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Searched refs:LuxTable (Results 1 – 2 of 2) sorted by relevance

/dports/games/ivan/ivan-059/Main/Include/
H A Dgame.h200 static uchar*** GetLuxTable() { return LuxTable; } in GetLuxTable()
530 static uchar*** LuxTable; variable
/dports/games/ivan/ivan-059/Main/Source/
H A Dgame.cpp172 uchar*** game::LuxTable = 0; member in game
1149 if(!LuxTable) in InitLuxTable()
1151 Alloc3D(LuxTable, 256, 33, 33); in InitLuxTable()
1158 LuxTable[c][x][y] = int(c / (double(X * X + Y * Y) / 128 + 1)); in InitLuxTable()
1167 delete [] LuxTable; in DeInitLuxTable()
1168 LuxTable = 0; in DeInitLuxTable()