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Searched refs:MAP_WORLD_Y (Results 1 – 8 of 8) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DStrategicMap.h55 #define MAP_WORLD_Y 18 macro
159 extern StrategicMapElement StrategicMap[MAP_WORLD_X * MAP_WORLD_Y];
H A DSAM_Sites.cc72 for (int y = 1; y < (MAP_WORLD_Y - 1); y++) in UpdateAirspaceControl()
H A DMap_Screen_Interface_Map.cc473 for (INT16 sY = 1; sY < MAP_WORLD_Y - 1; ++sY) in HandleShowingOfEnemiesWithMilitiaOn()
506 for (INT16 cnt2 = 1; cnt2 < MAP_WORLD_Y - 1; ++cnt2) in DrawMap()
774 for (INT16 y = 1; y != MAP_WORLD_Y - 1; ++y) in ShowTeamAndVehicles()
2157 case 2: if (sY >= MAP_WORLD_Y - 2) continue; sDest += SOUTH_MOVE; break; in ShowPeopleInMotion()
3907 for (INT16 y = 1; y < MAP_WORLD_Y - 1; ++y) in ShowItemsOnMap()
H A DStrategicMap.cc196 StrategicMapElement StrategicMap[MAP_WORLD_X * MAP_WORLD_Y];
2393 FileSeek(f, MAP_WORLD_X * MAP_WORLD_Y, FILE_SEEK_FROM_CURRENT); in SaveStrategicInfoToSavedFile()
2416 FileSeek(f, MAP_WORLD_X * MAP_WORLD_Y, FILE_SEEK_FROM_CURRENT); in LoadStrategicInfoFromSavedFile()
H A DStrategic_Town_Loyalty.cc683 for (INT32 y = 1; y != MAP_WORLD_Y - 1; ++y) in BuildListOfTownSectors()
H A DAssignments.cc240 static BOOLEAN fSectorsWithSoldiers[MAP_WORLD_X * MAP_WORLD_Y][4];
H A DMapScreen.cc7904 y = sector / MAP_WORLD_Y; in GetMapscreenMercDestinationString()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DCampaign.cc1405 for ( ubMapY = 1; ubMapY < MAP_WORLD_Y - 1; ubMapY++ ) in CalcImportantSectorControl()