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Searched refs:MAX_LAYERS (Results 1 – 25 of 270) sorted by relevance

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/dports/cad/qrouter/qrouter-1.4.85/
H A Dqconfig.h15 extern double PathWidth[MAX_LAYERS]; // width of the paths
23 extern int Vert[MAX_LAYERS]; // 1 if verticle, 0 if horizontal
44 extern char *ViaXX[MAX_LAYERS]; // Top and bottom horizontal
45 extern char *ViaXY[MAX_LAYERS]; // Bottom horizontal, top vertical
46 extern char *ViaYX[MAX_LAYERS]; // Bottom vertial, top horizontal
47 extern char *ViaYY[MAX_LAYERS]; // Top and bottom vertical
H A Dqconfig.c31 int Num_layers = MAX_LAYERS; // layers to use to route
33 double PathWidth[MAX_LAYERS]; // width of the paths
41 int Vert[MAX_LAYERS]; // 1 if vertical, 0 if horizontal
43 char StackedContacts = MAX_LAYERS; // Value is number of contacts that may
61 char *ViaXX[MAX_LAYERS];
62 char *ViaXY[MAX_LAYERS];
63 char *ViaYX[MAX_LAYERS];
64 char *ViaYY[MAX_LAYERS];
77 for (i = 0; i < MAX_LAYERS; i++) { in init_config()
208 for (i = 0; i < MAX_LAYERS; i++) { in read_config()
[all …]
H A Dqrouter.h49 #define MAX_LAYERS 12 macro
53 #define MAX_TYPES (MAX_LAYERS * 2 - 1)
454 extern u_int *Obs[MAX_LAYERS]; // obstructions by layer, y, x
455 extern PROUTE *Obs2[MAX_LAYERS]; // working copy of Obs
456 extern ObsInfoRec *Obsinfo[MAX_LAYERS]; // temporary detailed obstruction info
457 extern NODEINFO *Nodeinfo[MAX_LAYERS]; // stub route distances to pins and
470 extern u_char needblock[MAX_LAYERS];
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/OpenFlight/
H A DVertex.h45 bool validUV(int layer) const { return layer>=0 && layer<MAX_LAYERS && _validUV[layer]; } in validUV()
47 static const int MAX_LAYERS = 8; variable
52 osg::Vec2 _uv[MAX_LAYERS];
56 bool _validUV[MAX_LAYERS];
H A DVertex.cpp31 for (int layer=0; layer<MAX_LAYERS; layer++) in Vertex()
42 for (int layer=0; layer<MAX_LAYERS; layer++) in Vertex()
68 if (layer>=0 && layer<MAX_LAYERS) in setUV()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/OpenFlight/
H A DVertex.h45 bool validUV(int layer) const { return layer>=0 && layer<MAX_LAYERS && _validUV[layer]; } in validUV()
47 static const int MAX_LAYERS = 8; variable
52 osg::Vec2 _uv[MAX_LAYERS];
56 bool _validUV[MAX_LAYERS];
H A DVertex.cpp31 for (int layer=0; layer<MAX_LAYERS; layer++) in Vertex()
42 for (int layer=0; layer<MAX_LAYERS; layer++) in Vertex()
68 if (layer>=0 && layer<MAX_LAYERS) in setUV()
/dports/audio/zam-plugins-lv2/zam-plugins-3.14/plugins/ZamSFZ/
H A DSfz.hpp10 #define MAX_LAYERS 12 macro
19 float sample[128][MAX_LAYERS][2][MAX_SAMPLES];
31 hilo_t l[MAX_LAYERS];
H A DSfz.cpp61 if (layer[key] > MAX_LAYERS) { in remapvelocityranges()
67 for (k = 1; k <= MAX_LAYERS; k++) { in remapvelocityranges()
68 chosen = k * layer[key] / MAX_LAYERS; in remapvelocityranges()
70 hi = k * 127 / MAX_LAYERS; in remapvelocityranges()
169 for (j = 0; j < MAX_LAYERS; j++) { in clearsamples()
178 for (j = 0; j < MAX_LAYERS; j++) { in clearsamples()
/dports/graphics/jogamp-jogl/jogl/src/newt/classes/jogamp/newt/driver/bcm/vc/iv/
H A DWindowDriver.java163 if( layerCount >= MAX_LAYERS ) { in createNativeImpl()
164 … throw new RuntimeException("Max windows reached: "+layerCount+" ( "+MAX_LAYERS+" )"); in createNativeImpl()
166 for(int i=0; 0 > layer && i<MAX_LAYERS; i++) { in createNativeImpl()
173 if( MAX_LAYERS == nextLayer ) { in createNativeImpl()
180 … throw new InternalError("Could not find a free layer: count "+layerCount+", max "+MAX_LAYERS); in createNativeImpl()
322 private static final int MAX_LAYERS = 32; field in WindowDriver
323 private static final Bitfield usedLayers = Bitfield.Factory.create(MAX_LAYERS);
/dports/audio/klystrack/klystrack-1.7.6-make-fix-12-gfe6e746/klystron/tools/editor/src/
H A Deditor.h34 #define MAX_LAYERS 16 macro
39 Background layer[MAX_LAYERS+2];
/dports/sysutils/keyd/keyd-1.3.0/src/
H A Dconfig.h36 #define MAX_LAYERS 32 macro
84 struct layer *layers[MAX_LAYERS];
/dports/x11-wm/gamescope/gamescope-3.7.1/subprojects/libliftoff/test/
H A Dlibdrm_mock.c13 #define MAX_LAYERS 512 macro
22 struct liftoff_layer *compatible_layers[MAX_LAYERS];
39 static struct liftoff_layer *mock_fbs[MAX_LAYERS];
169 for (i = 0; i < MAX_LAYERS; i++) { in liftoff_mock_plane_add_compatible_layer()
222 assert(i < MAX_LAYERS); in mock_fb_get_layer()
323 for (j = 0; j < MAX_LAYERS; j++) { in drmModeAtomicCommit()
H A Dbench.c12 #define MAX_LAYERS 128 macro
46 struct liftoff_layer *layers[MAX_LAYERS]; in main()
/dports/graphics/libliftoff/libliftoff-378ccb4f84a2473fe73dbdc56fe35a0d2ee661cc/test/
H A Dlibdrm_mock.c13 #define MAX_LAYERS 512 macro
23 struct liftoff_layer *compatible_layers[MAX_LAYERS];
40 static struct liftoff_layer *mock_fbs[MAX_LAYERS];
177 for (i = 0; i < MAX_LAYERS; i++) { in liftoff_mock_plane_add_compatible_layer()
233 assert(i < MAX_LAYERS); in mock_fb_get_layer()
346 for (j = 0; j < MAX_LAYERS; j++) { in drmModeAtomicCommit()
H A Dbench.c12 #define MAX_LAYERS 128 macro
47 struct liftoff_layer *layers[MAX_LAYERS]; in main()
/dports/graphics/mtpaint/mtPaint-4ea607e/src/
H A Dlayer.h20 #define MAX_LAYERS 100 macro
42 layer_node layer_table[(MAX_LAYERS + 1) * 2]; // Table of layer info & its backup
H A Dlayer.c49 layer_node layer_table[(MAX_LAYERS + 1) * 2]; // Table of layer info & its backup
210 if (layers_total >= MAX_LAYERS) return (FALSE); in layer_add()
249 if (layers_total >= MAX_LAYERS) return; in layer_press_duplicate()
409 memset(layer_table + 1, 0, sizeof(layer_node) * MAX_LAYERS); in layers_free_all()
460 layers_to_read = i < MAX_LAYERS ? i : MAX_LAYERS; in load_layers()
752 if (layers_total >= MAX_LAYERS) return; in layer_add_composite()
940 cmd_sensitive(dt->ltb_new, layers_total < MAX_LAYERS); in layer_select()
941 cmd_sensitive(dt->ltb_dup, layers_total < MAX_LAYERS); in layer_select()
968 if (layers_total >= MAX_LAYERS) in pressed_paste_layer()
1080 REF(llist), LISTCCHr(nlayer, lnum, MAX_LAYERS + 1, layer_select), TRIGGER,
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/
H A Dskydrawable.cpp45 #define MAX_LAYERS 2 macro
210 for (dint i = firstActiveLayer; i < MAX_LAYERS; ++i) in draw()
359 LayerData layers[MAX_LAYERS]; in DENG2_PIMPL()
391 for (dint i = 0; i < MAX_LAYERS; ++i) in DENG2_PIMPL()
476 if(layerNum > 0 && layerNum <= MAX_LAYERS) in DENG2_PIMPL()
715 LayerState layers[MAX_LAYERS]; in DENG2_PIMPL_NOREF()
771 return (index >= 0 && index < MAX_LAYERS); in hasLayer()
815 for(int i = 0; i < MAX_LAYERS; ++i) in advanceTime()
/dports/devel/zpu-gcc/zpu-toolchain-1.0/toolchain/gcc/libgloss/hp74x/
H A Dhppa-defs.h22 #define MAX_LAYERS 6 macro
30 unsigned int layer[MAX_LAYERS]; /* device dependent layers */
/dports/devel/arm-none-eabi-newlib/newlib-2.4.0/libgloss/hp74x/
H A Dhppa-defs.h22 #define MAX_LAYERS 6 macro
30 unsigned int layer[MAX_LAYERS]; /* device dependent layers */
/dports/devel/zpu-binutils/zpu-toolchain-1.0/toolchain/gcc/libgloss/hp74x/
H A Dhppa-defs.h22 #define MAX_LAYERS 6 macro
30 unsigned int layer[MAX_LAYERS]; /* device dependent layers */
/dports/cad/qflow/qflow-1.4.98/src/
H A Dlef.h36 #define MAX_LAYERS 12 macro
40 #define MAX_TYPES (MAX_LAYERS * 2 - 1)
/dports/games/golly/golly-3.3-src/gui-wx/
H A Dwxlayer.cpp78 LAYER_LAST = LAYER_0 + MAX_LAYERS - 1,
379 if (id < MAX_LAYERS) { in OnButton()
424 if (id < MAX_LAYERS) { in OnKillFocus()
439 if (id < MAX_LAYERS) { in OnButtonDown()
459 if (id < MAX_LAYERS) { in OnButtonUp()
479 if (id < MAX_LAYERS) { in OnButtonUp()
493 if (id < MAX_LAYERS) { in AddButton()
575 if (id < MAX_LAYERS) { in EnableButton()
605 if (id < MAX_LAYERS) { in SelectButton()
1235 if (numlayers >= MAX_LAYERS) return; in AddLayer()
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/libaom/source/libaom/examples/
H A Dscalable_decoder.c85 #define MAX_LAYERS 5 macro
94 FILE *outfile[MAX_LAYERS]; in main()

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