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Searched refs:MAIN_SCREEN_NORMAL_FLAG (Results 1 – 6 of 6) sorted by relevance

/dports/games/lincity/lincity-1.13.1/
H A Dcliglobs.c26 int main_screen_flag = MAIN_SCREEN_NORMAL_FLAG;
H A Dlchelp.c285 main_screen_flag = MAIN_SCREEN_NORMAL_FLAG; in draw_help_page()
H A Dmouse.c145 main_screen_flag = MAIN_SCREEN_NORMAL_FLAG; in cs_mouse_handler()
189 main_screen_flag = MAIN_SCREEN_NORMAL_FLAG; in cs_mouse_handler()
H A Dscreen.c143 if (main_screen_flag == MAIN_SCREEN_NORMAL_FLAG) { in rotate_main_screen()
146 main_screen_flag = MAIN_SCREEN_NORMAL_FLAG; in rotate_main_screen()
154 if (main_screen_flag == MAIN_SCREEN_NORMAL_FLAG) { in update_main_screen()
H A Dlin-city.h198 #define MAIN_SCREEN_NORMAL_FLAG (1) macro
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/
H A Dlin-city.h128 #define MAIN_SCREEN_NORMAL_FLAG (1) macro