/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/nebular/ |
H A D | nebular_scenes3.h | 105 Scene302(MADSEngine *vm); 127 Scene304(MADSEngine *vm); 164 Scene307(MADSEngine *vm); 178 Scene308(MADSEngine *vm); 194 Scene309(MADSEngine *vm); 207 Scene310(MADSEngine *vm); 220 Scene311(MADSEngine *vm); 279 Scene318(MADSEngine *vm); 308 Scene319(MADSEngine *vm); 333 Scene320(MADSEngine *vm); [all …]
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H A D | nebular_scenes5.h | 63 Scene501(MADSEngine *vm); 88 Scene503(MADSEngine *vm); 102 Scene504(MADSEngine *vm); 123 Scene505(MADSEngine *vm); 149 Scene506(MADSEngine *vm); 163 Scene507(MADSEngine *vm); 178 Scene508(MADSEngine *vm); 197 Scene511(MADSEngine *vm); 213 Scene512(MADSEngine *vm); 223 Scene513(MADSEngine *vm) : Scene5xx(vm) {} in Scene513() [all …]
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H A D | nebular_scenes1.h | 70 Scene101(MADSEngine *vm); 94 Scene102(MADSEngine *vm); 110 Scene103(MADSEngine *vm); 126 Scene104(MADSEngine *vm); 141 Scene105(MADSEngine *vm); 160 Scene106(MADSEngine *vm); 175 Scene107(MADSEngine *vm); 187 Scene108(MADSEngine *vm) : Scene1xx(vm) {} in Scene108() 208 Scene109(MADSEngine *vm); 223 Scene110(MADSEngine *vm); [all …]
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H A D | nebular_scenes7.h | 50 Scene7xx(MADSEngine *vm) : NebularScene(vm) {} in Scene7xx() 58 Scene701(MADSEngine *vm); 70 Scene702(MADSEngine *vm) : Scene7xx(vm) {} in Scene702() 100 Scene703(MADSEngine *vm); 125 Scene704(MADSEngine *vm); 143 Scene705(MADSEngine *vm) : Scene7xx(vm) {} in Scene705() 165 Scene706(MADSEngine *vm); 177 Scene707(MADSEngine *vm) : SceneTeleporter(vm) {} in Scene707() 187 Scene710(MADSEngine *vm) : Scene7xx(vm) {} in Scene710() 210 Scene751(MADSEngine *vm); [all …]
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H A D | nebular_scenes8.h | 52 Scene8xx(MADSEngine *vm) : NebularScene(vm) {} in Scene8xx() 60 Scene801(MADSEngine *vm); 72 Scene802(MADSEngine *vm) : Scene8xx(vm) {} in Scene802() 83 Scene803(MADSEngine *vm) : Scene8xx(vm) {} in Scene803() 105 Scene804(MADSEngine *vm); 116 Scene805(MADSEngine *vm) : Scene8xx(vm) {} in Scene805() 127 Scene807(MADSEngine *vm) : SceneTeleporter(vm) {} in Scene807() 140 Scene808(MADSEngine *vm); 153 Scene810(MADSEngine *vm);
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H A D | nebular_scenes6.h | 55 Scene601(MADSEngine *vm) : Scene6xx(vm) {} in Scene601() 73 Scene602(MADSEngine *vm); 87 Scene603(MADSEngine *vm); 109 Scene604(MADSEngine *vm); 120 Scene605(MADSEngine *vm) : Scene6xx(vm) {} in Scene605() 145 Scene607(MADSEngine *vm); 193 Scene608(MADSEngine *vm); 210 Scene609(MADSEngine *vm); 231 Scene610(MADSEngine *vm); 283 Scene611(MADSEngine *vm); [all …]
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H A D | nebular_scenes2.h | 57 Scene201(MADSEngine *vm); 79 Scene202(MADSEngine *vm); 96 Scene203(MADSEngine *vm); 116 Scene205(MADSEngine *vm); 135 Scene207(MADSEngine *vm); 154 Scene208(MADSEngine *vm); 200 Scene209(MADSEngine *vm); 239 Scene210(MADSEngine *vm); 256 Scene211(MADSEngine *vm); 268 Scene212(MADSEngine *vm) : Scene2xx(vm) {} in Scene212() [all …]
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H A D | nebular_scenes4.h | 50 Scene4xx(MADSEngine *vm) : NebularScene(vm) {} in Scene4xx() 60 Scene401(MADSEngine *vm); 121 Scene402(MADSEngine *vm); 133 Scene405(MADSEngine *vm) : Scene4xx(vm) {} in Scene405() 147 Scene406(MADSEngine *vm); 163 Scene407(MADSEngine *vm); 175 Scene408(MADSEngine *vm) : Scene4xx(vm) {} in Scene408() 185 Scene409(MADSEngine *vm) : SceneTeleporter(vm) {} in Scene409() 195 Scene410(MADSEngine *vm) : Scene4xx(vm) {} in Scene410() 230 Scene411(MADSEngine *vm); [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/nebular/ |
H A D | nebular_scenes3.h | 105 Scene302(MADSEngine *vm); 127 Scene304(MADSEngine *vm); 164 Scene307(MADSEngine *vm); 178 Scene308(MADSEngine *vm); 194 Scene309(MADSEngine *vm); 207 Scene310(MADSEngine *vm); 220 Scene311(MADSEngine *vm); 279 Scene318(MADSEngine *vm); 308 Scene319(MADSEngine *vm); 333 Scene320(MADSEngine *vm); [all …]
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H A D | nebular_scenes5.h | 63 Scene501(MADSEngine *vm); 88 Scene503(MADSEngine *vm); 102 Scene504(MADSEngine *vm); 123 Scene505(MADSEngine *vm); 149 Scene506(MADSEngine *vm); 163 Scene507(MADSEngine *vm); 178 Scene508(MADSEngine *vm); 197 Scene511(MADSEngine *vm); 213 Scene512(MADSEngine *vm); 223 Scene513(MADSEngine *vm) : Scene5xx(vm) {} in Scene513() [all …]
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H A D | nebular_scenes1.h | 70 Scene101(MADSEngine *vm); 94 Scene102(MADSEngine *vm); 110 Scene103(MADSEngine *vm); 126 Scene104(MADSEngine *vm); 141 Scene105(MADSEngine *vm); 160 Scene106(MADSEngine *vm); 175 Scene107(MADSEngine *vm); 187 Scene108(MADSEngine *vm) : Scene1xx(vm) {} in Scene108() 208 Scene109(MADSEngine *vm); 223 Scene110(MADSEngine *vm); [all …]
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H A D | nebular_scenes7.h | 50 Scene7xx(MADSEngine *vm) : NebularScene(vm) {} in Scene7xx() 58 Scene701(MADSEngine *vm); 70 Scene702(MADSEngine *vm) : Scene7xx(vm) {} in Scene702() 100 Scene703(MADSEngine *vm); 125 Scene704(MADSEngine *vm); 143 Scene705(MADSEngine *vm) : Scene7xx(vm) {} in Scene705() 165 Scene706(MADSEngine *vm); 177 Scene707(MADSEngine *vm) : SceneTeleporter(vm) {} in Scene707() 187 Scene710(MADSEngine *vm) : Scene7xx(vm) {} in Scene710() 210 Scene751(MADSEngine *vm); [all …]
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H A D | nebular_scenes8.h | 52 Scene8xx(MADSEngine *vm) : NebularScene(vm) {} in Scene8xx() 60 Scene801(MADSEngine *vm); 72 Scene802(MADSEngine *vm) : Scene8xx(vm) {} in Scene802() 83 Scene803(MADSEngine *vm) : Scene8xx(vm) {} in Scene803() 105 Scene804(MADSEngine *vm); 116 Scene805(MADSEngine *vm) : Scene8xx(vm) {} in Scene805() 127 Scene807(MADSEngine *vm) : SceneTeleporter(vm) {} in Scene807() 140 Scene808(MADSEngine *vm); 153 Scene810(MADSEngine *vm);
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H A D | nebular_scenes6.h | 55 Scene601(MADSEngine *vm) : Scene6xx(vm) {} in Scene601() 73 Scene602(MADSEngine *vm); 87 Scene603(MADSEngine *vm); 109 Scene604(MADSEngine *vm); 120 Scene605(MADSEngine *vm) : Scene6xx(vm) {} in Scene605() 145 Scene607(MADSEngine *vm); 193 Scene608(MADSEngine *vm); 210 Scene609(MADSEngine *vm); 231 Scene610(MADSEngine *vm); 283 Scene611(MADSEngine *vm); [all …]
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H A D | nebular_scenes2.h | 57 Scene201(MADSEngine *vm); 79 Scene202(MADSEngine *vm); 96 Scene203(MADSEngine *vm); 116 Scene205(MADSEngine *vm); 135 Scene207(MADSEngine *vm); 154 Scene208(MADSEngine *vm); 200 Scene209(MADSEngine *vm); 239 Scene210(MADSEngine *vm); 256 Scene211(MADSEngine *vm); 268 Scene212(MADSEngine *vm) : Scene2xx(vm) {} in Scene212() [all …]
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H A D | nebular_scenes4.h | 50 Scene4xx(MADSEngine *vm) : NebularScene(vm) {} in Scene4xx() 60 Scene401(MADSEngine *vm); 121 Scene402(MADSEngine *vm); 133 Scene405(MADSEngine *vm) : Scene4xx(vm) {} in Scene405() 147 Scene406(MADSEngine *vm); 163 Scene407(MADSEngine *vm); 175 Scene408(MADSEngine *vm) : Scene4xx(vm) {} in Scene408() 185 Scene409(MADSEngine *vm) : SceneTeleporter(vm) {} in Scene409() 195 Scene410(MADSEngine *vm) : Scene4xx(vm) {} in Scene410() 230 Scene411(MADSEngine *vm); [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/ |
H A D | mads.cpp | 38 MADSEngine::MADSEngine(OSystem *syst, const MADSGameDescription *gameDesc) : in MADSEngine() function in MADS::MADSEngine 69 MADSEngine::~MADSEngine() { in ~MADSEngine() 85 void MADSEngine::initialize() { in initialize() 109 void MADSEngine::loadOptions() { in loadOptions() 143 void MADSEngine::saveOptions() { in saveOptions() 161 Common::Error MADSEngine::run() { in run() 171 int MADSEngine::getRandomNumber(int maxNumber) { in getRandomNumber() 181 int MADSEngine::hypotenuse(int xv, int yv) { in hypotenuse() 185 bool MADSEngine::canLoadGameStateCurrently() { in canLoadGameStateCurrently() 191 bool MADSEngine::canSaveGameStateCurrently() { in canSaveGameStateCurrently() [all …]
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H A D | dialogs.h | 40 MADSEngine *_vm; 84 Dialog(MADSEngine *vm); 146 TextDialog(MADSEngine *vm, const Common::String &fontName, const Common::Point &pos, 157 TextDialog(MADSEngine *vm, const Common::String &fontName, const Common::Point &pos, 225 MessageDialog(MADSEngine *vm, int lines, ...); 239 MADSEngine *_vm; 241 Dialogs(MADSEngine *vm); 243 static Dialogs *init(MADSEngine *vm); 267 MADSEngine *_vm; 287 FullScreenDialog(MADSEngine *vm);
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/ |
H A D | mads.cpp | 38 MADSEngine::MADSEngine(OSystem *syst, const MADSGameDescription *gameDesc) : in MADSEngine() function in MADS::MADSEngine 63 MADSEngine::~MADSEngine() { in ~MADSEngine() 79 void MADSEngine::initialize() { in initialize() 104 void MADSEngine::loadOptions() { in loadOptions() 138 void MADSEngine::saveOptions() { in saveOptions() 156 Common::Error MADSEngine::run() { in run() 166 int MADSEngine::getRandomNumber(int maxNumber) { in getRandomNumber() 176 bool MADSEngine::canLoadGameStateCurrently() { in canLoadGameStateCurrently() 182 bool MADSEngine::canSaveGameStateCurrently() { in canSaveGameStateCurrently() 188 void MADSEngine::syncSoundSettings() { in syncSoundSettings() [all …]
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H A D | dialogs.h | 40 MADSEngine *_vm; 84 Dialog(MADSEngine *vm); 146 TextDialog(MADSEngine *vm, const Common::String &fontName, const Common::Point &pos, 157 TextDialog(MADSEngine *vm, const Common::String &fontName, const Common::Point &pos, 225 MessageDialog(MADSEngine *vm, int lines, ...); 239 MADSEngine *_vm; 241 Dialogs(MADSEngine *vm); 243 static Dialogs *init(MADSEngine *vm); 267 MADSEngine *_vm; 287 FullScreenDialog(MADSEngine *vm);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/phantom/ |
H A D | phantom_scenes1.h | 73 Scene101(MADSEngine *vm); 93 Scene102(MADSEngine *vm); 143 Scene103(MADSEngine *vm); 185 Scene104(MADSEngine *vm); 197 Scene105(MADSEngine *vm); 211 Scene106(MADSEngine *vm); 223 Scene107(MADSEngine *vm); 250 Scene108(MADSEngine *vm); 269 Scene109(MADSEngine *vm); 281 Scene110(MADSEngine *vm); [all …]
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H A D | phantom_scenes3.h | 53 Scene3xx(MADSEngine *vm) : PhantomScene(vm) {} in Scene3xx() 66 Scene301(MADSEngine *vm); 78 Scene302(MADSEngine *vm); 94 Scene303(MADSEngine *vm); 124 Scene304(MADSEngine *vm); 146 Scene305(MADSEngine *vm); 161 Scene306(MADSEngine *vm); 173 Scene307(MADSEngine *vm); 194 Scene308(MADSEngine *vm); 215 Scene309(MADSEngine *vm); [all …]
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H A D | phantom_scenes4.h | 53 Scene4xx(MADSEngine *vm) : PhantomScene(vm) {} in Scene4xx() 68 Scene401(MADSEngine *vm); 89 Scene403(MADSEngine *vm); 111 Scene404(MADSEngine *vm); 132 Scene406(MADSEngine *vm); 153 Scene407(MADSEngine *vm); 174 Scene408(MADSEngine *vm); 195 Scene409(MADSEngine *vm); 211 Scene410(MADSEngine *vm); 232 Scene453(MADSEngine *vm); [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/phantom/ |
H A D | phantom_scenes1.h | 72 Scene101(MADSEngine *vm); 92 Scene102(MADSEngine *vm); 142 Scene103(MADSEngine *vm); 184 Scene104(MADSEngine *vm); 196 Scene105(MADSEngine *vm); 210 Scene106(MADSEngine *vm); 222 Scene107(MADSEngine *vm); 249 Scene108(MADSEngine *vm); 268 Scene109(MADSEngine *vm); 280 Scene110(MADSEngine *vm); [all …]
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H A D | phantom_scenes3.h | 52 Scene3xx(MADSEngine *vm) : PhantomScene(vm) {} in Scene3xx() 65 Scene301(MADSEngine *vm); 77 Scene302(MADSEngine *vm); 93 Scene303(MADSEngine *vm); 123 Scene304(MADSEngine *vm); 145 Scene305(MADSEngine *vm); 160 Scene306(MADSEngine *vm); 172 Scene307(MADSEngine *vm); 193 Scene308(MADSEngine *vm); 214 Scene309(MADSEngine *vm); [all …]
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