Searched refs:MAX_ORE_AT_INDUSTRY_H (Results 1 – 4 of 4) sorted by relevance
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/modules/ |
H A D | heavy_industry.cpp | 30 … if (MP_INFO(x, y).int_3 < MAX_ORE_AT_INDUSTRY_H && ((MP_INFO(x - 1, y).flags & FLAG_IS_TRANSPORT) in do_industry_h() 33 load = std::min(MAX_ORE_AT_INDUSTRY_H - MP_INFO(x, y).int_3, in do_industry_h() 38 … if (MP_INFO(x, y).int_3 < MAX_ORE_AT_INDUSTRY_H && ((MP_INFO(x, y - 1).flags & FLAG_IS_TRANSPORT) in do_industry_h() 41 load = std::min(MAX_ORE_AT_INDUSTRY_H - MP_INFO(x, y).int_3, in do_industry_h() 286 mps_store_sfp(i++, _("Ore"), MP_INFO(x, y).int_3 * 100.0 / MAX_ORE_AT_INDUSTRY_H); in mps_heavy_industry()
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/dports/games/lincity/lincity-1.13.1/modules/ |
H A D | heavy_industry.c | 36 if (MP_INFO(x,y).int_3 < MAX_ORE_AT_INDUSTRY_H in do_industry_h() 45 if (MP_INFO(x,y).int_3 < MAX_ORE_AT_INDUSTRY_H in do_industry_h() 64 if (MP_INFO(x,y).int_4 < MAX_ORE_AT_INDUSTRY_H in do_industry_h() 349 MP_INFO(x,y).int_3 * 100.0 / MAX_ORE_AT_INDUSTRY_H); in mps_heavy_industry()
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/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/ |
H A D | lin-city.h | 190 #define MAX_ORE_AT_INDUSTRY_H 10000 macro 192 #define MAX_MADE_AT_INDUSTRY_H MAX_ORE_AT_INDUSTRY_H/16
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/dports/games/lincity/lincity-1.13.1/ |
H A D | lin-city.h | 298 #define MAX_ORE_AT_INDUSTRY_H 10000 macro 300 #define MAX_MADE_AT_INDUSTRY_H MAX_ORE_AT_INDUSTRY_H/16
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