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Searched refs:Lua_Shape_Set_Tint (Results 1 – 1 of 1) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/Lua/
H A Dlua_hud_objects.cpp684 static int Lua_Shape_Set_Tint(lua_State *L) in Lua_Shape_Set_Tint() function
700 {"tint_color", Lua_Shape_Set_Tint},