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Searched refs:MAXSVEL (Results 1 – 8 of 8) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A Dplayer3.c41 #define MAXSVEL ((NORMALKEYMOVE*2)+10) macro
293 if(svel < -MAXSVEL) svel = -MAXSVEL; in getinput()
294 if(svel > MAXSVEL) svel = MAXSVEL; in getinput()
533 if(svel < -MAXSVEL) svel = -MAXSVEL; in getinputmotorcycle()
534 if(svel > MAXSVEL) svel = MAXSVEL; in getinputmotorcycle()
765 if(svel < -MAXSVEL) svel = -MAXSVEL; in getinputboat()
766 if(svel > MAXSVEL) svel = MAXSVEL; in getinputboat()
H A Dplayer5.c37 #define MAXSVEL ((NORMALKEYMOVE*2)+10) macro
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dplayer.cpp3424 #define MAXSVEL ((NORMALKEYMOVE*2)+10) macro
3608 input.svel = clamp(input.svel, -MAXSVEL, MAXSVEL); in P_GetInput()
3813 input.svel = clamp(input.svel, -MAXSVEL, MAXSVEL); in P_GetInputMotorcycle()
4000 input.svel = clamp(input.svel, -MAXSVEL, MAXSVEL); in P_GetInputMotorcycle()
4111 input.svel = clamp(input.svel, -MAXSVEL, MAXSVEL); in P_GetInputBoat()
4290 input.svel = clamp(input.svel, -MAXSVEL, MAXSVEL); in P_GetInputBoat()
4475 input.svel = clamp(input.svel, -MAXSVEL, MAXSVEL); in P_DHGetInput()
/dports/games/jfsw/jfsw-c434002/src/
H A Dgame.c5069 #define MAXSVEL ((NORMALKEYMOVE*2)+10) in getinput() macro
5309 if (svel < -MAXSVEL) in getinput()
5310 svel = -MAXSVEL; in getinput()
5311 if (svel > MAXSVEL) in getinput()
5312 svel = MAXSVEL; in getinput()
H A Dplayer.c2414 #define MAXSVEL ((NORMALKEYMOVE*2)+10) in MoveScrollMode2D() macro
2507 if (mfsvel < -MAXSVEL) in MoveScrollMode2D()
2508 mfsvel = -MAXSVEL; in MoveScrollMode2D()
2509 if (mfsvel > MAXSVEL) in MoveScrollMode2D()
2510 mfsvel = MAXSVEL; in MoveScrollMode2D()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dgame.cpp4995 #define MAXSVEL ((NORMALKEYMOVE*2)+10) in getinput() macro
5265 svel = clamp(loc->svel, -MAXSVEL, MAXSVEL); in getinput()
H A Dplayer.cpp2504 #define MAXSVEL ((NORMALKEYMOVE*2)+10) in MoveScrollMode2D() macro
2596 if (mfsvel < -MAXSVEL) in MoveScrollMode2D()
2597 mfsvel = -MAXSVEL; in MoveScrollMode2D()
2598 if (mfsvel > MAXSVEL) in MoveScrollMode2D()
2599 mfsvel = MAXSVEL; in MoveScrollMode2D()
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dplayer.cpp2999 #define MAXSVEL ((NORMALKEYMOVE*2)+10) macro
3292 localInput.svel = clamp(localInput.svel + input.svel, -MAXSVEL, MAXSVEL); in P_GetInput()