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Searched refs:MAPDISPLAY_UNITS (Results 1 – 2 of 2) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgamestate.h349 MAPDISPLAY_UNITS = 1 enumerator
H A Dgamestate.cpp1486 if( no_armies && this->map_display == MAPDISPLAY_UNITS ) { in draw()
1537 else if( this->map_display == MAPDISPLAY_UNITS ) { in draw()
2571 this->map_display = MAPDISPLAY_UNITS; in mouseClick()
2572 else if( this->map_display == MAPDISPLAY_UNITS ) in mouseClick()