/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | m_move.c | 55 …trace = gi.trace (start, vec3_origin, vec3_origin, stop, ent,MASK_PLAYERSOLID /*MASK_MONSTERSOLID*… in M_CheckBottom() 68 …trace = gi.trace (start, vec3_origin, vec3_origin, stop, ent, MASK_PLAYERSOLID /*MASK_MONSTERSOLID… in M_CheckBottom()
|
/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | m_move.c | 55 …trace = gi.trace (start, vec3_origin, vec3_origin, stop, ent,MASK_PLAYERSOLID /*MASK_MONSTERSOLID*… in M_CheckBottom() 68 …trace = gi.trace (start, vec3_origin, vec3_origin, stop, ent, MASK_PLAYERSOLID /*MASK_MONSTERSOLID… in M_CheckBottom()
|
/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | cl_pred.c | 122 mins, maxs, headnode, MASK_PLAYERSOLID, in CL_ClipMoveToEntities() 153 t = CM_BoxTrace (start, end, mins, maxs, 0, MASK_PLAYERSOLID); in CL_PMTrace() 336 mins, maxs, headnode, MASK_PLAYERSOLID, in CL_ClipMoveToEntities2()
|
/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | cl_pred.c | 118 mins, maxs, headnode, MASK_PLAYERSOLID, in CL_ClipMoveToEntities() 190 mins, maxs, headnode, MASK_PLAYERSOLID, in CL_ClipMoveToEntities2() 220 t = CM_BoxTrace(start, end, mins, maxs, 0, MASK_PLAYERSOLID); in CL_PMTrace()
|
/dports/games/egl/egl-0.3.1_9/cgame/ |
H A D | cg_predict.c | 133 …cgi.CM_TransformedBoxTrace (&trace, start, end, mins, maxs, headnode, MASK_PLAYERSOLID, ent->origi… in CG_ClipMoveToEntities() 166 *out = cgi.CM_BoxTrace (start, end, mins, maxs, 0, MASK_PLAYERSOLID); in CG_PMTrace() 188 tr = cgi.CM_BoxTrace (start, end, mins, maxs, 0, MASK_PLAYERSOLID); in CG_PMLTrace()
|
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | GameBase.h | 67 #define MASK_PLAYERSOLID (CONTENTS_SOLID|CONTENTS_PLAYERCLIP|CONTENTS_BODY) macro
|
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | GameBase.h | 70 #define MASK_PLAYERSOLID (CONTENTS_SOLID|CONTENTS_PLAYERCLIP|CONTENTS_BODY) macro
|
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | g_utils.c | 531 tr = gi.trace (ent->s.origin, ent->mins, ent->maxs, ent->s.origin, NULL, MASK_PLAYERSOLID); in KillBox() 562 tr = gi.trace (ent->s.origin, ent->mins, ent->maxs, ent->s.origin, NULL, MASK_PLAYERSOLID); in MonsterKillBox() 596 tr = gi.trace (ent->s.origin, ent->mins, ent->maxs, ent->s.origin, ent, MASK_PLAYERSOLID); in MonsterPlayerKillBox()
|
/dports/games/quake2max/Quake2maX_0.45-src_unix/client/ |
H A D | cl_pred.c | 122 mins, maxs, headnode, MASK_PLAYERSOLID, in CL_ClipMoveToEntities() 153 t = CM_BoxTrace (start, end, mins, maxs, 0, MASK_PLAYERSOLID); in CL_PMTrace()
|
/dports/games/quake2-source/quake2-r0.16.2/src/client/ |
H A D | cl_pred.c | 122 mins, maxs, headnode, MASK_PLAYERSOLID, in CL_ClipMoveToEntities() 153 t = CM_BoxTrace (start, end, mins, maxs, 0, MASK_PLAYERSOLID); in CL_PMTrace()
|
/dports/games/quake2lnx/quake2-r0.16.2/src/client/ |
H A D | cl_pred.c | 122 mins, maxs, headnode, MASK_PLAYERSOLID, in CL_ClipMoveToEntities() 153 t = CM_BoxTrace (start, end, mins, maxs, 0, MASK_PLAYERSOLID); in CL_PMTrace()
|
/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | cl_pred.c | 110 mins, maxs, headnode, MASK_PLAYERSOLID, in CL_ClipMoveToEntities() 134 t = CM_BoxTrace(start, end, mins, maxs, 0, MASK_PLAYERSOLID); in CL_PMTrace()
|
/dports/games/q2pro/q2pro/source/ |
H A D | cl_pred.c | 145 mins, maxs, headnode, MASK_PLAYERSOLID, in CL_ClipMoveToEntities() 176 CM_BoxTrace (&t, start, end, mins, maxs, cl.cm.cache->nodes, MASK_PLAYERSOLID); in CL_PMTrace()
|
/dports/games/r1q2/r1q2-8012_5/client/ |
H A D | cl_pred.c | 166 mins, maxs, headnode, MASK_PLAYERSOLID, in CL_ClipMoveToEntities() 201 …t = CM_BoxTrace (start, end, mins, maxs, 0, MASK_PLAYERSOLID);//(CONTENTS_SOLID|CONTENTS_PLAYERCLI… in CL_PMTrace()
|
/dports/games/alienarena/alienarena-7.66/source/client/ |
H A D | cl_pred.c | 127 mins, maxs, headnode, MASK_PLAYERSOLID, in CL_ClipMoveToEntities() 158 t = CM_BoxTrace (start, end, mins, maxs, 0, MASK_PLAYERSOLID); in CL_PMTrace()
|
/dports/games/alienarena-data/alienarena-7.66/source/client/ |
H A D | cl_pred.c | 127 mins, maxs, headnode, MASK_PLAYERSOLID, in CL_ClipMoveToEntities() 158 t = CM_BoxTrace (start, end, mins, maxs, 0, MASK_PLAYERSOLID); in CL_PMTrace()
|
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | g_cmds.cpp | 819 gi.trace( &tr, org, mins, maxs, end, skip, MASK_PLAYERSOLID, G2_NOCOLLIDE, 0 ); in PickSeekerSpawnPoint() 830 gi.trace( &tr, org, mins, maxs, end, skip, MASK_PLAYERSOLID, G2_NOCOLLIDE, 0 ); in PickSeekerSpawnPoint() 841 gi.trace( &tr, org, mins, maxs, end, skip, MASK_PLAYERSOLID, G2_NOCOLLIDE, 0 ); in PickSeekerSpawnPoint() 852 gi.trace( &tr, org, mins, maxs, end, skip, MASK_PLAYERSOLID, G2_NOCOLLIDE, 0 ); in PickSeekerSpawnPoint()
|
/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | ai_cast_script_ents.c | 86 …ap_Trace( &tr, ent->r.currentOrigin, checkMins, checkMaxs, dest, ent->s.number, MASK_PLAYERSOLID ); in SP_ai_marker()
|
/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | ai_cast_script_ents.c | 86 …r, ent->r.currentOrigin, checkMins, checkMaxs, dest, ent->s.number, MASK_PLAYERSOLID | CONTENTS_MO… in SP_ai_marker()
|
/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | g_active.c | 340 pm.tracemask = MASK_PLAYERSOLID & ~CONTENTS_BODY; // spectators can fly through bodies in SpectatorThink() 908 pm.tracemask = MASK_PLAYERSOLID & ~CONTENTS_BODY; 911 pm.tracemask = MASK_PLAYERSOLID | CONTENTS_BOTCLIP; 914 pm.tracemask = MASK_PLAYERSOLID;
|
/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | g_active.c | 340 pm.tracemask = MASK_PLAYERSOLID & ~CONTENTS_BODY; // spectators can fly through bodies in SpectatorThink() 908 pm.tracemask = MASK_PLAYERSOLID & ~CONTENTS_BODY; 911 pm.tracemask = MASK_PLAYERSOLID | CONTENTS_BOTCLIP; 914 pm.tracemask = MASK_PLAYERSOLID;
|
/dports/games/evq3/evq3/code/game/ |
H A D | g_active.c | 340 pm.tracemask = MASK_PLAYERSOLID & ~CONTENTS_BODY; // spectators can fly through bodies in SpectatorThink() 908 pm.tracemask = MASK_PLAYERSOLID & ~CONTENTS_BODY; 911 pm.tracemask = MASK_PLAYERSOLID | CONTENTS_BOTCLIP; 914 pm.tracemask = MASK_PLAYERSOLID;
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | g_active.c | 340 pm.tracemask = MASK_PLAYERSOLID & ~CONTENTS_BODY; // spectators can fly through bodies in SpectatorThink() 908 pm.tracemask = MASK_PLAYERSOLID & ~CONTENTS_BODY; 911 pm.tracemask = MASK_PLAYERSOLID | CONTENTS_BOTCLIP; 914 pm.tracemask = MASK_PLAYERSOLID;
|
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_predict.c | 449 cg_pmove.tracemask = MASK_PLAYERSOLID & ~CONTENTS_BODY; 452 cg_pmove.tracemask = MASK_PLAYERSOLID;
|
/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_predict.c | 449 cg_pmove.tracemask = MASK_PLAYERSOLID & ~CONTENTS_BODY; 452 cg_pmove.tracemask = MASK_PLAYERSOLID;
|