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Searched refs:MAX_ANIMSCRIPT_ITEMS_PER_MODEL (Results 1 – 4 of 4) sorted by relevance

/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dbg_animation.c1269 if ( modelInfo->numScriptItems >= MAX_ANIMSCRIPT_ITEMS_PER_MODEL ) { in BG_AnimParseAnimScript()
1270 …BG_AnimParseAnimScript: exceeded maximum global items (%i)", MAX_ANIMSCRIPT_ITEMS_PER_MODEL ); /… in BG_AnimParseAnimScript()
1391 if ( modelInfo->numScriptItems >= MAX_ANIMSCRIPT_ITEMS_PER_MODEL ) { in BG_AnimParseAnimScript()
1392 …BG_AnimParseAnimScript: exceeded maximum global items (%i)", MAX_ANIMSCRIPT_ITEMS_PER_MODEL ); /… in BG_AnimParseAnimScript()
H A Dbg_public.h1462 #define MAX_ANIMSCRIPT_ITEMS_PER_MODEL 2048 macro
1616 animScriptItem_t scriptItems[MAX_ANIMSCRIPT_ITEMS_PER_MODEL];
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dbg_animation.c1320 if ( modelInfo->numScriptItems >= MAX_ANIMSCRIPT_ITEMS_PER_MODEL ) { in BG_AnimParseAnimScript()
1321 …BG_AnimParseAnimScript: exceeded maximum global items (%i)", MAX_ANIMSCRIPT_ITEMS_PER_MODEL ); /… in BG_AnimParseAnimScript()
1442 if ( modelInfo->numScriptItems >= MAX_ANIMSCRIPT_ITEMS_PER_MODEL ) { in BG_AnimParseAnimScript()
1443 …BG_AnimParseAnimScript: exceeded maximum global items (%i)", MAX_ANIMSCRIPT_ITEMS_PER_MODEL ); /… in BG_AnimParseAnimScript()
H A Dbg_public.h1502 #define MAX_ANIMSCRIPT_ITEMS_PER_MODEL 256 macro
1660 animScriptItem_t scriptItems[MAX_ANIMSCRIPT_ITEMS_PER_MODEL];