Searched refs:MAX_INTEREST_POINTS (Results 1 – 9 of 9) sorted by relevance
89 #define MAX_INTEREST_POINTS 64 macro239 interestPoint_t interestPoints[MAX_INTEREST_POINTS];
941 if(level.numInterestPoints >= MAX_INTEREST_POINTS) in SP_target_interest()943 gi.Printf("ERROR: Too many interest points, limit is %d\n", MAX_INTEREST_POINTS); in SP_target_interest()
131 #define MAX_INTEREST_POINTS 64 macro285 interestPoint_t interestPoints[MAX_INTEREST_POINTS];
1107 if(level.numInterestPoints >= MAX_INTEREST_POINTS) in SP_target_interest()1109 gi.Printf("ERROR: Too many interest points, limit is %d\n", MAX_INTEREST_POINTS); in SP_target_interest()
939 if(level.numInterestPoints >= MAX_INTEREST_POINTS) in SP_target_interest()941 Com_Printf("ERROR: Too many interest points, limit is %d\n", MAX_INTEREST_POINTS); in SP_target_interest()
803 #define MAX_INTEREST_POINTS 64 macro972 interestPoint_t interestPoints[MAX_INTEREST_POINTS];
703 …t->client->renderInfo.lookTarget > -1 && ent->client->renderInfo.lookTarget < MAX_INTEREST_POINTS ) in G_CheckLookTarget()
1626 …nt->renderInfo.lookTarget > -1 && cent->gent->client->renderInfo.lookTarget < MAX_INTEREST_POINTS ) in CG_CheckLookTarget()
1771 …nt->renderInfo.lookTarget > -1 && cent->gent->client->renderInfo.lookTarget < MAX_INTEREST_POINTS ) in CG_CheckLookTarget()