/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/ |
H A D | msg.c | 1254 for (i=0 ; i<MAX_PERSISTANT ; i++) { in MSG_WriteDeltaPlayerstate() 1292 MSG_WriteBits( msg, persistantbits, MAX_PERSISTANT ); in MSG_WriteDeltaPlayerstate() 1293 for (i=0 ; i<MAX_PERSISTANT ; i++) in MSG_WriteDeltaPlayerstate() 1423 bits = MSG_ReadBits (msg, MAX_PERSISTANT); in MSG_ReadDeltaPlayerstate() 1424 for (i=0 ; i<MAX_PERSISTANT ; i++) { in MSG_ReadDeltaPlayerstate()
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H A D | q_shared.h | 979 #define MAX_PERSISTANT 16 macro 1051 int persistant[MAX_PERSISTANT]; // stats that aren't cleared on death
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/dports/games/ioquake3/ioquake3-1.36/code/qcommon/ |
H A D | msg.c | 1254 for (i=0 ; i<MAX_PERSISTANT ; i++) { in MSG_WriteDeltaPlayerstate() 1292 MSG_WriteBits( msg, persistantbits, MAX_PERSISTANT ); in MSG_WriteDeltaPlayerstate() 1293 for (i=0 ; i<MAX_PERSISTANT ; i++) in MSG_WriteDeltaPlayerstate() 1423 bits = MSG_ReadBits (msg, MAX_PERSISTANT); in MSG_ReadDeltaPlayerstate() 1424 for (i=0 ; i<MAX_PERSISTANT ; i++) { in MSG_ReadDeltaPlayerstate()
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H A D | q_shared.h | 979 #define MAX_PERSISTANT 16 macro 1051 int persistant[MAX_PERSISTANT]; // stats that aren't cleared on death
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/qcommon/ |
H A D | msg.c | 1241 for (i=0 ; i<MAX_PERSISTANT ; i++) { in MSG_WriteDeltaPlayerstate() 1279 MSG_WriteBits( msg, persistantbits, MAX_PERSISTANT ); in MSG_WriteDeltaPlayerstate() 1280 for (i=0 ; i<MAX_PERSISTANT ; i++) in MSG_WriteDeltaPlayerstate() 1410 bits = MSG_ReadBits (msg, MAX_PERSISTANT); in MSG_ReadDeltaPlayerstate() 1411 for (i=0 ; i<MAX_PERSISTANT ; i++) { in MSG_ReadDeltaPlayerstate()
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H A D | q_shared.h | 987 #define MAX_PERSISTANT 16 macro 1059 int persistant[MAX_PERSISTANT]; // stats that aren't cleared on death
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/ |
H A D | msg.c | 1254 for (i=0 ; i<MAX_PERSISTANT ; i++) { in MSG_WriteDeltaPlayerstate() 1292 MSG_WriteBits( msg, persistantbits, MAX_PERSISTANT ); in MSG_WriteDeltaPlayerstate() 1293 for (i=0 ; i<MAX_PERSISTANT ; i++) in MSG_WriteDeltaPlayerstate() 1423 bits = MSG_ReadBits (msg, MAX_PERSISTANT); in MSG_ReadDeltaPlayerstate() 1424 for (i=0 ; i<MAX_PERSISTANT ; i++) { in MSG_ReadDeltaPlayerstate()
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H A D | q_shared.h | 969 #define MAX_PERSISTANT 16 macro 1041 int persistant[MAX_PERSISTANT]; // stats that aren't cleared on death
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/dports/games/evq3/evq3/code/qcommon/ |
H A D | msg.c | 1260 for (i=0 ; i<MAX_PERSISTANT ; i++) { in MSG_WriteDeltaPlayerstate() 1298 MSG_WriteBits( msg, persistantbits, MAX_PERSISTANT ); in MSG_WriteDeltaPlayerstate() 1299 for (i=0 ; i<MAX_PERSISTANT ; i++) in MSG_WriteDeltaPlayerstate() 1429 bits = MSG_ReadBits (msg, MAX_PERSISTANT); in MSG_ReadDeltaPlayerstate() 1430 for (i=0 ; i<MAX_PERSISTANT ; i++) { in MSG_ReadDeltaPlayerstate()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | msg.c | 1273 for (i=0 ; i<MAX_PERSISTANT ; i++) { in MSG_WriteDeltaPlayerstate() 1311 MSG_WriteBits( msg, persistantbits, MAX_PERSISTANT ); in MSG_WriteDeltaPlayerstate() 1312 for (i=0 ; i<MAX_PERSISTANT ; i++) in MSG_WriteDeltaPlayerstate() 1446 bits = MSG_ReadBits (msg, MAX_PERSISTANT); in MSG_ReadDeltaPlayerstate() 1447 for (i=0 ; i<MAX_PERSISTANT ; i++) { in MSG_ReadDeltaPlayerstate()
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H A D | q_shared.h | 1003 #define MAX_PERSISTANT 16 macro 1075 int persistant[MAX_PERSISTANT]; // stats that aren't cleared on death
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | msg.c | 1273 for (i=0 ; i<MAX_PERSISTANT ; i++) { in MSG_WriteDeltaPlayerstate() 1311 MSG_WriteBits( msg, persistantbits, MAX_PERSISTANT ); in MSG_WriteDeltaPlayerstate() 1312 for (i=0 ; i<MAX_PERSISTANT ; i++) in MSG_WriteDeltaPlayerstate() 1446 bits = MSG_ReadBits (msg, MAX_PERSISTANT); in MSG_ReadDeltaPlayerstate() 1447 for (i=0 ; i<MAX_PERSISTANT ; i++) { in MSG_ReadDeltaPlayerstate()
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H A D | q_shared.h | 1003 #define MAX_PERSISTANT 16 macro 1075 int persistant[MAX_PERSISTANT]; // stats that aren't cleared on death
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/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/ |
H A D | msg.c | 1323 for ( i = 0 ; i < MAX_PERSISTANT ; i++ ) { in MSG_WriteDeltaPlayerstate() 1362 MSG_WriteBits( msg, persistantbits, MAX_PERSISTANT ); in MSG_WriteDeltaPlayerstate() 1363 for (i=0 ; i<MAX_PERSISTANT ; i++) in MSG_WriteDeltaPlayerstate() 1656 bits = MSG_ReadBits (msg, MAX_PERSISTANT); in MSG_ReadDeltaPlayerstate() 1657 for (i=0 ; i<MAX_PERSISTANT ; i++) { in MSG_ReadDeltaPlayerstate()
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/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/ |
H A D | msg.c | 1504 for ( i = 0 ; i < MAX_PERSISTANT ; i++ ) { in MSG_WriteDeltaPlayerstate() 1543 MSG_WriteBits( msg, persistantbits, MAX_PERSISTANT ); in MSG_WriteDeltaPlayerstate() 1544 for ( i = 0 ; i < MAX_PERSISTANT ; i++ ) in MSG_WriteDeltaPlayerstate() 1823 bits = MSG_ReadBits (msg, MAX_PERSISTANT); in MSG_ReadDeltaPlayerstate() 1824 for ( i = 0 ; i < MAX_PERSISTANT ; i++ ) { in MSG_ReadDeltaPlayerstate()
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/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | g_client.c | 459 for ( i = 0; i < MAX_PERSISTANT; i++ ) in limbo() 606 for ( p = 0; p < MAX_PERSISTANT; p++ ) in reinforce() 1661 int persistant[MAX_PERSISTANT]; in ClientSpawn() 1746 for ( i = 0 ; i < MAX_PERSISTANT ; i++ ) { in ClientSpawn() 1755 for ( i = 0 ; i < MAX_PERSISTANT ; i++ ) { in ClientSpawn()
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/dports/games/openjk/OpenJK-07675e2/code/qcommon/ |
H A D | msg.cpp | 1094 for (i=0 ; i<MAX_PERSISTANT ; i++) { in MSG_WriteDeltaPlayerstate() 1102 for (i=0 ; i<MAX_PERSISTANT ; i++) in MSG_WriteDeltaPlayerstate() 1236 for (i=0 ; i<MAX_PERSISTANT ; i++) { in MSG_ReadDeltaPlayerstate()
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/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | g_client.c | 1062 int persistant[MAX_PERSISTANT]; in ClientSpawn() 1131 for ( i = 0 ; i < MAX_PERSISTANT ; i++ ) { in ClientSpawn() 1146 for ( i = 0 ; i < MAX_PERSISTANT ; i++ ) { in ClientSpawn()
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/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | g_client.c | 1062 int persistant[MAX_PERSISTANT]; in ClientSpawn() 1131 for ( i = 0 ; i < MAX_PERSISTANT ; i++ ) { in ClientSpawn() 1146 for ( i = 0 ; i < MAX_PERSISTANT ; i++ ) { in ClientSpawn()
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/dports/games/evq3/evq3/code/game/ |
H A D | g_client.c | 1062 int persistant[MAX_PERSISTANT]; in ClientSpawn() 1131 for ( i = 0 ; i < MAX_PERSISTANT ; i++ ) { in ClientSpawn() 1146 for ( i = 0 ; i < MAX_PERSISTANT ; i++ ) { in ClientSpawn()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | g_client.c | 1062 int persistant[MAX_PERSISTANT]; in ClientSpawn() 1131 for ( i = 0 ; i < MAX_PERSISTANT ; i++ ) { in ClientSpawn() 1146 for ( i = 0 ; i < MAX_PERSISTANT ; i++ ) { in ClientSpawn()
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/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | g_client.c | 466 for ( i = 0; i < MAX_PERSISTANT; i++ ) in limbo() 540 for ( p = 0; p < MAX_PERSISTANT; p++ ) in reinforce() 1765 int persistant[MAX_PERSISTANT]; in ClientSpawn() 1850 for ( i = 0 ; i < MAX_PERSISTANT ; i++ ) { in ClientSpawn() 1861 for ( i = 0 ; i < MAX_PERSISTANT ; i++ ) { in ClientSpawn()
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/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/ |
H A D | msg.cpp | 2189 for (i=0 ; i<MAX_PERSISTANT ; i++) { 2243 MSG_WriteBits( msg, persistantbits, MAX_PERSISTANT ); 2244 for (i=0 ; i<MAX_PERSISTANT ; i++) 2445 bits = MSG_ReadBits (msg, MAX_PERSISTANT); 2446 for (i=0 ; i<MAX_PERSISTANT ; i++) {
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H A D | q_shared.h | 1039 #define MAX_PERSISTANT 16 macro 1149 int persistant[MAX_PERSISTANT]; // stats that aren't cleared on death
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/ |
H A D | g_client.c | 1249 int persistant[ MAX_PERSISTANT ]; in ClientSpawn() 1329 for( i = 0; i < MAX_PERSISTANT; i++ ) in ClientSpawn() 1340 for( i = 0; i < MAX_PERSISTANT; i++ ) in ClientSpawn()
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