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Searched refs:MAX_HEADMODELS (Results 1 – 5 of 5) sorted by relevance

/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_servercmds.c494 #define MAX_HEADMODELS 64 macro
519 headModelVoiceChat_t headModelVoiceChat[MAX_HEADMODELS];
741 for ( i = 0; i < MAX_HEADMODELS; i++ ) { in CG_VoiceChatListForClient()
746 if (i < MAX_HEADMODELS) { in CG_VoiceChatListForClient()
750 for ( i = 0; i < MAX_HEADMODELS; i++ ) { in CG_VoiceChatListForClient()
770 for ( j = 0; j < MAX_HEADMODELS; j++ ) { in CG_VoiceChatListForClient()
788 for ( j = 0; j < MAX_HEADMODELS; j++ ) { in CG_VoiceChatListForClient()
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_servercmds.c494 #define MAX_HEADMODELS 64 macro
519 headModelVoiceChat_t headModelVoiceChat[MAX_HEADMODELS];
741 for ( i = 0; i < MAX_HEADMODELS; i++ ) { in CG_VoiceChatListForClient()
746 if (i < MAX_HEADMODELS) { in CG_VoiceChatListForClient()
750 for ( i = 0; i < MAX_HEADMODELS; i++ ) { in CG_VoiceChatListForClient()
770 for ( j = 0; j < MAX_HEADMODELS; j++ ) { in CG_VoiceChatListForClient()
788 for ( j = 0; j < MAX_HEADMODELS; j++ ) { in CG_VoiceChatListForClient()
/dports/games/evq3/evq3/code/cgame/
H A Dcg_servercmds.c483 #define MAX_HEADMODELS 64 macro
508 headModelVoiceChat_t headModelVoiceChat[MAX_HEADMODELS];
730 for ( i = 0; i < MAX_HEADMODELS; i++ ) { in CG_VoiceChatListForClient()
735 if (i < MAX_HEADMODELS) { in CG_VoiceChatListForClient()
739 for ( i = 0; i < MAX_HEADMODELS; i++ ) { in CG_VoiceChatListForClient()
759 for ( j = 0; j < MAX_HEADMODELS; j++ ) { in CG_VoiceChatListForClient()
777 for ( j = 0; j < MAX_HEADMODELS; j++ ) { in CG_VoiceChatListForClient()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_servercmds.c483 #define MAX_HEADMODELS 64 macro
508 headModelVoiceChat_t headModelVoiceChat[MAX_HEADMODELS];
730 for ( i = 0; i < MAX_HEADMODELS; i++ ) { in CG_VoiceChatListForClient()
735 if (i < MAX_HEADMODELS) { in CG_VoiceChatListForClient()
739 for ( i = 0; i < MAX_HEADMODELS; i++ ) { in CG_VoiceChatListForClient()
759 for ( j = 0; j < MAX_HEADMODELS; j++ ) { in CG_VoiceChatListForClient()
777 for ( j = 0; j < MAX_HEADMODELS; j++ ) { in CG_VoiceChatListForClient()
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_servercmds.c794 #define MAX_HEADMODELS 64 macro
820 headModelVoiceChat_t headModelVoiceChat[MAX_HEADMODELS];
1051 for ( i = 0; i < MAX_HEADMODELS; i++ ) { in CG_VoiceChatListForClient()
1056 if ( i < MAX_HEADMODELS ) { in CG_VoiceChatListForClient()
1060 for ( i = 0; i < MAX_HEADMODELS; i++ ) { in CG_VoiceChatListForClient()
1080 for ( j = 0; j < MAX_HEADMODELS; j++ ) { in CG_VoiceChatListForClient()
1099 for ( j = 0; j < MAX_HEADMODELS; j++ ) { in CG_VoiceChatListForClient()