/dports/math/geogram/geogram-1.7.7/src/lib/third_party/glfw/examples/ |
H A D | heightmap.c | 46 #define MAP_NUM_TOTAL_VERTICES (MAP_NUM_VERTICES*MAP_NUM_VERTICES) macro 106 static GLfloat map_vertices[3][MAP_NUM_TOTAL_VERTICES]; 230 for (i = 0 ; i < MAP_NUM_TOTAL_VERTICES ; ++i) in init_map() 319 for (ii = 0u ; ii < MAP_NUM_TOTAL_VERTICES ; ++ii) in update_map() 356 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[0][0], GL_ST… in make_mesh() 362 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[2][0], GL_ST… in make_mesh() 368 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0], GL_DY… in make_mesh() 377 …glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0]); in update_mesh()
|
/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glfw/examples/ |
H A D | heightmap.c | 46 #define MAP_NUM_TOTAL_VERTICES (MAP_NUM_VERTICES*MAP_NUM_VERTICES) macro 106 static GLfloat map_vertices[3][MAP_NUM_TOTAL_VERTICES]; 230 for (i = 0 ; i < MAP_NUM_TOTAL_VERTICES ; ++i) in init_map() 319 for (ii = 0u ; ii < MAP_NUM_TOTAL_VERTICES ; ++ii) in update_map() 356 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[0][0], GL_ST… in make_mesh() 362 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[2][0], GL_ST… in make_mesh() 368 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0], GL_DY… in make_mesh() 377 …glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0]); in update_mesh()
|
/dports/graphics/glfw/glfw-3.3.4/examples/ |
H A D | heightmap.c | 46 #define MAP_NUM_TOTAL_VERTICES (MAP_NUM_VERTICES*MAP_NUM_VERTICES) macro 106 static GLfloat map_vertices[3][MAP_NUM_TOTAL_VERTICES]; 230 for (i = 0 ; i < MAP_NUM_TOTAL_VERTICES ; ++i) in init_map() 319 for (ii = 0u ; ii < MAP_NUM_TOTAL_VERTICES ; ++ii) in update_map() 356 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[0][0], GL_ST… in make_mesh() 362 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[2][0], GL_ST… in make_mesh() 368 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0], GL_DY… in make_mesh() 377 …glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0]); in update_mesh()
|
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/glfw/src/examples/ |
H A D | heightmap.c | 45 #define MAP_NUM_TOTAL_VERTICES (MAP_NUM_VERTICES*MAP_NUM_VERTICES) macro 105 static GLfloat map_vertices[3][MAP_NUM_TOTAL_VERTICES]; 229 for (i = 0 ; i < MAP_NUM_TOTAL_VERTICES ; ++i) in init_map() 318 for (ii = 0u ; ii < MAP_NUM_TOTAL_VERTICES ; ++ii) in update_map() 355 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[0][0], GL_ST… in make_mesh() 361 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[2][0], GL_ST… in make_mesh() 367 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0], GL_DY… in make_mesh() 376 …glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0]); in update_mesh()
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glfw/src/examples/ |
H A D | heightmap.c | 45 #define MAP_NUM_TOTAL_VERTICES (MAP_NUM_VERTICES*MAP_NUM_VERTICES) macro 105 static GLfloat map_vertices[3][MAP_NUM_TOTAL_VERTICES]; 229 for (i = 0 ; i < MAP_NUM_TOTAL_VERTICES ; ++i) in init_map() 318 for (ii = 0u ; ii < MAP_NUM_TOTAL_VERTICES ; ++ii) in update_map() 355 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[0][0], GL_ST… in make_mesh() 361 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[2][0], GL_ST… in make_mesh() 367 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0], GL_DY… in make_mesh() 376 …glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0]); in update_mesh()
|
/dports/graphics/rx/rx-0.4.0/cargo-crates/glfw-sys-3.3.0/examples/ |
H A D | heightmap.c | 45 #define MAP_NUM_TOTAL_VERTICES (MAP_NUM_VERTICES*MAP_NUM_VERTICES) macro 105 static GLfloat map_vertices[3][MAP_NUM_TOTAL_VERTICES]; 229 for (i = 0 ; i < MAP_NUM_TOTAL_VERTICES ; ++i) in init_map() 318 for (ii = 0u ; ii < MAP_NUM_TOTAL_VERTICES ; ++ii) in update_map() 355 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[0][0], GL_ST… in make_mesh() 361 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[2][0], GL_ST… in make_mesh() 367 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0], GL_DY… in make_mesh() 376 …glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0]); in update_mesh()
|
/dports/games/craft/Craft-1.0fbsd/deps/glfw/examples/ |
H A D | heightmap.c | 73 #define MAP_NUM_TOTAL_VERTICES (MAP_NUM_VERTICES*MAP_NUM_VERTICES) macro 176 static GLfloat map_vertices[3][MAP_NUM_TOTAL_VERTICES]; 326 for (i = 0 ; i < MAP_NUM_TOTAL_VERTICES ; ++i) in init_map() 415 for (ii = 0u ; ii < MAP_NUM_TOTAL_VERTICES ; ++ii) in update_map() 452 …pglBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[0][0], GL_S… in make_mesh() 458 …pglBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[2][0], GL_S… in make_mesh() 464 …pglBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0], GL_D… in make_mesh() 473 …pglBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0]… in update_mesh()
|
/dports/graphics/glfw2/glfw-2.7.9/examples/ |
H A D | heightmap.c | 231 #define MAP_NUM_TOTAL_VERTICES (MAP_NUM_VERTICES*MAP_NUM_VERTICES) macro 341 static GLfloat map_vertices[3][MAP_NUM_TOTAL_VERTICES]; 491 for (i = 0 ; i < MAP_NUM_TOTAL_VERTICES ; ++i) in init_map() 580 for (ii = 0u ; ii < MAP_NUM_TOTAL_VERTICES ; ++ii) in update_map() 617 …pglBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[0][0], GL_S… in make_mesh() 623 …pglBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[2][0], GL_S… in make_mesh() 629 …pglBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0], GL_D… in make_mesh() 638 …pglBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0]… in update_mesh()
|