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Searched refs:Lua_Screen_Name (Results 1 – 1 of 1) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/Lua/
H A Dlua_hud_objects.cpp2508 char Lua_Screen_Name[] = "Screen"; variable
2509 typedef L_Class<Lua_Screen_Name> Lua_Screen;
3271 lua_setglobal(L, Lua_Screen_Name); in Lua_HUDObjects_register()