/dports/cad/qrouter/qrouter-1.4.85/ |
H A D | qconfig.h | 15 extern double PathWidth[MAX_LAYERS]; // width of the paths 23 extern int Vert[MAX_LAYERS]; // 1 if verticle, 0 if horizontal 44 extern char *ViaXX[MAX_LAYERS]; // Top and bottom horizontal 45 extern char *ViaXY[MAX_LAYERS]; // Bottom horizontal, top vertical 46 extern char *ViaYX[MAX_LAYERS]; // Bottom vertial, top horizontal 47 extern char *ViaYY[MAX_LAYERS]; // Top and bottom vertical
|
H A D | qconfig.c | 31 int Num_layers = MAX_LAYERS; // layers to use to route 33 double PathWidth[MAX_LAYERS]; // width of the paths 41 int Vert[MAX_LAYERS]; // 1 if vertical, 0 if horizontal 43 char StackedContacts = MAX_LAYERS; // Value is number of contacts that may 61 char *ViaXX[MAX_LAYERS]; 62 char *ViaXY[MAX_LAYERS]; 63 char *ViaYX[MAX_LAYERS]; 64 char *ViaYY[MAX_LAYERS]; 77 for (i = 0; i < MAX_LAYERS; i++) { in init_config() 208 for (i = 0; i < MAX_LAYERS; i++) { in read_config() [all …]
|
H A D | qrouter.h | 49 #define MAX_LAYERS 12 macro 53 #define MAX_TYPES (MAX_LAYERS * 2 - 1) 454 extern u_int *Obs[MAX_LAYERS]; // obstructions by layer, y, x 455 extern PROUTE *Obs2[MAX_LAYERS]; // working copy of Obs 456 extern ObsInfoRec *Obsinfo[MAX_LAYERS]; // temporary detailed obstruction info 457 extern NODEINFO *Nodeinfo[MAX_LAYERS]; // stub route distances to pins and 470 extern u_char needblock[MAX_LAYERS];
|
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/OpenFlight/ |
H A D | Vertex.h | 45 bool validUV(int layer) const { return layer>=0 && layer<MAX_LAYERS && _validUV[layer]; } in validUV() 47 static const int MAX_LAYERS = 8; variable 52 osg::Vec2 _uv[MAX_LAYERS]; 56 bool _validUV[MAX_LAYERS];
|
H A D | Vertex.cpp | 31 for (int layer=0; layer<MAX_LAYERS; layer++) in Vertex() 42 for (int layer=0; layer<MAX_LAYERS; layer++) in Vertex() 68 if (layer>=0 && layer<MAX_LAYERS) in setUV()
|
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/OpenFlight/ |
H A D | Vertex.h | 45 bool validUV(int layer) const { return layer>=0 && layer<MAX_LAYERS && _validUV[layer]; } in validUV() 47 static const int MAX_LAYERS = 8; variable 52 osg::Vec2 _uv[MAX_LAYERS]; 56 bool _validUV[MAX_LAYERS];
|
H A D | Vertex.cpp | 31 for (int layer=0; layer<MAX_LAYERS; layer++) in Vertex() 42 for (int layer=0; layer<MAX_LAYERS; layer++) in Vertex() 68 if (layer>=0 && layer<MAX_LAYERS) in setUV()
|
/dports/audio/zam-plugins-lv2/zam-plugins-3.14/plugins/ZamSFZ/ |
H A D | Sfz.hpp | 10 #define MAX_LAYERS 12 macro 19 float sample[128][MAX_LAYERS][2][MAX_SAMPLES]; 31 hilo_t l[MAX_LAYERS];
|
H A D | Sfz.cpp | 61 if (layer[key] > MAX_LAYERS) { in remapvelocityranges() 67 for (k = 1; k <= MAX_LAYERS; k++) { in remapvelocityranges() 68 chosen = k * layer[key] / MAX_LAYERS; in remapvelocityranges() 70 hi = k * 127 / MAX_LAYERS; in remapvelocityranges() 169 for (j = 0; j < MAX_LAYERS; j++) { in clearsamples() 178 for (j = 0; j < MAX_LAYERS; j++) { in clearsamples()
|
/dports/graphics/jogamp-jogl/jogl/src/newt/classes/jogamp/newt/driver/bcm/vc/iv/ |
H A D | WindowDriver.java | 163 if( layerCount >= MAX_LAYERS ) { in createNativeImpl() 164 … throw new RuntimeException("Max windows reached: "+layerCount+" ( "+MAX_LAYERS+" )"); in createNativeImpl() 166 for(int i=0; 0 > layer && i<MAX_LAYERS; i++) { in createNativeImpl() 173 if( MAX_LAYERS == nextLayer ) { in createNativeImpl() 180 … throw new InternalError("Could not find a free layer: count "+layerCount+", max "+MAX_LAYERS); in createNativeImpl() 322 private static final int MAX_LAYERS = 32; field in WindowDriver 323 private static final Bitfield usedLayers = Bitfield.Factory.create(MAX_LAYERS);
|
/dports/audio/klystrack/klystrack-1.7.6-make-fix-12-gfe6e746/klystron/tools/editor/src/ |
H A D | editor.h | 34 #define MAX_LAYERS 16 macro 39 Background layer[MAX_LAYERS+2];
|
/dports/sysutils/keyd/keyd-1.3.0/src/ |
H A D | config.h | 36 #define MAX_LAYERS 32 macro 84 struct layer *layers[MAX_LAYERS];
|
/dports/x11-wm/gamescope/gamescope-3.7.1/subprojects/libliftoff/test/ |
H A D | libdrm_mock.c | 13 #define MAX_LAYERS 512 macro 22 struct liftoff_layer *compatible_layers[MAX_LAYERS]; 39 static struct liftoff_layer *mock_fbs[MAX_LAYERS]; 169 for (i = 0; i < MAX_LAYERS; i++) { in liftoff_mock_plane_add_compatible_layer() 222 assert(i < MAX_LAYERS); in mock_fb_get_layer() 323 for (j = 0; j < MAX_LAYERS; j++) { in drmModeAtomicCommit()
|
H A D | bench.c | 12 #define MAX_LAYERS 128 macro 46 struct liftoff_layer *layers[MAX_LAYERS]; in main()
|
/dports/graphics/libliftoff/libliftoff-378ccb4f84a2473fe73dbdc56fe35a0d2ee661cc/test/ |
H A D | libdrm_mock.c | 13 #define MAX_LAYERS 512 macro 23 struct liftoff_layer *compatible_layers[MAX_LAYERS]; 40 static struct liftoff_layer *mock_fbs[MAX_LAYERS]; 177 for (i = 0; i < MAX_LAYERS; i++) { in liftoff_mock_plane_add_compatible_layer() 233 assert(i < MAX_LAYERS); in mock_fb_get_layer() 346 for (j = 0; j < MAX_LAYERS; j++) { in drmModeAtomicCommit()
|
H A D | bench.c | 12 #define MAX_LAYERS 128 macro 47 struct liftoff_layer *layers[MAX_LAYERS]; in main()
|
/dports/graphics/mtpaint/mtPaint-4ea607e/src/ |
H A D | layer.h | 20 #define MAX_LAYERS 100 macro 42 layer_node layer_table[(MAX_LAYERS + 1) * 2]; // Table of layer info & its backup
|
H A D | layer.c | 49 layer_node layer_table[(MAX_LAYERS + 1) * 2]; // Table of layer info & its backup 210 if (layers_total >= MAX_LAYERS) return (FALSE); in layer_add() 249 if (layers_total >= MAX_LAYERS) return; in layer_press_duplicate() 409 memset(layer_table + 1, 0, sizeof(layer_node) * MAX_LAYERS); in layers_free_all() 460 layers_to_read = i < MAX_LAYERS ? i : MAX_LAYERS; in load_layers() 752 if (layers_total >= MAX_LAYERS) return; in layer_add_composite() 940 cmd_sensitive(dt->ltb_new, layers_total < MAX_LAYERS); in layer_select() 941 cmd_sensitive(dt->ltb_dup, layers_total < MAX_LAYERS); in layer_select() 968 if (layers_total >= MAX_LAYERS) in pressed_paste_layer() 1080 REF(llist), LISTCCHr(nlayer, lnum, MAX_LAYERS + 1, layer_select), TRIGGER,
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/ |
H A D | skydrawable.cpp | 45 #define MAX_LAYERS 2 macro 210 for (dint i = firstActiveLayer; i < MAX_LAYERS; ++i) in draw() 359 LayerData layers[MAX_LAYERS]; in DENG2_PIMPL() 391 for (dint i = 0; i < MAX_LAYERS; ++i) in DENG2_PIMPL() 476 if(layerNum > 0 && layerNum <= MAX_LAYERS) in DENG2_PIMPL() 715 LayerState layers[MAX_LAYERS]; in DENG2_PIMPL_NOREF() 771 return (index >= 0 && index < MAX_LAYERS); in hasLayer() 815 for(int i = 0; i < MAX_LAYERS; ++i) in advanceTime()
|
/dports/devel/zpu-gcc/zpu-toolchain-1.0/toolchain/gcc/libgloss/hp74x/ |
H A D | hppa-defs.h | 22 #define MAX_LAYERS 6 macro 30 unsigned int layer[MAX_LAYERS]; /* device dependent layers */
|
/dports/devel/arm-none-eabi-newlib/newlib-2.4.0/libgloss/hp74x/ |
H A D | hppa-defs.h | 22 #define MAX_LAYERS 6 macro 30 unsigned int layer[MAX_LAYERS]; /* device dependent layers */
|
/dports/devel/zpu-binutils/zpu-toolchain-1.0/toolchain/gcc/libgloss/hp74x/ |
H A D | hppa-defs.h | 22 #define MAX_LAYERS 6 macro 30 unsigned int layer[MAX_LAYERS]; /* device dependent layers */
|
/dports/cad/qflow/qflow-1.4.98/src/ |
H A D | lef.h | 36 #define MAX_LAYERS 12 macro 40 #define MAX_TYPES (MAX_LAYERS * 2 - 1)
|
/dports/games/golly/golly-3.3-src/gui-wx/ |
H A D | wxlayer.cpp | 78 LAYER_LAST = LAYER_0 + MAX_LAYERS - 1, 379 if (id < MAX_LAYERS) { in OnButton() 424 if (id < MAX_LAYERS) { in OnKillFocus() 439 if (id < MAX_LAYERS) { in OnButtonDown() 459 if (id < MAX_LAYERS) { in OnButtonUp() 479 if (id < MAX_LAYERS) { in OnButtonUp() 493 if (id < MAX_LAYERS) { in AddButton() 575 if (id < MAX_LAYERS) { in EnableButton() 605 if (id < MAX_LAYERS) { in SelectButton() 1235 if (numlayers >= MAX_LAYERS) return; in AddLayer() [all …]
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/libaom/source/libaom/examples/ |
H A D | scalable_decoder.c | 85 #define MAX_LAYERS 5 macro 94 FILE *outfile[MAX_LAYERS]; in main()
|