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Searched refs:MATF_FLAGS (Results 1 – 17 of 17) sorted by relevance

/dports/games/redeclipse/base-2.0.0/src/game/
H A Dwaypoint.cpp28 if((trgmat&MATF_FLAGS)&MAT_DEATH || (trgmat&MATF_FLAGS)&MAT_HURT) pull *= 100; in getpull()
H A Dphysics.cpp1057 pl->onladder = (matid&MATF_FLAGS)&MAT_LADDER; in updatematerial()
H A Dgame.cpp1293 if(!isclipped(mat&MATF_VOLUME) && !((mat&MATF_FLAGS)&MAT_DEATH)) d->floorpos = pos; in checkfloor()
1586 …else if(flags&HIT(MATERIAL) && (material&MATF_FLAGS)&MAT_HURT) concatstring(d->obit, *obithurt ? o… in killed()
H A Dserver.cpp5167 if((ci->inmaterial&MATF_FLAGS)&MAT_HURT) in checkclients()
6281 if(cp->state == CS_ALIVE && (cp->inmaterial&MATF_FLAGS)&MAT_DEATH) in parsepacket()
H A Dprojs.cpp1814 if(proj.extinguish&2 && ((mat&MATF_FLAGS)&MAT_DEATH)) chk |= 2; in check()
/dports/games/bloodfrontier/bloodfrontier/src/game/
H A Dctf.cpp382 …kupmaterial(f.droploc)&MATF_FLAGS) == MAT_DEATH || !physics::droptofloor(f.droploc, 2, 0) || (look… in dodrop()
H A Dphysics.cpp736 int matid = lookupmaterial(bottom), curmat = matid&MATF_VOLUME, flagmat = matid&MATF_FLAGS, in updatematerial()
H A Dprojs.cpp944 …if(int(mat&MATF_VOLUME) == MAT_LAVA || int(mat&MATF_FLAGS) == MAT_DEATH || proj.o.z < 0) return fa… in move()
/dports/games/tesseract-data/tesseract/src/shared/
H A Diengine.h20 MATF_FLAGS = 0xFF << MATF_FLAG_SHIFT enumerator
/dports/games/tesseract/tesseract/src/shared/
H A Diengine.h20 MATF_FLAGS = 0xFF << MATF_FLAG_SHIFT enumerator
/dports/games/bloodfrontier/bloodfrontier/src/shared/
H A Diengine.h552 MATF_FLAGS = 7 << MATF_FLAG_SHIFT enumerator
/dports/games/sauerbraten/sauerbraten/src/shared/
H A Diengine.h20 MATF_FLAGS = 0xFF << MATF_FLAG_SHIFT enumerator
/dports/games/redeclipse/base-2.0.0/src/shared/
H A Diengine.h596 MATF_FLAGS = 0xFF << MATF_FLAG_SHIFT enumerator
/dports/games/redeclipse16/base-1.6.0/src/shared/
H A Diengine.h690 MATF_FLAGS = 0xFF << MATF_FLAG_SHIFT enumerator
/dports/games/redeclipse16/base-1.6.0/src/game/
H A Dphysics.cpp1044 int matid = lookupmaterial(bottom), curmat = matid&MATF_VOLUME, flagmat = matid&MATF_FLAGS, in updatematerial()
H A Dserver.cpp4965 if((ci->inmaterial&MATF_FLAGS)&MAT_HURT) in checkclients()
6014 …if(cp->state == CS_ALIVE && (cp->inmaterial&MATF_FLAGS)&MAT_DEATH && !((oldmaterial&MATF_FLAGS)&MA… in parsepacket()
H A Dgame.cpp1505 …else if(flags&HIT_MATERIAL && (material&MATF_FLAGS)&MAT_HURT) concatstring(d->obit, *obithurt ? ob… in killed()