Searched refs:MAPELEMENT_REVEALED (Results 1 – 11 of 11) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/ |
H A D | Render_Fun.cc | 96 gpWorldLevelData[grid_no].uiFlags |= MAPELEMENT_REVEALED; in SetGridNoRevealedFlag() 151 if (gpWorldLevelData[grid_no].uiFlags & MAPELEMENT_REVEALED) in ExamineGridNoForSlantRoofExtraGraphic()
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H A D | WorldDef.cc | 2751 …fVisibleForWireframe( (UINT16)cnt ) && !( gpWorldLevelData[ cnt ].uiFlags & MAPELEMENT_REVEALED ) ) in CalculateWorldWireFrameTiles() 2778 …fVisibleForWireframe( sGridNo ) && !( gpWorldLevelData[ sGridNo ].uiFlags & MAPELEMENT_REVEALED ) ) in CalculateWorldWireFrameTiles() 2780 …WireFrame((INT16)cnt, WIREFRAMES4, (gpWorldLevelData[sGridNo].uiFlags & MAPELEMENT_REVEALED) != 0); in CalculateWorldWireFrameTiles() 2792 …WireFrame((INT16)cnt, WIREFRAMES3, (gpWorldLevelData[sGridNo].uiFlags & MAPELEMENT_REVEALED) != 0); in CalculateWorldWireFrameTiles() 2818 …WireFrame((INT16)cnt, WIREFRAMES2, (gpWorldLevelData[sGridNo].uiFlags & MAPELEMENT_REVEALED) != 0); in CalculateWorldWireFrameTiles() 2830 …WireFrame((INT16)cnt, WIREFRAMES1, (gpWorldLevelData[sGridNo].uiFlags & MAPELEMENT_REVEALED) != 0); in CalculateWorldWireFrameTiles() 2859 …rame((INT16)cnt, usWireFrameIndex, (gpWorldLevelData[sGridNo].uiFlags & MAPELEMENT_REVEALED) != 0); in CalculateWorldWireFrameTiles() 2867 …WireFrame((INT16)cnt, WIREFRAMES9, (gpWorldLevelData[sGridNo].uiFlags & MAPELEMENT_REVEALED) != 0); in CalculateWorldWireFrameTiles() 2882 …rame((INT16)cnt, usWireFrameIndex, (gpWorldLevelData[sGridNo].uiFlags & MAPELEMENT_REVEALED) != 0); in CalculateWorldWireFrameTiles() 2890 …WireFrame((INT16)cnt, WIREFRAMES8, (gpWorldLevelData[sGridNo].uiFlags & MAPELEMENT_REVEALED) != 0); in CalculateWorldWireFrameTiles() [all …]
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H A D | SaveLoadMap.cc | 339 if( gpWorldLevelData[cnt].uiFlags & MAPELEMENT_REVEALED ) in SaveBloodSmellAndRevealedStatesFromMapToTempFile() 491 gpWorldLevelData[ usMapIndex ].uiFlags |= MAPELEMENT_REVEALED; in SetMapRevealedStatus() 496 gpWorldLevelData[ usMapIndex ].uiFlags &= (~MAPELEMENT_REVEALED ); in SetMapRevealedStatus()
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H A D | WorldDef.h | 87 #define MAPELEMENT_REVEALED 0x0100 macro
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H A D | WorldMan.cc | 905 if (!(gpWorldLevelData[iMapIndex].uiFlags & MAPELEMENT_REVEALED)) in HideStructOfGivenType() 1673 !(gpWorldLevelData[sMapPos].uiFlags & MAPELEMENT_REVEALED); in IsRoofVisible() 1685 return !(gpWorldLevelData[sMapPos].uiFlags & MAPELEMENT_REVEALED); in IsRoofVisible2()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | DisplayCover.cc | 558 else if( !( gpWorldLevelData[ sGridNo ].uiFlags & MAPELEMENT_REVEALED ) && gbWorldSectorZ != 0 ) in CalculateVisibleToSoldierAroundGridno() 765 if( gpWorldLevelData[ sGridNo ].uiFlags & MAPELEMENT_REVEALED ) in IsTheRoofVisible()
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H A D | End_Game.cc | 113 gpWorldLevelData[ 13669 ].uiFlags |= MAPELEMENT_REVEALED; in ChangeO3SectorStatue()
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H A D | FOV.cc | 703 gpWorldLevelData[ marker ].uiFlags |= MAPELEMENT_REVEALED; in RevealRoofsAndItems() 712 gpWorldLevelData[ marker ].uiFlags |= MAPELEMENT_REVEALED; in RevealRoofsAndItems()
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H A D | Soldier_Tile.cc | 251 gpWorldLevelData[ sGridNo ].uiFlags|=MAPELEMENT_REVEALED; in TileIsClear()
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H A D | Handle_UI.cc | 801 if (GetRoom(usMapPos) == NO_ROOM || gpWorldLevelData[usMapPos].uiFlags & MAPELEMENT_REVEALED) in SetUIMouseCursor() 4897 (gpWorldLevelData[sActionGridNo].uiFlags & MAPELEMENT_REVEALED && in UIHandleInteractiveTilesAndItemsOnTerrain()
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H A D | OppList.cc | 2894 if (me->uiFlags & MAPELEMENT_REVEALED) in DebugSoldierPage2()
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