/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | g_monster.c | 276 if (!(cont & MASK_WATER)) in M_CatagorizePosition() 287 if (!(cont & MASK_WATER)) in M_CatagorizePosition() 293 if (cont & MASK_WATER) in M_CatagorizePosition()
|
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | g_monster.c | 276 if (!(cont & MASK_WATER)) in M_CatagorizePosition() 287 if (!(cont & MASK_WATER)) in M_CatagorizePosition() 293 if (cont & MASK_WATER) in M_CatagorizePosition()
|
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ai/ |
H A D | ai_dropnodes.c | 250 if( gi.pointcontents(waterorigin) & MASK_WATER ) in AI_WaterJumpNode() 261 if( gi.pointcontents(waterorigin) & MASK_WATER ) in AI_WaterJumpNode() 271 MASK_WATER ); in AI_WaterJumpNode() 279 if( !(gi.pointcontents(waterorigin) & MASK_WATER) ) { in AI_WaterJumpNode() 281 while( !(gi.pointcontents(waterorigin) & MASK_WATER) ){ in AI_WaterJumpNode()
|
H A D | ai_links.c | 252 if( gi.pointcontents(nodes[n1].origin) & MASK_WATER ) in AI_IsWaterJumpLink() 323 if( gi.pointcontents( origin ) & MASK_WATER ) in AI_GravityBoxStep() 337 if( gi.pointcontents( neworigin ) & MASK_WATER ) in AI_GravityBoxStep() 407 if( gi.pointcontents(neworigin) & MASK_WATER ) { in AI_GravityBoxStep() 472 if( gi.pointcontents(nodes[n1].origin) & MASK_WATER && in AI_RunGravityBox() 473 gi.pointcontents(nodes[n2].origin) & MASK_WATER && in AI_RunGravityBox() 477 if( gi.pointcontents(nodes[n1].origin) & MASK_WATER && in AI_RunGravityBox() 478 !(gi.pointcontents(nodes[n2].origin) & MASK_WATER) && in AI_RunGravityBox()
|
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | GameBase.h | 69 #define MASK_WATER (CONTENTS_WATER) macro
|
/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | g_weapon.c | 89 int content_mask = MASK_SHOT | MASK_WATER; in fire_lead() 108 if (gi.pointcontents (start) & MASK_WATER) in fire_lead() 112 content_mask &= ~MASK_WATER; in fire_lead() 118 if (tr.contents & MASK_WATER) in fire_lead() 205 if (gi.pointcontents (pos) & MASK_WATER) in fire_lead() 746 content_mask &= ~MASK_WATER; in fire_blaster_beam() 752 if (tr.contents & MASK_WATER) in fire_blaster_beam() 796 if (gi.pointcontents (pos) & MASK_WATER) in fire_blaster_beam() 899 content_mask &= ~MASK_WATER; in fire_hover_beam() 905 if (tr.contents & MASK_WATER) in fire_hover_beam() [all …]
|
/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | g_weapon.c | 89 int content_mask = MASK_SHOT | MASK_WATER; in fire_lead() 108 if (gi.pointcontents (start) & MASK_WATER) in fire_lead() 112 content_mask &= ~MASK_WATER; in fire_lead() 118 if (tr.contents & MASK_WATER) in fire_lead() 205 if (gi.pointcontents (pos) & MASK_WATER) in fire_lead() 746 content_mask &= ~MASK_WATER; in fire_blaster_beam() 752 if (tr.contents & MASK_WATER) in fire_blaster_beam() 796 if (gi.pointcontents (pos) & MASK_WATER) in fire_blaster_beam() 899 content_mask &= ~MASK_WATER; in fire_hover_beam() 905 if (tr.contents & MASK_WATER) in fire_hover_beam() [all …]
|
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | GameBase.h | 72 #define MASK_WATER (CONTENTS_WATER) macro
|
/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | m_move.c | 179 if (contents & MASK_WATER) in SV_movestep() 193 if (!(contents & MASK_WATER)) in SV_movestep() 248 if (contents & MASK_WATER) in SV_movestep()
|
/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | m_move.c | 169 if (contents & MASK_WATER) in SV_movestep() 183 if (!(contents & MASK_WATER)) in SV_movestep() 238 if (contents & MASK_WATER) in SV_movestep()
|
/dports/games/q2pro/q2pro/game/ |
H A D | m_move.c | 169 if (contents & MASK_WATER) in SV_movestep() 183 if (!(contents & MASK_WATER)) in SV_movestep() 238 if (contents & MASK_WATER) in SV_movestep()
|
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | m_move.c | 169 if (contents & MASK_WATER) in SV_movestep() 183 if (!(contents & MASK_WATER)) in SV_movestep() 238 if (contents & MASK_WATER) in SV_movestep()
|
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | m_move.c | 169 if (contents & MASK_WATER) in SV_movestep() 183 if (!(contents & MASK_WATER)) in SV_movestep() 238 if (contents & MASK_WATER) in SV_movestep()
|
/dports/games/quake2-psychomod/psychomod/src/ |
H A D | m_move.c | 150 if (contents & MASK_WATER) in SV_movestep() 164 if (!(contents & MASK_WATER)) in SV_movestep() 219 if (contents & MASK_WATER) in SV_movestep()
|
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | m_move.c | 169 if (contents & MASK_WATER) in SV_movestep() 183 if (!(contents & MASK_WATER)) in SV_movestep() 238 if (contents & MASK_WATER) in SV_movestep()
|
/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | m_move.c | 150 if (contents & MASK_WATER) in SV_movestep() 164 if (!(contents & MASK_WATER)) in SV_movestep() 219 if (contents & MASK_WATER) in SV_movestep()
|
/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | m_move.c | 150 if (contents & MASK_WATER) in SV_movestep() 164 if (!(contents & MASK_WATER)) in SV_movestep() 219 if (contents & MASK_WATER) in SV_movestep()
|
/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | m_move.c | 169 if (contents & MASK_WATER) in SV_movestep() 183 if (!(contents & MASK_WATER)) in SV_movestep() 238 if (contents & MASK_WATER) in SV_movestep()
|
/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | m_move.c | 169 if (contents & MASK_WATER) in SV_movestep() 183 if (!(contents & MASK_WATER)) in SV_movestep() 238 if (contents & MASK_WATER) in SV_movestep()
|
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | m_move.c | 157 if(contents & MASK_WATER) in SV_movestep() 169 if(!(contents & MASK_WATER)) in SV_movestep() 220 if(contents & MASK_WATER) in SV_movestep()
|
/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | m_move.c | 153 if(contents & MASK_WATER) in SV_movestep() 165 if(!(contents & MASK_WATER)) in SV_movestep() 216 if(contents & MASK_WATER) in SV_movestep()
|
/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | m_move.c | 179 if (contents & MASK_WATER) in SV_movestep() 193 if (!(contents & MASK_WATER)) in SV_movestep() 248 if (contents & MASK_WATER) in SV_movestep()
|
/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | m_move.c | 169 if (contents & MASK_WATER) in SV_movestep() 183 if (!(contents & MASK_WATER)) in SV_movestep() 238 if (contents & MASK_WATER) in SV_movestep()
|
/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | m_move.c | 134 if(contents & MASK_WATER) in SV_movestep() 146 if(!(contents & MASK_WATER)) in SV_movestep() 197 if(contents & MASK_WATER) in SV_movestep()
|
/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | m_move.c | 161 if (contents & MASK_WATER) in SV_movestep() 172 if (!(contents & MASK_WATER)) in SV_movestep() 218 if (contents & MASK_WATER) in SV_movestep()
|