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Searched refs:MAP_SCREEN_WIDTH (Results 1 – 3 of 3) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/
H A DUILayout.h27 #define MAP_SCREEN_WIDTH (g_ui.m_mapScreenWidth) macro
H A DJAScreens.cc117 …DisplayWrappedString(50, 255, MAP_SCREEN_WIDTH - 50, 5, FONT12ARIAL, FONT_YELLOW, gubErrorText, 0,… in ErrorScreenHandle()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Laptop/
H A DLaptop.cc1026 SGPBox const DstRect = { STD_SCREEN_X, STD_SCREEN_Y, MAP_SCREEN_WIDTH, MAP_SCREEN_HEIGHT }; in LaptopScreenHandle()
1410 SGPBox const SrcRect = { STD_SCREEN_X, STD_SCREEN_Y, MAP_SCREEN_WIDTH, MAP_SCREEN_HEIGHT }; in LeaveLapTopScreen()