Searched refs:MAP_BROWN (Results 1 – 2 of 2) sorted by relevance
/dports/games/gigalomania/gigalomaniasrc/ |
H A D | common.h | 60 MAP_BROWN, enumerator
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H A D | game.cpp | 1184 else if( colour == MAP_BROWN ) in remapLand() 1206 else if( colour == MAP_BROWN ) in remapLand() 1228 else if( colour == MAP_BROWN ) in remapLand() 1651 map_sq[MAP_BROWN][6] = smallmap->copy(128, 22, 22, 22); in loadOldImages() 1652 map_sq[MAP_BROWN][4] = smallmap->copy(160, 22, 22, 22); in loadOldImages() 1653 map_sq[MAP_BROWN][1] = smallmap->copy(192, 22, 22, 22); in loadOldImages() 1654 map_sq[MAP_BROWN][8] = smallmap->copy(224, 22, 22, 22); in loadOldImages() 1655 map_sq[MAP_BROWN][0] = smallmap->copy(256, 22, 22, 22); in loadOldImages() 1969 land[MAP_BROWN]->brighten(116.0f/255.0f, 72.0f/255.0f, 36.0f/255.0f); in loadImages() 2379 …map_sq[MAP_BROWN][0] = Image::createNoise(map_width, map_height, 4.0f, 4.0f, filter_max, filter_mi… in loadImages() [all …]
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