Searched refs:MAP_Y_TO_FRAME (Results 1 – 2 of 2) sorted by relevance
389 const uint32_t MAP_Y_TO_FRAME = 0x30A00; variable
756 uint8_t offset = roms.rom0.read8(MAP_Y_TO_FRAME + z); in sprite_minitree()757 sprite->zoom = roms.rom0.read8(MAP_Y_TO_FRAME + z + 1); in sprite_minitree()