Searched refs:MAXFACE (Results 1 – 3 of 3) sorted by relevance
60 int16 _textureCoord[MAXFACE][3][2];
55 for (uint16 i = 0; i < MAXFACE; ++i) { in Actor()331 for (uint16 i = 0; i < MAXFACE; ++i) { in readModel()
2314 #define MAXFACE 1000 macro