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Searched refs:MAXLOADICONSPERROW (Results 1 – 1 of 1) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_info.cpp438 const int MAXLOADICONSPERROW = 8; // Max icons displayed per row variable
499 if (printedIconCnt==MAXLOADICONSPERROW) in CG_DrawLoadWeaponsPrintRow()
534 if (iconCnt<=MAXLOADICONSPERROW) in CG_DrawLoadWeapons()
542 endIndex = CG_DrawLoadWeaponsPrintRow("weaponicons_row1", weaponBits, MAXLOADICONSPERROW,0); in CG_DrawLoadWeapons()
545 rowIconCnt = iconCnt - MAXLOADICONSPERROW; in CG_DrawLoadWeapons()
594 if (printedIconCnt==MAXLOADICONSPERROW) in CG_DrawLoadForcePrintRow()
646 if (iconCnt<=MAXLOADICONSPERROW) in CG_DrawLoadForcePowers()
654 endIndex = CG_DrawLoadForcePrintRow("forceicons_row1", forceBits, MAXLOADICONSPERROW,0); in CG_DrawLoadForcePowers()
657 rowIconCnt = iconCnt - MAXLOADICONSPERROW; in CG_DrawLoadForcePowers()