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Searched refs:MAPELEMENT_REVEALED (Results 1 – 11 of 11) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DRender_Fun.cc96 gpWorldLevelData[grid_no].uiFlags |= MAPELEMENT_REVEALED; in SetGridNoRevealedFlag()
151 if (gpWorldLevelData[grid_no].uiFlags & MAPELEMENT_REVEALED) in ExamineGridNoForSlantRoofExtraGraphic()
H A DWorldDef.cc2751 …fVisibleForWireframe( (UINT16)cnt ) && !( gpWorldLevelData[ cnt ].uiFlags & MAPELEMENT_REVEALED ) ) in CalculateWorldWireFrameTiles()
2778 …fVisibleForWireframe( sGridNo ) && !( gpWorldLevelData[ sGridNo ].uiFlags & MAPELEMENT_REVEALED ) ) in CalculateWorldWireFrameTiles()
2780 …WireFrame((INT16)cnt, WIREFRAMES4, (gpWorldLevelData[sGridNo].uiFlags & MAPELEMENT_REVEALED) != 0); in CalculateWorldWireFrameTiles()
2792 …WireFrame((INT16)cnt, WIREFRAMES3, (gpWorldLevelData[sGridNo].uiFlags & MAPELEMENT_REVEALED) != 0); in CalculateWorldWireFrameTiles()
2818 …WireFrame((INT16)cnt, WIREFRAMES2, (gpWorldLevelData[sGridNo].uiFlags & MAPELEMENT_REVEALED) != 0); in CalculateWorldWireFrameTiles()
2830 …WireFrame((INT16)cnt, WIREFRAMES1, (gpWorldLevelData[sGridNo].uiFlags & MAPELEMENT_REVEALED) != 0); in CalculateWorldWireFrameTiles()
2859 …rame((INT16)cnt, usWireFrameIndex, (gpWorldLevelData[sGridNo].uiFlags & MAPELEMENT_REVEALED) != 0); in CalculateWorldWireFrameTiles()
2867 …WireFrame((INT16)cnt, WIREFRAMES9, (gpWorldLevelData[sGridNo].uiFlags & MAPELEMENT_REVEALED) != 0); in CalculateWorldWireFrameTiles()
2882 …rame((INT16)cnt, usWireFrameIndex, (gpWorldLevelData[sGridNo].uiFlags & MAPELEMENT_REVEALED) != 0); in CalculateWorldWireFrameTiles()
2890 …WireFrame((INT16)cnt, WIREFRAMES8, (gpWorldLevelData[sGridNo].uiFlags & MAPELEMENT_REVEALED) != 0); in CalculateWorldWireFrameTiles()
[all …]
H A DSaveLoadMap.cc339 if( gpWorldLevelData[cnt].uiFlags & MAPELEMENT_REVEALED ) in SaveBloodSmellAndRevealedStatesFromMapToTempFile()
491 gpWorldLevelData[ usMapIndex ].uiFlags |= MAPELEMENT_REVEALED; in SetMapRevealedStatus()
496 gpWorldLevelData[ usMapIndex ].uiFlags &= (~MAPELEMENT_REVEALED ); in SetMapRevealedStatus()
H A DWorldDef.h87 #define MAPELEMENT_REVEALED 0x0100 macro
H A DWorldMan.cc905 if (!(gpWorldLevelData[iMapIndex].uiFlags & MAPELEMENT_REVEALED)) in HideStructOfGivenType()
1673 !(gpWorldLevelData[sMapPos].uiFlags & MAPELEMENT_REVEALED); in IsRoofVisible()
1685 return !(gpWorldLevelData[sMapPos].uiFlags & MAPELEMENT_REVEALED); in IsRoofVisible2()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DDisplayCover.cc558 else if( !( gpWorldLevelData[ sGridNo ].uiFlags & MAPELEMENT_REVEALED ) && gbWorldSectorZ != 0 ) in CalculateVisibleToSoldierAroundGridno()
765 if( gpWorldLevelData[ sGridNo ].uiFlags & MAPELEMENT_REVEALED ) in IsTheRoofVisible()
H A DEnd_Game.cc113 gpWorldLevelData[ 13669 ].uiFlags |= MAPELEMENT_REVEALED; in ChangeO3SectorStatue()
H A DFOV.cc703 gpWorldLevelData[ marker ].uiFlags |= MAPELEMENT_REVEALED; in RevealRoofsAndItems()
712 gpWorldLevelData[ marker ].uiFlags |= MAPELEMENT_REVEALED; in RevealRoofsAndItems()
H A DSoldier_Tile.cc251 gpWorldLevelData[ sGridNo ].uiFlags|=MAPELEMENT_REVEALED; in TileIsClear()
H A DHandle_UI.cc801 if (GetRoom(usMapPos) == NO_ROOM || gpWorldLevelData[usMapPos].uiFlags & MAPELEMENT_REVEALED) in SetUIMouseCursor()
4897 (gpWorldLevelData[sActionGridNo].uiFlags & MAPELEMENT_REVEALED && in UIHandleInteractiveTilesAndItemsOnTerrain()
H A DOppList.cc2894 if (me->uiFlags & MAPELEMENT_REVEALED) in DebugSoldierPage2()