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Searched refs:MAXDAMAGESECTORS (Results 1 – 1 of 1) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dactors.cpp257 #define MAXDAMAGESECTORS 128 macro
267 int16_t numSectors, sectorList[MAXDAMAGESECTORS]; in A_RadiusDamage()
351 if (numSectors == MAXDAMAGESECTORS) in A_RadiusDamage()
353 … OSD_Printf("Sprite %d tried to damage more than %d sectors!\n", spriteNum, MAXDAMAGESECTORS); in A_RadiusDamage()