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Searched refs:MAP_MILITIA_MAP_Y (Results 1 – 1 of 1) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DMap_Screen_Interface_Map.cc251 #define MAP_MILITIA_MAP_Y 20 macro
2907 …tiaTown - 1, MAP_MILITIA_BOX_POS_X + MAP_MILITIA_MAP_X, MAP_MILITIA_BOX_POS_Y + MAP_MILITIA_MAP_Y); in DrawMilitiaPopUpBox()
2961 …UINT16 const y = MAP_MILITIA_BOX_POS_Y + MAP_MILITIA_MAP_Y + i / MILITIA_BOX_ROWS * MILITIA… in CreateDestroyMilitiaPopUPRegions()
3017 INT16 const y = MAP_MILITIA_BOX_POS_Y + MAP_MILITIA_MAP_Y + dy * MILITIA_BOX_BOX_HEIGHT; in RenderIconsPerSectorForSelectedTown()
3027 INT16 y = MAP_MILITIA_BOX_POS_Y + MAP_MILITIA_MAP_Y + dy * MILITIA_BOX_BOX_HEIGHT; in RenderIconsPerSectorForSelectedTown()
3076 …sY = MAP_MILITIA_BOX_POS_Y + MAP_MILITIA_MAP_Y + ( ( sSectorMilitiaMapSector / MILITIA_BOX_ROWS ) … in ShowHighLightedSectorOnMilitiaMap()
3083 …sY = MAP_MILITIA_BOX_POS_Y + MAP_MILITIA_MAP_Y + ( ( sSectorMilitiaMapSectorOutline / MILITIA_BOX_… in ShowHighLightedSectorOnMilitiaMap()
3136 …INT16 y = MAP_MILITIA_BOX_POS_Y + MAP_MILITIA_MAP_Y + sSectorMilitiaMapSector / MILITIA_BOX_… in CreateDestroyMilitiaSectorButtons()
3522 INT16 const sY = MAP_MILITIA_BOX_POS_Y + MAP_MILITIA_MAP_Y + dy * MILITIA_BOX_BOX_HEIGHT; in RenderShadingForUnControlledSectors()