Searched refs:MAPDISPLAY_UNITS (Results 1 – 2 of 2) sorted by relevance
349 MAPDISPLAY_UNITS = 1 enumerator
1486 if( no_armies && this->map_display == MAPDISPLAY_UNITS ) { in draw()1537 else if( this->map_display == MAPDISPLAY_UNITS ) { in draw()2571 this->map_display = MAPDISPLAY_UNITS; in mouseClick()2572 else if( this->map_display == MAPDISPLAY_UNITS ) in mouseClick()