/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | GameBase.h | 54 #define MAX_GENTITIES (1<<GENTITYNUM_BITS) macro 55 #define ENTITYNUM_NONE (MAX_GENTITIES-1) 56 #define ENTITYNUM_WORLD (MAX_GENTITIES-2) 57 #define ENTITYNUM_MAX_NORMAL (MAX_GENTITIES-2) 61 #define ENTITY_PVS_SIZE ((MAX_GENTITIES+31)>>5)
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | GameBase.h | 57 #define MAX_GENTITIES (1<<GENTITYNUM_BITS) macro 58 #define ENTITYNUM_NONE (MAX_GENTITIES-1) 59 #define ENTITYNUM_WORLD (MAX_GENTITIES-2) 60 #define ENTITYNUM_MAX_NORMAL (MAX_GENTITIES-2) 64 #define ENTITY_PVS_SIZE ((MAX_GENTITIES+31)>>5)
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H A D | Game_local.h | 256 idEntity * entities[MAX_GENTITIES];// index to entities 257 int spawnIds[MAX_GENTITIES];// for use in idEntityPtr 547 entityState_t * clientEntityStates[MAX_CLIENTS][MAX_GENTITIES]; 556 idStaticList<spawnSpot_t, MAX_GENTITIES> spawnSpots; 557 idStaticList<idEntity *, MAX_GENTITIES> initialSpots; 561 idStaticList<spawnSpot_t, MAX_GENTITIES> teamSpawnSpots[2]; 562 idStaticList<idEntity *, MAX_GENTITIES> teamInitialSpots[2];
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | G_Timer.cpp | 38 gtimer_t *g_timers[ MAX_GENTITIES ]; 105 for (i = 0; i < MAX_GENTITIES; i++) in TIMER_Clear() 127 if ( idx >= 0 && idx < MAX_GENTITIES ) in TIMER_Clear() 166 for ( j = 0, ent = &g_entities[0]; j < MAX_GENTITIES; j++, ent++ ) in TIMER_Save() 224 for ( j = 0, ent = &g_entities[0]; j < MAX_GENTITIES; j++, ent++ ) in TIMER_Load()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | G_Timer.cpp | 38 gtimer_t *g_timers[ MAX_GENTITIES ]; 105 for (i = 0; i < MAX_GENTITIES; i++) in TIMER_Clear() 127 if ( idx >= 0 && idx < MAX_GENTITIES ) in TIMER_Clear() 171 for ( j = 0, ent = &g_entities[0]; j < MAX_GENTITIES; j++, ent++ ) in TIMER_Save() 233 for ( j = 0, ent = &g_entities[0]; j < MAX_GENTITIES; j++, ent++ ) in TIMER_Load()
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H A D | g_main.cpp | 51 gentity_t g_entities[MAX_GENTITIES]; 52 unsigned int g_entityInUseBits[MAX_GENTITIES/32]; 64 assert(((uintptr_t)ent)<=(uintptr_t)(g_entities+MAX_GENTITIES-1)); in SetInUse() 72 assert(((uintptr_t)ent)<=(uintptr_t)(g_entities+MAX_GENTITIES-1)); in ClearInUse() 80 assert(entNum<MAX_GENTITIES); in PInUse() 87 assert(((uintptr_t)ent)<=(uintptr_t)(g_entities+MAX_GENTITIES-1)); in PInUse2() 113 for(int i=0;i<MAX_GENTITIES;i++) in ReadInUseBits() 121 for(int i=0;i<MAX_GENTITIES;i++) in ValidateInUseBits() 132 for (int i=0; i<MAX_GENTITIES; i++) in ~CGEntCleaner() 199 gentity_t *entityList[MAX_GENTITIES]; in G_DynamicMusicUpdate() [all …]
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/script/ |
H A D | Script_Interpreter.h | 255 assert( entnum <= MAX_GENTITIES ); in GetEntity() 256 if ( ( entnum > 0 ) && ( entnum <= MAX_GENTITIES ) ) { in GetEntity() 270 assert( entnum <= MAX_GENTITIES ); in GetScriptObject() 271 if ( ( entnum > 0 ) && ( entnum <= MAX_GENTITIES ) ) { in GetScriptObject()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/script/ |
H A D | Script_Interpreter.h | 255 assert( entnum <= MAX_GENTITIES ); in GetEntity() 256 if ( ( entnum > 0 ) && ( entnum <= MAX_GENTITIES ) ) { in GetEntity() 270 assert( entnum <= MAX_GENTITIES ); in GetScriptObject() 271 if ( ( entnum > 0 ) && ( entnum <= MAX_GENTITIES ) ) { in GetScriptObject()
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_timer.c | 40 gtimer_t *g_timers[ MAX_GENTITIES ]; 52 for (i = 0; i < MAX_GENTITIES; i++) in TIMER_Clear() 74 if ( ent && ent->s.number >= 0 && ent->s.number < MAX_GENTITIES ) in TIMER_Clear2()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/ |
H A D | Push.cpp | 63 if ( numPushed >= MAX_GENTITIES ) { in SaveEntityPosition() 293 n = gameLocal.clip.EntitiesTouchingBounds( pushBounds, -1, entityList, MAX_GENTITIES ); in GetPushableEntitiesForTranslation() 317 idEntity *curPusher, *ent, *entityList[ MAX_GENTITIES ]; in ClipTranslationalPush() 338 …GetPushableEntitiesForTranslation( pusher, pusher, flags, translation, entityList, MAX_GENTITIES ); in ClipTranslationalPush() 489 n = gameLocal.clip.EntitiesTouchingBounds( pushBounds, -1, entityList, MAX_GENTITIES ); in GetPushableEntitiesForRotation() 513 idEntity *curPusher, *ent, *entityList[ MAX_GENTITIES ]; in ClipRotationalPush() 535 …ies = GetPushableEntitiesForRotation( pusher, pusher, flags, rotation, entityList, MAX_GENTITIES ); in ClipRotationalPush() 1045 idEntity *check, *entityList[ MAX_GENTITIES ]; in ClipTranslationalPush() 1083 …listedEntities = gameLocal.clip.EntitiesTouchingBounds( pushBounds, -1, entityList, MAX_GENTITIES … in ClipTranslationalPush() 1225 idEntity *check, *entityList[ MAX_GENTITIES ]; in ClipRotationalPush() [all …]
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H A D | Push.h | 83 } pushed[MAX_GENTITIES]; // pushed entities 91 } pushedGroup[MAX_GENTITIES];
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H A D | Clip.cpp | 836 idClipModel *clipModelList[MAX_GENTITIES]; in EntitiesTouchingBounds() 839 count = idClip::ClipModelsTouchingBounds( bounds, contentMask, clipModelList, MAX_GENTITIES ); in EntitiesTouchingBounds() 877 num = ClipModelsTouchingBounds( bounds, contentMask, clipModelList, MAX_GENTITIES ); in GetTraceClipModels() 1000 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in TranslationEntities() 1061 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in Translation() 1135 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in Rotation() 1202 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in Motion() 1363 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in Contacts() 1433 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in Contents() 1622 idClipModel *clipModelList[MAX_GENTITIES]; in DrawClipModels() [all …]
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/ |
H A D | Push.cpp | 63 if ( numPushed >= MAX_GENTITIES ) { in SaveEntityPosition() 293 n = gameLocal.clip.EntitiesTouchingBounds( pushBounds, -1, entityList, MAX_GENTITIES ); in GetPushableEntitiesForTranslation() 317 idEntity *curPusher, *ent, *entityList[ MAX_GENTITIES ]; in ClipTranslationalPush() 338 …GetPushableEntitiesForTranslation( pusher, pusher, flags, translation, entityList, MAX_GENTITIES ); in ClipTranslationalPush() 489 n = gameLocal.clip.EntitiesTouchingBounds( pushBounds, -1, entityList, MAX_GENTITIES ); in GetPushableEntitiesForRotation() 513 idEntity *curPusher, *ent, *entityList[ MAX_GENTITIES ]; in ClipRotationalPush() 535 …ies = GetPushableEntitiesForRotation( pusher, pusher, flags, rotation, entityList, MAX_GENTITIES ); in ClipRotationalPush() 1045 idEntity *check, *entityList[ MAX_GENTITIES ]; in ClipTranslationalPush() 1083 …listedEntities = gameLocal.clip.EntitiesTouchingBounds( pushBounds, -1, entityList, MAX_GENTITIES … in ClipTranslationalPush() 1225 idEntity *check, *entityList[ MAX_GENTITIES ]; in ClipRotationalPush() [all …]
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H A D | Push.h | 83 } pushed[MAX_GENTITIES]; // pushed entities 91 } pushedGroup[MAX_GENTITIES];
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H A D | Clip.cpp | 836 idClipModel *clipModelList[MAX_GENTITIES]; in EntitiesTouchingBounds() 839 count = idClip::ClipModelsTouchingBounds( bounds, contentMask, clipModelList, MAX_GENTITIES ); in EntitiesTouchingBounds() 877 num = ClipModelsTouchingBounds( bounds, contentMask, clipModelList, MAX_GENTITIES ); in GetTraceClipModels() 995 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in TranslationEntities() 1056 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in Translation() 1130 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in Rotation() 1197 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in Motion() 1358 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in Contacts() 1428 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in Contents() 1617 idClipModel *clipModelList[MAX_GENTITIES]; in DrawClipModels() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/client/ |
H A D | snd_dma.c | 48 static vec3_t entityPositions[MAX_GENTITIES]; 106 static loopSound_t loopSounds[MAX_GENTITIES]; 621 if ( !origin && ( entityNum < 0 || entityNum >= MAX_GENTITIES ) ) { in S_Base_MainStartSound() 856 Com_Memset(loopSounds, 0, MAX_GENTITIES*sizeof(loopSound_t)); in S_Base_ClearSoundBuffer() 913 for ( i = 0 ; i < MAX_GENTITIES ; i++) { in S_Base_ClearLoopingSounds() 948 if ( entityNum < 0 || entityNum >= MAX_GENTITIES ) in S_Base_AddLoopingSound() 1030 if ( entityNum < 0 || entityNum >= MAX_GENTITIES ) in S_Base_AddRealLoopingSound() 1079 for ( i = 0 ; i < MAX_GENTITIES ; i++) { in S_AddLoopSounds() 1097 for (j=(i+1); j< MAX_GENTITIES ; j++) { in S_AddLoopSounds() 1205 if ( entityNum >= 0 && entityNum < MAX_GENTITIES ) { in S_Base_RawSamples() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/client/ |
H A D | snd_dma.c | 48 static vec3_t entityPositions[MAX_GENTITIES]; 93 static loopSound_t loopSounds[MAX_GENTITIES]; 623 if ( !origin && ( entityNum < 0 || entityNum >= MAX_GENTITIES ) ) { in S_Base_MainStartSound() 864 Com_Memset(loopSounds, 0, MAX_GENTITIES*sizeof(loopSound_t)); in S_Base_ClearSoundBuffer() 930 for ( i = 0 ; i < MAX_GENTITIES ; i++) { in S_Base_ClearLoopingSounds() 965 if ( entityNum < 0 || entityNum >= MAX_GENTITIES ) in S_Base_AddLoopingSound() 1047 if ( entityNum < 0 || entityNum >= MAX_GENTITIES ) in S_Base_AddRealLoopingSound() 1096 for ( i = 0 ; i < MAX_GENTITIES ; i++) { in S_AddLoopSounds() 1114 for (j=(i+1); j< MAX_GENTITIES ; j++) { in S_AddLoopSounds() 1222 if ( entityNum >= 0 && entityNum < MAX_GENTITIES ) { in S_Base_RawSamples() [all …]
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ai/ |
H A D | AI_Vagary.cpp | 68 idEntity * entityList[ MAX_GENTITIES ]; in CLASS_DECLARATION() 84 …stedEntities = gameLocal.clip.EntitiesTouchingBounds( checkBounds, -1, entityList, MAX_GENTITIES ); in CLASS_DECLARATION()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ai/ |
H A D | AI_Vagary.cpp | 68 idEntity * entityList[ MAX_GENTITIES ]; in CLASS_DECLARATION() 84 …stedEntities = gameLocal.clip.EntitiesTouchingBounds( checkBounds, -1, entityList, MAX_GENTITIES ); in CLASS_DECLARATION()
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/dports/games/openjk/OpenJK-07675e2/codemp/icarus/ |
H A D | GameInterface.cpp | 190 for ( int i = 0; i < /*globals.num_entities*/MAX_GENTITIES; i++ ) in ICARUS_Shutdown() 196 if (ent->s.number >= MAX_GENTITIES || in ICARUS_Shutdown() 242 if (ent->s.number >= MAX_GENTITIES || in ICARUS_FreeEnt() 305 assert(ent->s.number >= 0 && ent->s.number < MAX_GENTITIES); in ICARUS_ValidEnt()
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/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | g_utils.c | 414 if ( i != MAX_GENTITIES ) { in G_Spawn() 419 for (i = 0; i < MAX_GENTITIES; i++) { in G_Spawn() 527 int touch[MAX_GENTITIES]; in G_KillBox() 533 num = trap_EntitiesInBox( mins, maxs, touch, MAX_GENTITIES ); in G_KillBox()
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/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | g_utils.c | 414 if ( i != MAX_GENTITIES ) { in G_Spawn() 419 for (i = 0; i < MAX_GENTITIES; i++) { in G_Spawn() 527 int touch[MAX_GENTITIES]; in G_KillBox() 533 num = trap_EntitiesInBox( mins, maxs, touch, MAX_GENTITIES ); in G_KillBox()
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/dports/games/evq3/evq3/code/game/ |
H A D | g_utils.c | 414 if ( i != MAX_GENTITIES ) { in G_Spawn() 419 for (i = 0; i < MAX_GENTITIES; i++) { in G_Spawn() 527 int touch[MAX_GENTITIES]; in G_KillBox() 533 num = trap_EntitiesInBox( mins, maxs, touch, MAX_GENTITIES ); in G_KillBox()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | g_utils.c | 414 if ( i != MAX_GENTITIES ) { in G_Spawn() 419 for (i = 0; i < MAX_GENTITIES; i++) { in G_Spawn() 527 int touch[MAX_GENTITIES]; in G_KillBox() 533 num = trap_EntitiesInBox( mins, maxs, touch, MAX_GENTITIES ); in G_KillBox()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/ |
H A D | g_buildable.c | 456 int entityList[ MAX_GENTITIES ]; in creepSlow() 715 int entityList[ MAX_GENTITIES ]; in AOvermind_Think() 923 int entityList[ MAX_GENTITIES ]; in AAcidTube_Think() 983 int entityList[ MAX_GENTITIES ]; in AHive_Think() 1553 int entityList[ MAX_GENTITIES ]; in HReactor_Think() 1679 int entityList[ MAX_GENTITIES ]; in HMedistat_Think() 1920 int entityList[ MAX_GENTITIES ]; in HMGTurret_FindEnemy() 2048 int entityList[ MAX_GENTITIES ]; in HTeslaGen_Think() 2272 int touch[ MAX_GENTITIES ]; in G_BuildableTouchTriggers() 2291 num = trap_EntitiesInBox( mins, maxs, touch, MAX_GENTITIES ); in G_BuildableTouchTriggers() [all …]
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