Home
last modified time | relevance | path

Searched refs:Lump (Results 1 – 25 of 319) sorted by relevance

12345678910>>...13

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/defs/doom2/
H A Dmusic.ded10 Music { ID = "runnin"; Lump = "D_RUNNIN"; }
11 Music { ID = "stalks"; Lump = "D_STALKS"; }
12 Music { ID = "countd"; Lump = "D_COUNTD"; }
13 Music { ID = "betwee"; Lump = "D_BETWEE"; }
14 Music { ID = "doom"; Lump = "D_DOOM"; }
15 Music { ID = "the_da"; Lump = "D_THE_DA"; }
16 Music { ID = "shawn"; Lump = "D_SHAWN"; }
17 Music { ID = "ddtblu"; Lump = "D_DDTBLU"; }
18 Music { ID = "in_cit"; Lump = "D_IN_CIT"; }
19 Music { ID = "dead"; Lump = "D_DEAD"; }
[all …]
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/defs/
H A Dsounds.ded7 Lump = "GLDHIT";
14 Lump = "GNTFUL";
21 Lump = "GNTHIT";
28 Lump = "GNTPOW";
35 Lump = "GNTACT";
42 Lump = "GNTUSE";
49 Lump = "PHOSHT";
56 Lump = "PHOHIT";
63 Lump = "PHOPOW";
71 Lump = "LOBSHT";
[all …]
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/defs/heretic/
H A Dmusic.ded10 Music { ID = "titl"; Lump = "MUS_TITL"; }
11 Music { ID = "intr"; Lump = "MUS_INTR"; }
12 Music { ID = "cptd"; Lump = "MUS_CPTD"; }
14 Music { ID = "e1m1"; Lump = "MUS_E1M1"; }
15 Music { ID = "e1m2"; Lump = "MUS_E1M2"; }
16 Music { ID = "e1m3"; Lump = "MUS_E1M3"; }
17 Music { ID = "e1m4"; Lump = "MUS_E1M4"; }
18 Music { ID = "e1m5"; Lump = "MUS_E1M5"; }
19 Music { ID = "e1m6"; Lump = "MUS_E1M6"; }
20 Music { ID = "e1m7"; Lump = "MUS_E1M7"; }
[all …]
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/defs/doom1/
H A Dmusic.ded10 Music { ID = "e1m1"; Lump = "D_E1M1"; }
11 Music { ID = "e1m2"; Lump = "D_E1M2"; }
12 Music { ID = "e1m3"; Lump = "D_E1M3"; }
13 Music { ID = "e1m4"; Lump = "D_E1M4"; }
14 Music { ID = "e1m5"; Lump = "D_E1M5"; }
15 Music { ID = "e1m6"; Lump = "D_E1M6"; }
16 Music { ID = "e1m7"; Lump = "D_E1M7"; }
17 Music { ID = "e1m8"; Lump = "D_E1M8"; }
18 Music { ID = "e1m9"; Lump = "D_E1M9"; }
20 Music { ID = "e2m1"; Lump = "D_E2M1"; }
[all …]
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/defs/hexen/
H A Dmusic.ded11 Music { ID = "winnowr"; Lump = "WINNOWR"; }
12 Music { ID = "jachr"; Lump = "JACHR"; }
13 Music { ID = "simonr"; Lump = "SIMONR"; }
14 Music { ID = "wutzitr"; Lump = "WUTZITR"; }
15 Music { ID = "falconr"; Lump = "FALCONR"; }
16 Music { ID = "levelr"; Lump = "LEVELR"; }
17 Music { ID = "chartr"; Lump = "CHARTR"; }
19 Music { ID = "deepr"; Lump = "DEEPR"; }
22 Music { ID = "fortr"; Lump = "FORTR"; }
44 Music { ID = "hub"; Lump = "HUB"; }
[all …]
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/defs/chex/
H A Dmusic.ded10 Music { ID = "e1m1"; Lump = "D_E1M1"; }
11 Music { ID = "e1m2"; Lump = "D_E1M2"; }
12 Music { ID = "e1m3"; Lump = "D_E1M3"; }
13 Music { ID = "e1m4"; Lump = "D_E1M4"; }
14 Music { ID = "e1m5"; Lump = "D_E1M5"; }
15 Music { ID = "e1m6"; Lump = "D_E1M6"; }
16 Music { ID = "e1m7"; Lump = "D_E1M7"; }
17 Music { ID = "e1m8"; Lump = "D_E1M8"; }
18 Music { ID = "e1m9"; Lump = "D_E1M9"; }
19 Music { ID = "e2m1"; Lump = "D_E2M1"; }
[all …]
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/defs/
H A Dsounds.ded10 Lump = "DSPISTOL";
20 Lump = "DSSHOTGN";
30 Lump = "DSSGCOCK";
40 Lump = "DSDSHTGN";
50 Lump = "DSDBOPN";
60 Lump = "DSDBCLS";
70 Lump = "DSDBLOAD";
80 Lump = "DSPLASMA";
90 Lump = "DSBFG";
100 Lump = "DSSAWUP";
[all …]
/dports/graphics/devil/devil-1.7.8/src-IL/include/
H A Dil_internal.h238 ILuint ilSaveBmpL(void *Lump, ILuint Size);
257 ILuint ilSaveDdsL(void *Lump, ILuint Size);
284 ILuint ilSaveExrL(void *Lump, ILuint Size);
308 ILuint ilSaveHdrL(void *Lump, ILuint Size);
342 ILuint ilSaveJp2L(void *Lump, ILuint Size);
369 ILuint ilSaveMngL(void *Lump, ILuint Size);
387 ILuint ilSavePcxL(void *Lump, ILuint Size);
405 ILuint ilSavePngL(void *Lump, ILuint Size);
414 ILuint ilSavePnmL(void *Lump, ILuint Size);
423 ILuint ilSavePsdL(void *Lump, ILuint Size);
[all …]
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/defs/
H A Daudio.ded62 Lump = "DSPISTOL";
72 Lump = "DSSHOTGN";
82 Lump = "DSSGCOCK";
92 Lump = "DSDSHTGN";
102 Lump = "DSDBOPN";
112 Lump = "DSDBCLS";
142 Lump = "DSBFG";
152 Lump = "DSSAWUP";
246 Lump = "DSPSTOP";
366 Lump = "DSSLOP";
[all …]
H A Dd2_ogg_Audio.ded69 Lump = "DSPISTOL";
79 Lump = "DSSHOTGN";
89 Lump = "DSSGCOCK";
109 Lump = "DSDBOPN";
119 Lump = "DSDBCLS";
149 Lump = "DSBFG";
159 Lump = "DSSAWUP";
253 Lump = "DSPSTOP";
373 Lump = "DSSLOP";
402 Lump = "DSOOF";
[all …]
/dports/graphics/devil/devil-1.7.8/src-IL/src/
H A Dil_io.c333 if (Lump == NULL) in ilDetermineTypeL()
342 if (ilIsValidDdsL(Lump, Size)) in ilDetermineTypeL()
347 if (ilIsValidPngL(Lump, Size)) in ilDetermineTypeL()
352 if (ilIsValidBmpL(Lump, Size)) in ilDetermineTypeL()
357 if (ilIsValidExrL(Lump, Size)) in ilDetermineTypeL()
362 if (ilIsValidGifL(Lump, Size)) in ilDetermineTypeL()
367 if (ilIsValidHdrL(Lump, Size)) in ilDetermineTypeL()
377 if (ilIsValidIwiL(Lump, Size)) in ilDetermineTypeL()
382 if (ilIsValidIlbmL(Lump,Size)) in ilDetermineTypeL()
774 if (Lump == NULL) { in ilIsValidL()
[all …]
H A Dil_jpeg.c147 iSetInputLump(Lump, Size); in ilIsValidJpegL()
204 iSetInputLump(Lump, Size); in ilLoadJpegL()
467 ILuint ilSaveJpegL(void *Lump, ILuint Size) in ilSaveJpegL() argument
470 iSetOutputLump(Lump, Size); in ilSaveJpegL()
607 ILboolean ilLoadJpegL(void *Lump, ILuint Size) in ilLoadJpegL() argument
609 return iLoadJpegInternal(NULL, Lump, Size); in ilLoadJpegL()
636 Image.JPGBytes = Lump; in iLoadJpegInternal()
725 ILboolean ilSaveJpegL(void *Lump, ILuint Size) in ilSaveJpegL() argument
727 return iSaveJpegInternal(NULL, Lump, Size); in ilSaveJpegL()
745 if (FileName == NULL && Lump == NULL) { in iSaveJpegInternal()
[all …]
H A Dil_texture.c56 ILboolean ilLoadTextureL(const void *Lump, ILuint Size) in ilLoadTextureL() argument
58 iSetInputLump(Lump, Size); in ilLoadTextureL()
62 return ilLoadDdsL(Lump, Size); in ilLoadTextureL()
/dports/devel/plan9port/plan9port-1f098efb7370a0b28306d10681e21883fb1c1507/src/cmd/venti/srv/
H A Dlumpcache.c43 Lump *last, *b; in initlumpcache()
67 Lump*
71 Lump *b; in lookuplump()
204 putlump(Lump *b) in putlump()
226 static Lump*
229 Lump *b; in bumplump()
295 delheap(Lump *db) in delheap()
314 Lump *bb; in upheap()
336 Lump *bb; in downheap()
362 Lump *b, *last; in findblock()
[all …]
/dports/games/vavoom/vavoom-1.33/source/
H A Dlanguage.cpp124 for (int Lump = W_IterateNS(-1, WADNS_Global); Lump >= 0; in LoadStrings() local
125 Lump = W_IterateNS(Lump, WADNS_Global)) in LoadStrings()
127 if (W_LumpName(Lump) == NAME_language) in LoadStrings()
132 ParseLanguageScript(Lump, "*", true, j++); in LoadStrings()
133 ParseLanguageScript(Lump, LangId, true, j++); in LoadStrings()
134 ParseLanguageScript(Lump, LangId, false, j++); in LoadStrings()
136 ParseLanguageScript(Lump, "**", true, j++); in LoadStrings()
148 void VLanguage::ParseLanguageScript(vint32 Lump, const char* InCode, in ParseLanguageScript() argument
158 VScriptParser* sc = new VScriptParser(*W_LumpName(Lump), in ParseLanguageScript()
159 W_CreateLumpReaderNum(Lump)); in ParseLanguageScript()
H A Dfs_dir.cpp122 void VFilesDir::ReadFromLump(int Lump, void* Dest, int Pos, int Size) in ReadFromLump() argument
125 check(Lump >= 0); in ReadFromLump()
126 check(Lump < CachedFiles.Num()); in ReadFromLump()
127 VStream* Strm = CreateLumpReaderNum(Lump); in ReadFromLump()
142 int VFilesDir::LumpLength(int Lump) in LumpLength() argument
145 check(Lump >= 0); in LumpLength()
146 check(Lump < CachedFiles.Num()); in LumpLength()
147 VStream* Strm = CreateLumpReaderNum(Lump); in LumpLength()
H A Dsnd_data.cpp144 int Lump; in Init() local
150 for (Lump = W_IterateNS(-1, WADNS_Voices); Lump >= 0; in Init()
151 Lump = W_IterateNS(Lump, WADNS_Voices)) in Init()
161 for (Lump = W_IterateNS(-1, WADNS_Global); Lump >= 0; in Init()
162 Lump = W_IterateNS(Lump, WADNS_Global)) in Init()
175 for (int Lump = W_IterateNS(-1, WADNS_Global); Lump >= 0; in Init() local
176 Lump = W_IterateNS(Lump, WADNS_Global)) in Init()
187 for (Lump = W_IterateNS(-1, WADNS_Global); Lump >= 0; in Init()
188 Lump = W_IterateNS(Lump, WADNS_Global)) in Init()
513 S.LumpNum = Lump; in AddSoundLump()
[all …]
H A Dr_tex.cpp571 for (int Lump = W_IterateNS(-1, WADNS_Global); Lump >= 0; in AddTextures() local
572 Lump = W_IterateNS(Lump, WADNS_Global)) in AddTextures()
715 for (int Lump = W_IterateNS(-1, Namespace); Lump >= 0; in AddGroup() local
716 Lump = W_IterateNS(Lump, Namespace)) in AddGroup()
719 if (W_GetNumForName(W_LumpName(Lump), Namespace) != Lump) in AddGroup()
737 for (int Lump = W_IterateNS(-1, WADNS_HiResTextures); Lump >= 0; in AddHiResTextures() local
738 Lump = W_IterateNS(Lump, WADNS_HiResTextures)) in AddHiResTextures()
784 for (int Lump = W_IterateNS(-1, WADNS_Global); Lump >= 0; in AddHiResTextures() local
785 Lump = W_IterateNS(Lump, WADNS_Global)) in AddHiResTextures()
1645 for (int Lump = W_IterateNS(-1, WADNS_Global); Lump >= 0; in InitFTAnims() local
[all …]
H A Dlockdefs.cpp184 for (int Lump = W_IterateNS(-1, WADNS_Global); Lump >= 0; in InitLockDefs() local
185 Lump = W_IterateNS(Lump, WADNS_Global)) in InitLockDefs()
187 if (W_LumpName(Lump) == NAME_lockdefs) in InitLockDefs()
189 ParseLockDefs(new VScriptParser(*W_LumpName(Lump), in InitLockDefs()
190 W_CreateLumpReaderNum(Lump))); in InitLockDefs()
H A Dp_setup.cpp525 for (int Lump = W_IterateNS(-1, WADNS_Global); Lump >= 0; in FindGLNodes() local
526 Lump = W_IterateNS(Lump, WADNS_Global)) in FindGLNodes()
532 if (W_LumpLength(Lump) < 12) in FindGLNodes()
558 return Lump; in FindGLNodes()
646 void VLevel::LoadSectors(int Lump) in LoadSectors() argument
1322 void VLevel::LoadNodes(int Lump) in LoadNodes() argument
1386 void VLevel::LoadPVS(int Lump) in LoadPVS() argument
1389 if (W_LumpName(Lump) != NAME_gl_pvs || W_LumpLength(Lump) == 0) in LoadPVS()
1853 if (Lump < 0) in LoadReject()
2007 if (Lump >= 0) in LoadACScripts()
[all …]
H A Dfs_zip.cpp479 check(Lump >= 0); in ReadFromLump()
480 check(Lump < NumFiles); in ReadFromLump()
481 VStream* Strm = CreateLumpReaderNum(Lump); in ReadFromLump()
495 int VZipFile::LumpLength(int Lump) in LumpLength() argument
497 if (Lump >= NumFiles) in LumpLength()
501 return Files[Lump].uncompressed_size; in LumpLength()
510 VName VZipFile::LumpName(int Lump) in LumpName() argument
512 if (Lump >= NumFiles) in LumpName()
516 return Files[Lump].LumpName; in LumpName()
548 check(Lump >= 0); in CreateLumpReaderNum()
[all …]
/dports/games/hllib/HLLib/
H A DWADFile.cpp431 if(Lump.iCompression) in GetLumpInfo()
437 if(Lump.iType == 0x42) in GetLumpInfo()
445 else if(Lump.iType == 0x43) in GetLumpInfo()
471 if(!this->pMapping->Map(pView, Lump.uiOffset, Lump.uiDiskLength)) in GetLumpInfo()
479 if(Lump.iType == 0x42) in GetLumpInfo()
565 if(Lump.iCompression) in GetLumpInfo()
571 if(Lump.iType == 0x42) in GetLumpInfo()
579 else if(Lump.iType == 0x43) in GetLumpInfo()
593 if(!this->pMapping->Map(pView, Lump.uiOffset, Lump.uiDiskLength)) in GetLumpInfo()
601 if(Lump.iType == 0x42) in GetLumpInfo()
[all …]
/dports/archivers/hlextract/HLLib/
H A DWADFile.cpp431 if(Lump.iCompression) in GetLumpInfo()
437 if(Lump.iType == 0x42) in GetLumpInfo()
445 else if(Lump.iType == 0x43) in GetLumpInfo()
471 if(!this->pMapping->Map(pView, Lump.uiOffset, Lump.uiDiskLength)) in GetLumpInfo()
479 if(Lump.iType == 0x42) in GetLumpInfo()
565 if(Lump.iCompression) in GetLumpInfo()
571 if(Lump.iType == 0x42) in GetLumpInfo()
579 else if(Lump.iType == 0x43) in GetLumpInfo()
593 if(!this->pMapping->Map(pView, Lump.uiOffset, Lump.uiDiskLength)) in GetLumpInfo()
601 if(Lump.iType == 0x42) in GetLumpInfo()
[all …]
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dw_wad.cpp1197 : FileReader(), Lump(NULL) in FWadLump()
1209 if ((Lump = copy.Lump)) Lump->CacheLump(); in FWadLump()
1221 if ((Lump = copy.Lump)) Lump->CacheLump(); in operator =()
1238 Lump = NULL; in FWadLump()
1245 Lump = lump; in FWadLump()
1246 Lump->CacheLump(); in FWadLump()
1252 if (Lump != NULL) in ~FWadLump()
1254 Lump->ReleaseCache(); in ~FWadLump()
1260 if (Lump != NULL) in Seek()
1286 if (Lump != NULL) in Read()
[all …]
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dw_wad.cpp1471 if ((Lump = copy.Lump)) Lump->CacheLump(); in FWadLump()
1483 if ((Lump = copy.Lump)) Lump->CacheLump(); in operator =()
1500 Lump = NULL; in FWadLump()
1507 Lump = lump; in FWadLump()
1527 Lump = NULL; in FWadLump()
1536 Lump = lump; in FWadLump()
1537 Lump->CacheLump(); in FWadLump()
1542 if (Lump != NULL) in ~FWadLump()
1550 if (Lump != NULL) in Seek()
1576 if (Lump != NULL) in Read()
[all …]

12345678910>>...13