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Searched refs:MAX_GENTITIES (Results 1 – 25 of 380) sorted by relevance

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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/
H A DGameBase.h54 #define MAX_GENTITIES (1<<GENTITYNUM_BITS) macro
55 #define ENTITYNUM_NONE (MAX_GENTITIES-1)
56 #define ENTITYNUM_WORLD (MAX_GENTITIES-2)
57 #define ENTITYNUM_MAX_NORMAL (MAX_GENTITIES-2)
61 #define ENTITY_PVS_SIZE ((MAX_GENTITIES+31)>>5)
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/
H A DGameBase.h57 #define MAX_GENTITIES (1<<GENTITYNUM_BITS) macro
58 #define ENTITYNUM_NONE (MAX_GENTITIES-1)
59 #define ENTITYNUM_WORLD (MAX_GENTITIES-2)
60 #define ENTITYNUM_MAX_NORMAL (MAX_GENTITIES-2)
64 #define ENTITY_PVS_SIZE ((MAX_GENTITIES+31)>>5)
H A DGame_local.h256 idEntity * entities[MAX_GENTITIES];// index to entities
257 int spawnIds[MAX_GENTITIES];// for use in idEntityPtr
547 entityState_t * clientEntityStates[MAX_CLIENTS][MAX_GENTITIES];
556 idStaticList<spawnSpot_t, MAX_GENTITIES> spawnSpots;
557 idStaticList<idEntity *, MAX_GENTITIES> initialSpots;
561 idStaticList<spawnSpot_t, MAX_GENTITIES> teamSpawnSpots[2];
562 idStaticList<idEntity *, MAX_GENTITIES> teamInitialSpots[2];
/dports/games/openjk/OpenJK-07675e2/code/game/
H A DG_Timer.cpp38 gtimer_t *g_timers[ MAX_GENTITIES ];
105 for (i = 0; i < MAX_GENTITIES; i++) in TIMER_Clear()
127 if ( idx >= 0 && idx < MAX_GENTITIES ) in TIMER_Clear()
166 for ( j = 0, ent = &g_entities[0]; j < MAX_GENTITIES; j++, ent++ ) in TIMER_Save()
224 for ( j = 0, ent = &g_entities[0]; j < MAX_GENTITIES; j++, ent++ ) in TIMER_Load()
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A DG_Timer.cpp38 gtimer_t *g_timers[ MAX_GENTITIES ];
105 for (i = 0; i < MAX_GENTITIES; i++) in TIMER_Clear()
127 if ( idx >= 0 && idx < MAX_GENTITIES ) in TIMER_Clear()
171 for ( j = 0, ent = &g_entities[0]; j < MAX_GENTITIES; j++, ent++ ) in TIMER_Save()
233 for ( j = 0, ent = &g_entities[0]; j < MAX_GENTITIES; j++, ent++ ) in TIMER_Load()
H A Dg_main.cpp51 gentity_t g_entities[MAX_GENTITIES];
52 unsigned int g_entityInUseBits[MAX_GENTITIES/32];
64 assert(((uintptr_t)ent)<=(uintptr_t)(g_entities+MAX_GENTITIES-1)); in SetInUse()
72 assert(((uintptr_t)ent)<=(uintptr_t)(g_entities+MAX_GENTITIES-1)); in ClearInUse()
80 assert(entNum<MAX_GENTITIES); in PInUse()
87 assert(((uintptr_t)ent)<=(uintptr_t)(g_entities+MAX_GENTITIES-1)); in PInUse2()
113 for(int i=0;i<MAX_GENTITIES;i++) in ReadInUseBits()
121 for(int i=0;i<MAX_GENTITIES;i++) in ValidateInUseBits()
132 for (int i=0; i<MAX_GENTITIES; i++) in ~CGEntCleaner()
199 gentity_t *entityList[MAX_GENTITIES]; in G_DynamicMusicUpdate()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/script/
H A DScript_Interpreter.h255 assert( entnum <= MAX_GENTITIES ); in GetEntity()
256 if ( ( entnum > 0 ) && ( entnum <= MAX_GENTITIES ) ) { in GetEntity()
270 assert( entnum <= MAX_GENTITIES ); in GetScriptObject()
271 if ( ( entnum > 0 ) && ( entnum <= MAX_GENTITIES ) ) { in GetScriptObject()
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/script/
H A DScript_Interpreter.h255 assert( entnum <= MAX_GENTITIES ); in GetEntity()
256 if ( ( entnum > 0 ) && ( entnum <= MAX_GENTITIES ) ) { in GetEntity()
270 assert( entnum <= MAX_GENTITIES ); in GetScriptObject()
271 if ( ( entnum > 0 ) && ( entnum <= MAX_GENTITIES ) ) { in GetScriptObject()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_timer.c40 gtimer_t *g_timers[ MAX_GENTITIES ];
52 for (i = 0; i < MAX_GENTITIES; i++) in TIMER_Clear()
74 if ( ent && ent->s.number >= 0 && ent->s.number < MAX_GENTITIES ) in TIMER_Clear2()
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/
H A DPush.cpp63 if ( numPushed >= MAX_GENTITIES ) { in SaveEntityPosition()
293 n = gameLocal.clip.EntitiesTouchingBounds( pushBounds, -1, entityList, MAX_GENTITIES ); in GetPushableEntitiesForTranslation()
317 idEntity *curPusher, *ent, *entityList[ MAX_GENTITIES ]; in ClipTranslationalPush()
338 …GetPushableEntitiesForTranslation( pusher, pusher, flags, translation, entityList, MAX_GENTITIES ); in ClipTranslationalPush()
489 n = gameLocal.clip.EntitiesTouchingBounds( pushBounds, -1, entityList, MAX_GENTITIES ); in GetPushableEntitiesForRotation()
513 idEntity *curPusher, *ent, *entityList[ MAX_GENTITIES ]; in ClipRotationalPush()
535 …ies = GetPushableEntitiesForRotation( pusher, pusher, flags, rotation, entityList, MAX_GENTITIES ); in ClipRotationalPush()
1045 idEntity *check, *entityList[ MAX_GENTITIES ]; in ClipTranslationalPush()
1083 …listedEntities = gameLocal.clip.EntitiesTouchingBounds( pushBounds, -1, entityList, MAX_GENTITIES in ClipTranslationalPush()
1225 idEntity *check, *entityList[ MAX_GENTITIES ]; in ClipRotationalPush()
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H A DPush.h83 } pushed[MAX_GENTITIES]; // pushed entities
91 } pushedGroup[MAX_GENTITIES];
H A DClip.cpp836 idClipModel *clipModelList[MAX_GENTITIES]; in EntitiesTouchingBounds()
839 count = idClip::ClipModelsTouchingBounds( bounds, contentMask, clipModelList, MAX_GENTITIES ); in EntitiesTouchingBounds()
877 num = ClipModelsTouchingBounds( bounds, contentMask, clipModelList, MAX_GENTITIES ); in GetTraceClipModels()
1000 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in TranslationEntities()
1061 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in Translation()
1135 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in Rotation()
1202 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in Motion()
1363 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in Contacts()
1433 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in Contents()
1622 idClipModel *clipModelList[MAX_GENTITIES]; in DrawClipModels()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/
H A DPush.cpp63 if ( numPushed >= MAX_GENTITIES ) { in SaveEntityPosition()
293 n = gameLocal.clip.EntitiesTouchingBounds( pushBounds, -1, entityList, MAX_GENTITIES ); in GetPushableEntitiesForTranslation()
317 idEntity *curPusher, *ent, *entityList[ MAX_GENTITIES ]; in ClipTranslationalPush()
338 …GetPushableEntitiesForTranslation( pusher, pusher, flags, translation, entityList, MAX_GENTITIES ); in ClipTranslationalPush()
489 n = gameLocal.clip.EntitiesTouchingBounds( pushBounds, -1, entityList, MAX_GENTITIES ); in GetPushableEntitiesForRotation()
513 idEntity *curPusher, *ent, *entityList[ MAX_GENTITIES ]; in ClipRotationalPush()
535 …ies = GetPushableEntitiesForRotation( pusher, pusher, flags, rotation, entityList, MAX_GENTITIES ); in ClipRotationalPush()
1045 idEntity *check, *entityList[ MAX_GENTITIES ]; in ClipTranslationalPush()
1083 …listedEntities = gameLocal.clip.EntitiesTouchingBounds( pushBounds, -1, entityList, MAX_GENTITIES in ClipTranslationalPush()
1225 idEntity *check, *entityList[ MAX_GENTITIES ]; in ClipRotationalPush()
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H A DPush.h83 } pushed[MAX_GENTITIES]; // pushed entities
91 } pushedGroup[MAX_GENTITIES];
H A DClip.cpp836 idClipModel *clipModelList[MAX_GENTITIES]; in EntitiesTouchingBounds()
839 count = idClip::ClipModelsTouchingBounds( bounds, contentMask, clipModelList, MAX_GENTITIES ); in EntitiesTouchingBounds()
877 num = ClipModelsTouchingBounds( bounds, contentMask, clipModelList, MAX_GENTITIES ); in GetTraceClipModels()
995 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in TranslationEntities()
1056 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in Translation()
1130 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in Rotation()
1197 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in Motion()
1358 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in Contacts()
1428 idClipModel *touch, *clipModelList[MAX_GENTITIES]; in Contents()
1617 idClipModel *clipModelList[MAX_GENTITIES]; in DrawClipModels()
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/dports/games/iortcw/iortcw-1.51c/MP/code/client/
H A Dsnd_dma.c48 static vec3_t entityPositions[MAX_GENTITIES];
106 static loopSound_t loopSounds[MAX_GENTITIES];
621 if ( !origin && ( entityNum < 0 || entityNum >= MAX_GENTITIES ) ) { in S_Base_MainStartSound()
856 Com_Memset(loopSounds, 0, MAX_GENTITIES*sizeof(loopSound_t)); in S_Base_ClearSoundBuffer()
913 for ( i = 0 ; i < MAX_GENTITIES ; i++) { in S_Base_ClearLoopingSounds()
948 if ( entityNum < 0 || entityNum >= MAX_GENTITIES ) in S_Base_AddLoopingSound()
1030 if ( entityNum < 0 || entityNum >= MAX_GENTITIES ) in S_Base_AddRealLoopingSound()
1079 for ( i = 0 ; i < MAX_GENTITIES ; i++) { in S_AddLoopSounds()
1097 for (j=(i+1); j< MAX_GENTITIES ; j++) { in S_AddLoopSounds()
1205 if ( entityNum >= 0 && entityNum < MAX_GENTITIES ) { in S_Base_RawSamples()
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/dports/games/iortcw/iortcw-1.51c/SP/code/client/
H A Dsnd_dma.c48 static vec3_t entityPositions[MAX_GENTITIES];
93 static loopSound_t loopSounds[MAX_GENTITIES];
623 if ( !origin && ( entityNum < 0 || entityNum >= MAX_GENTITIES ) ) { in S_Base_MainStartSound()
864 Com_Memset(loopSounds, 0, MAX_GENTITIES*sizeof(loopSound_t)); in S_Base_ClearSoundBuffer()
930 for ( i = 0 ; i < MAX_GENTITIES ; i++) { in S_Base_ClearLoopingSounds()
965 if ( entityNum < 0 || entityNum >= MAX_GENTITIES ) in S_Base_AddLoopingSound()
1047 if ( entityNum < 0 || entityNum >= MAX_GENTITIES ) in S_Base_AddRealLoopingSound()
1096 for ( i = 0 ; i < MAX_GENTITIES ; i++) { in S_AddLoopSounds()
1114 for (j=(i+1); j< MAX_GENTITIES ; j++) { in S_AddLoopSounds()
1222 if ( entityNum >= 0 && entityNum < MAX_GENTITIES ) { in S_Base_RawSamples()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ai/
H A DAI_Vagary.cpp68 idEntity * entityList[ MAX_GENTITIES ]; in CLASS_DECLARATION()
84 …stedEntities = gameLocal.clip.EntitiesTouchingBounds( checkBounds, -1, entityList, MAX_GENTITIES ); in CLASS_DECLARATION()
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ai/
H A DAI_Vagary.cpp68 idEntity * entityList[ MAX_GENTITIES ]; in CLASS_DECLARATION()
84 …stedEntities = gameLocal.clip.EntitiesTouchingBounds( checkBounds, -1, entityList, MAX_GENTITIES ); in CLASS_DECLARATION()
/dports/games/openjk/OpenJK-07675e2/codemp/icarus/
H A DGameInterface.cpp190 for ( int i = 0; i < /*globals.num_entities*/MAX_GENTITIES; i++ ) in ICARUS_Shutdown()
196 if (ent->s.number >= MAX_GENTITIES || in ICARUS_Shutdown()
242 if (ent->s.number >= MAX_GENTITIES || in ICARUS_FreeEnt()
305 assert(ent->s.number >= 0 && ent->s.number < MAX_GENTITIES); in ICARUS_ValidEnt()
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dg_utils.c414 if ( i != MAX_GENTITIES ) { in G_Spawn()
419 for (i = 0; i < MAX_GENTITIES; i++) { in G_Spawn()
527 int touch[MAX_GENTITIES]; in G_KillBox()
533 num = trap_EntitiesInBox( mins, maxs, touch, MAX_GENTITIES ); in G_KillBox()
/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dg_utils.c414 if ( i != MAX_GENTITIES ) { in G_Spawn()
419 for (i = 0; i < MAX_GENTITIES; i++) { in G_Spawn()
527 int touch[MAX_GENTITIES]; in G_KillBox()
533 num = trap_EntitiesInBox( mins, maxs, touch, MAX_GENTITIES ); in G_KillBox()
/dports/games/evq3/evq3/code/game/
H A Dg_utils.c414 if ( i != MAX_GENTITIES ) { in G_Spawn()
419 for (i = 0; i < MAX_GENTITIES; i++) { in G_Spawn()
527 int touch[MAX_GENTITIES]; in G_KillBox()
533 num = trap_EntitiesInBox( mins, maxs, touch, MAX_GENTITIES ); in G_KillBox()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dg_utils.c414 if ( i != MAX_GENTITIES ) { in G_Spawn()
419 for (i = 0; i < MAX_GENTITIES; i++) { in G_Spawn()
527 int touch[MAX_GENTITIES]; in G_KillBox()
533 num = trap_EntitiesInBox( mins, maxs, touch, MAX_GENTITIES ); in G_KillBox()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/
H A Dg_buildable.c456 int entityList[ MAX_GENTITIES ]; in creepSlow()
715 int entityList[ MAX_GENTITIES ]; in AOvermind_Think()
923 int entityList[ MAX_GENTITIES ]; in AAcidTube_Think()
983 int entityList[ MAX_GENTITIES ]; in AHive_Think()
1553 int entityList[ MAX_GENTITIES ]; in HReactor_Think()
1679 int entityList[ MAX_GENTITIES ]; in HMedistat_Think()
1920 int entityList[ MAX_GENTITIES ]; in HMGTurret_FindEnemy()
2048 int entityList[ MAX_GENTITIES ]; in HTeslaGen_Think()
2272 int touch[ MAX_GENTITIES ]; in G_BuildableTouchTriggers()
2291 num = trap_EntitiesInBox( mins, maxs, touch, MAX_GENTITIES ); in G_BuildableTouchTriggers()
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