Searched refs:MAGIC_ITEM_COLOR (Results 1 – 5 of 5) sorted by relevance
111 color[count].r = Constants::MAGIC_ITEM_COLOR[ item->getMagicLevel() ]->r; in commonInit()112 color[count].g = Constants::MAGIC_ITEM_COLOR[ item->getMagicLevel() ]->g; in commonInit()113 color[count].b = Constants::MAGIC_ITEM_COLOR[ item->getMagicLevel() ]->b; in commonInit()
1087 glColor4f( Constants::MAGIC_ITEM_COLOR[ getMagicLevel() ]->r * a, in renderUnderItemIconEffect()1088 Constants::MAGIC_ITEM_COLOR[ getMagicLevel() ]->g * a, in renderUnderItemIconEffect()1089 Constants::MAGIC_ITEM_COLOR[ getMagicLevel() ]->b * a, in renderUnderItemIconEffect()1146 glColor4f( Constants::MAGIC_ITEM_COLOR[ getMagicLevel() ]->r * a, in renderItemIconEffect()1147 Constants::MAGIC_ITEM_COLOR[ getMagicLevel() ]->g * a, in renderItemIconEffect()1148 Constants::MAGIC_ITEM_COLOR[ getMagicLevel() ]->b * a, in renderItemIconEffect()
559 static const Color *MAGIC_ITEM_COLOR[]; variable
195 const Color *Constants::MAGIC_ITEM_COLOR[] = { member in Constants
1910 shape->outline( Constants::MAGIC_ITEM_COLOR[ later->item->getMagicLevel() ] ); in doDrawShape()