Home
last modified time | relevance | path

Searched refs:MARINE_DYINGTIME (Results 1 – 3 of 3) sorted by relevance

/dports/games/avp/avp-20170505/src/avp/
H A Dbh_corpse.h57 #define MARINE_DYINGTIME (ONE_FIXED*16) macro
H A Dbh_corpse.c416 corpseDataPtr->timer=MARINE_DYINGTIME; in Convert_Marine_To_Corpse()
H A Dbh_debri.c1071 ((HDEBRIS_BEHAV_BLOCK * ) sbPtr->SBdataptr)->counter = MARINE_DYINGTIME; in MakeHierarchicalDebris()