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Searched refs:MAT_DIFFUSETEX (Results 1 – 5 of 5) sorted by relevance

/dports/astro/stellarium/stellarium-0.21.3/data/shaders/
H A Ds3d_vertexlit.frag27 #define MAT_DIFFUSETEX 1
32 #if MAT_DIFFUSETEX
54 #if MAT_DIFFUSETEX
77 #if MAT_DIFFUSETEX
H A Ds3d_pixellit_es.frag31 #define MAT_DIFFUSETEX 1
39 #if MAT_DIFFUSETEX
230 #if MAT_DIFFUSETEX
267 #if MAT_DIFFUSETEX
H A Ds3d_pixellit.frag37 #define MAT_DIFFUSETEX 1
225 #if MAT_DIFFUSETEX
552 #if MAT_DIFFUSETEX
589 #if MAT_DIFFUSETEX
/dports/astro/stellarium/stellarium-0.21.3/plugins/Scenery3d/src/
H A DShaderManager.hpp171 MAT_DIFFUSETEX = (1<<10), enumerator
252 flags|= MAT_DIFFUSETEX; in getShader()
276 return findOrLoadShader(MAT_DIFFUSETEX); in getTextureShader()
H A DShaderManager.cpp97 featureFlagsStrings["MAT_DIFFUSETEX"] = MAT_DIFFUSETEX; in ShaderMgr()
222 else if (flags & MAT_DIFFUSETEX) in getVShaderName()
269 else if (flags == MAT_DIFFUSETEX) in getFShaderName()