Home
last modified time | relevance | path

Searched refs:MAPTILE (Results 1 – 25 of 35) sorted by relevance

12

/dports/games/warzone2100/warzone2100/src/
H A Dmap.h99 struct MAPTILE struct
123 extern MAPTILE *psMapTiles; argument
263 static inline bool TileIsOccupied(const MAPTILE *tile) in TileIsOccupied()
275 static inline bool TileHasStructure(const MAPTILE *tile) in TileHasStructure()
282 static inline bool TileHasFeature(const MAPTILE *tile) in TileHasFeature()
289 static inline bool TileHasWall(const MAPTILE *tile) in TileHasWall()
298 static inline bool TileIsBurning(const MAPTILE *tile) in TileIsBurning()
304 static inline bool tileIsExplored(const MAPTILE *psTile) in tileIsExplored()
310 static inline bool TileHasSmallStructure(const MAPTILE *tile) in TileHasSmallStructure()
339 static inline unsigned char terrainType(const MAPTILE *tile) in terrainType()
[all …]
H A Dadvvis.cpp47 MAPTILE *psTile; in avUpdateTiles()
109 MAPTILE *psTile = mapTile(i, j); in preProcessVisibility()
H A Dmap.cpp110 MAPTILE *psMapTiles = nullptr;
501 MAPTILE *psTile; in determineGroundType()
654 MAPTILE *psTile = mapTile(i, j); in mapSetGroundTypes()
802 psMapTiles = (MAPTILE *)calloc((size_t)width * height, sizeof(MAPTILE)); in mapLoad()
906 psMapTiles = (MAPTILE *)calloc((size_t)data.mapWidth * data.mapHeight, sizeof(MAPTILE)); in mapLoadFromScriptData()
996 MAPTILE *psTile = mapTile(x, y); in afterMapLoad()
1075 MAPTILE *psTile = psMapTiles; in mapSave()
1801 MAPTILE *psTile = mapTile(npos); in mapFloodFill()
1821 MAPTILE *psTile = mapTile(x, y); in mapFloodFillContinents()
1833 MAPTILE *psTile = mapTile(x, y); in mapFloodFillContinents()
[all …]
H A Dvisibility.cpp119 static inline void updateTileVis(MAPTILE *psTile) in updateTileVis()
149 MAPTILE *psTile = mapTile(mapX, mapY); in addSpotter()
218 MAPTILE *psTile = mapTile(tilePos.x, tilePos.y); in ~SPOTTER()
230 static inline void visMarkTile(const BASE_OBJECT *psObj, int mapX, int mapY, MAPTILE *psTile, std::… in visMarkTile()
287 MAPTILE *psTile = mapTile(mapX, mapY); in doWaveTerrain()
369 MAPTILE *psTile = mapTile(tile); in rayLOSCallback()
395 MAPTILE *psTile = mapTile(pos.x, pos.y); in visRemoveVisibility()
455 MAPTILE *psTile; in revealAll()
548 const MAPTILE *psTile = mapTile(map_coord(psTarget->pos.x), map_coord(psTarget->pos.y)); in visibleObject()
891 MAPTILE *psTile; in setUnderTilesVis()
[all …]
H A Dedit3d.h42 void adjustTileHeight(MAPTILE *psTile, SDWORD adjust);
H A Dgeometry.h60 MAPTILE *psTile = mapTile(x, y); in getTileOccupier()
H A Dmissiondef.h56 MAPTILE *psMapTiles; //the original mapTiles
H A Dfeature.cpp259 MAPTILE *psTile = mapTile(b.map.x + width, b.map.y + breadth); in buildFeature()
372 MAPTILE *psTile = mapTile(b.map.x + width, b.map.y + breadth); in removeFeature()
498 MAPTILE *psTile = mapTile(b.map.x + width, b.map.y + breadth); in destroyFeature()
H A Dradar.cpp305 static PIELIGHT appliedRadarColour(RADAR_DRAW_MODE drawMode, MAPTILE *WTile) in appliedRadarColour()
403 MAPTILE *psTile = mapTile(x, y); in DrawRadarTiles()
485 MAPTILE *psTile = mapTile(x, y); in DrawRadarObjects()
H A Dlighting.cpp100 MAPTILE *psTile = mapTile(i, j); in initLighting()
126 MAPTILE *psTiles[2][2]; in normalsOnTile()
H A Dqtscript.cpp1729 MAPTILE *psTile = mapTile(x, y); in clearMarks()
1779 MAPTILE *psTile = mapTile(x, y); in showLabel()
1796 MAPTILE *psTile = mapTile(x, y); in showLabel()
1811 MAPTILE *psTile = mapTile(map_coord(psObj->pos.x), map_coord(psObj->pos.y)); in showLabel()
1831 MAPTILE *psTile = mapTile(map_coord(psObj->pos.x), map_coord(psObj->pos.y)); in showLabel()
2444 const MAPTILE *psTile = mapTile(x, y); in getObject()
2719 MAPTILE *psTile = mapTile(x, y); in hackMarkTiles_ByLabel()
2732 MAPTILE *psTile = mapTile(x, y); in hackMarkTiles_ByLabel()
H A Dfpath.cpp626 MAPTILE *origTile = worldTile(findNonblockingPosition(orig, propulsion).xy()); in fpathCheck()
627 MAPTILE *destTile = worldTile(findNonblockingPosition(dest, propulsion).xy()); in fpathCheck()
H A Dedit3d.cpp95 void adjustTileHeight(MAPTILE *psTile, SDWORD adjust) in adjustTileHeight()
H A Datmos.cpp118 MAPTILE *psTile; in processParticle()
H A Dkeybind.cpp296 MAPTILE *psTile; in kf_HalveHeights()
748 MAPTILE *psTile; in kf_TriFlip()
759 MAPTILE *psTile = mapTile(mouseTileX, mouseTileY); in kf_TileInfo()
H A Ddisplay3d.cpp1021 MAPTILE *psTile = mapTile(tileX + j, tileZ + i); in calcAverageTerrainHeight()
1037 MAPTILE *psTile = mapTile(tileX, tileZ); in calcAverageTerrainHeight()
1138 MAPTILE *psTile = mapTile(playerXTile + j, playerZTile + i); in drawTiles()
1664 static bool tileHasIncompatibleStructure(MAPTILE const *tile, STRUCTURE_STATS const *stats, int mod… in tileHasIncompatibleStructure()
2399 MAPTILE *psTile = worldTile(psStructure->pos.x, psStructure->pos.y); in renderStructure()
2581 MAPTILE *psTile = worldTile(psStructure->pos.x, psStructure->pos.y); in renderWallSection()
H A Dstructure.cpp1100 MAPTILE *psTile = mapTile(map); in wallBlockingTerrainJoin()
1403 MAPTILE *psTile = mapTile(tileX, tileY); in buildStructureDir()
1433 MAPTILE *psTile = mapTile(tileX, tileY); in buildStructureDir()
4078 MAPTILE const *psTile = mapTile(b.map.x + i, b.map.y + j); in validLocation()
4173 MAPTILE const *psTile = mapTile(b.map.x + i, b.map.y + j); in validLocation()
4277 MAPTILE *psTile = mapTile(b.map.x + i, b.map.y + j); in removeStructFromMap()
4517 MAPTILE *psTile = mapTile(b.map.x + width, b.map.y + breadth); in destroyStruct()
5752 MAPTILE *psTile = mapTile(x, y); in hqReward()
H A Dterrain.cpp210 MAPTILE *psTile = mapTile(x, y); in setTileColour()
1006 MAPTILE *psTile = mapTile(i, j); in updateLightMap()
/dports/games/warzone2100/warzone2100/tools/map/
H A Dmapload.h99 } MAPTILE; typedef
115 MAPTILE *mMapTiles;
129 static inline unsigned char terrainType(const MAPTILE * tile) in terrainType()
143 static inline MAPTILE *mapTile(GAMEMAP *map, int x, int y) in mapTile()
H A Dmap2png.cpp51 MAPTILE *psTile = mapTile(map, x, y); in main()
H A Dmap2preview.cpp109 MAPTILE *psTile; in main()
H A Dmap2lnd.cpp99 MAPTILE *psTile = mapTile(map, x, y); in main()
H A Dmapconv.cpp172 MAPTILE *psTile = mapTile(map, 0, 0); in main()
H A Dmapload.cpp92 map->mMapTiles = (MAPTILE *)calloc(map->width * map->height, sizeof(*map->mMapTiles)); in mapLoad()
/dports/games/beret/beret-freebsd-ab3c397400be60ce69903389727acf6cdf0a3119/
H A Dtile.h33 MAPTILE=73, enumerator

12