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Searched refs:MAGIC_ITEM_COLOR (Results 1 – 5 of 5) sorted by relevance

/dports/games/scourge/scourge/src/
H A Ditemlist.cpp111 color[count].r = Constants::MAGIC_ITEM_COLOR[ item->getMagicLevel() ]->r; in commonInit()
112 color[count].g = Constants::MAGIC_ITEM_COLOR[ item->getMagicLevel() ]->g; in commonInit()
113 color[count].b = Constants::MAGIC_ITEM_COLOR[ item->getMagicLevel() ]->b; in commonInit()
H A Ditem.cpp1087 glColor4f( Constants::MAGIC_ITEM_COLOR[ getMagicLevel() ]->r * a, in renderUnderItemIconEffect()
1088 Constants::MAGIC_ITEM_COLOR[ getMagicLevel() ]->g * a, in renderUnderItemIconEffect()
1089 Constants::MAGIC_ITEM_COLOR[ getMagicLevel() ]->b * a, in renderUnderItemIconEffect()
1146 glColor4f( Constants::MAGIC_ITEM_COLOR[ getMagicLevel() ]->r * a, in renderItemIconEffect()
1147 Constants::MAGIC_ITEM_COLOR[ getMagicLevel() ]->g * a, in renderItemIconEffect()
1148 Constants::MAGIC_ITEM_COLOR[ getMagicLevel() ]->b * a, in renderItemIconEffect()
/dports/games/scourge/scourge/src/common/
H A Dconstants.h559 static const Color *MAGIC_ITEM_COLOR[]; variable
H A Dconstants.cpp195 const Color *Constants::MAGIC_ITEM_COLOR[] = { member in Constants
/dports/games/scourge/scourge/src/render/
H A Dmap.cpp1910 shape->outline( Constants::MAGIC_ITEM_COLOR[ later->item->getMagicLevel() ] ); in doDrawShape()