Searched refs:MAXSVEL (Results 1 – 8 of 8) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | player3.c | 41 #define MAXSVEL ((NORMALKEYMOVE*2)+10) macro 293 if(svel < -MAXSVEL) svel = -MAXSVEL; in getinput() 294 if(svel > MAXSVEL) svel = MAXSVEL; in getinput() 533 if(svel < -MAXSVEL) svel = -MAXSVEL; in getinputmotorcycle() 534 if(svel > MAXSVEL) svel = MAXSVEL; in getinputmotorcycle() 765 if(svel < -MAXSVEL) svel = -MAXSVEL; in getinputboat() 766 if(svel > MAXSVEL) svel = MAXSVEL; in getinputboat()
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H A D | player5.c | 37 #define MAXSVEL ((NORMALKEYMOVE*2)+10) macro
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | player.cpp | 3424 #define MAXSVEL ((NORMALKEYMOVE*2)+10) macro 3608 input.svel = clamp(input.svel, -MAXSVEL, MAXSVEL); in P_GetInput() 3813 input.svel = clamp(input.svel, -MAXSVEL, MAXSVEL); in P_GetInputMotorcycle() 4000 input.svel = clamp(input.svel, -MAXSVEL, MAXSVEL); in P_GetInputMotorcycle() 4111 input.svel = clamp(input.svel, -MAXSVEL, MAXSVEL); in P_GetInputBoat() 4290 input.svel = clamp(input.svel, -MAXSVEL, MAXSVEL); in P_GetInputBoat() 4475 input.svel = clamp(input.svel, -MAXSVEL, MAXSVEL); in P_DHGetInput()
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | game.c | 5069 #define MAXSVEL ((NORMALKEYMOVE*2)+10) in getinput() macro 5309 if (svel < -MAXSVEL) in getinput() 5310 svel = -MAXSVEL; in getinput() 5311 if (svel > MAXSVEL) in getinput() 5312 svel = MAXSVEL; in getinput()
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H A D | player.c | 2414 #define MAXSVEL ((NORMALKEYMOVE*2)+10) in MoveScrollMode2D() macro 2507 if (mfsvel < -MAXSVEL) in MoveScrollMode2D() 2508 mfsvel = -MAXSVEL; in MoveScrollMode2D() 2509 if (mfsvel > MAXSVEL) in MoveScrollMode2D() 2510 mfsvel = MAXSVEL; in MoveScrollMode2D()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | game.cpp | 4995 #define MAXSVEL ((NORMALKEYMOVE*2)+10) in getinput() macro 5265 svel = clamp(loc->svel, -MAXSVEL, MAXSVEL); in getinput()
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H A D | player.cpp | 2504 #define MAXSVEL ((NORMALKEYMOVE*2)+10) in MoveScrollMode2D() macro 2596 if (mfsvel < -MAXSVEL) in MoveScrollMode2D() 2597 mfsvel = -MAXSVEL; in MoveScrollMode2D() 2598 if (mfsvel > MAXSVEL) in MoveScrollMode2D() 2599 mfsvel = MAXSVEL; in MoveScrollMode2D()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | player.cpp | 2999 #define MAXSVEL ((NORMALKEYMOVE*2)+10) macro 3292 localInput.svel = clamp(localInput.svel + input.svel, -MAXSVEL, MAXSVEL); in P_GetInput()
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