/dports/games/devilutionX/devilutionX-1.2.1/SourceX/dvlnet/ |
H A D | base.cpp | 59 if (pkt.src() < MAX_PLRS) { in recv_local() 115 && (playerID < 0 || playerID >= MAX_PLRS)) in SNetSendMessage() 137 for (auto i = 0; i < MAX_PLRS; ++i) { in SNetReceiveTurns() 146 for (auto i = 0; i < MAX_PLRS; ++i) { in SNetReceiveTurns() 158 for (auto i = 0; i < MAX_PLRS; ++i) { in SNetReceiveTurns() 187 caps->maxplayers = MAX_PLRS; // capped to 4 in SNetGetProviderCaps() 237 for (auto i = 0; i < MAX_PLRS; ++i) { in get_owner()
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H A D | udp_p2p.cpp | 63 return (plr_self == PLR_BROADCAST ? MAX_PLRS : plr_self); in join() 112 if (dest < MAX_PLRS) { in dests_for_addr() 116 for (auto i = 0; i < MAX_PLRS; ++i) in dests_for_addr() 132 for (i = 0; i < MAX_PLRS; ++i) { in handle_join_request() 156 if (pkt.src() >= MAX_PLRS) in recv_decrypted()
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H A D | base.h | 64 std::array<turn_t, MAX_PLRS> turn_last = {}; 65 std::array<std::deque<turn_t>, MAX_PLRS> turn_queue; 66 std::array<bool, MAX_PLRS> connected_table = {};
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H A D | tcp_server.cpp | 43 for (plr_t i = 0; i < MAX_PLRS; ++i) in next_free() 51 for (plr_t i = 0; i < MAX_PLRS; ++i) in empty() 125 for (auto i = 0; i < MAX_PLRS; ++i) in send_packet() 129 if (pkt.dest() >= MAX_PLRS) in send_packet()
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H A D | udp_p2p.h | 33 std::array<endpoint, MAX_PLRS> nexthop_table;
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H A D | loopback.cpp | 57 caps->maxplayers = MAX_PLRS; // capped to 4 in SNetGetProviderCaps()
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H A D | tcp_server.h | 57 std::array<scc, MAX_PLRS> connections;
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/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | multi.cpp | 17 WORD sgwPackPlrOffsetTbl[MAX_PLRS]; 18 PkPlayerStruct netplr[MAX_PLRS]; 19 BOOLEAN sgbPlayerTurnBitTbl[MAX_PLRS]; 20 BOOLEAN sgbPlayerLeftGameTbl[MAX_PLRS]; 25 BOOLEAN sgbSendDeltaTbl[MAX_PLRS]; 41 int player_state[MAX_PLRS]; 206 for (i = 0; i < MAX_PLRS; i++) { in multi_handle_turn_upper_bit() 237 for (i = 0; i < MAX_PLRS; i++) { in multi_msg_countdown() 459 if (dwID >= MAX_PLRS) in multi_process_network_packets() 555 if((DWORD)pnum >= MAX_PLRS) { in multi_send_zero_packet() [all …]
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H A D | nthread.cpp | 12 DWORD gdwMsgLenTbl[MAX_PLRS]; 17 uintptr_t glpMsgTbl[MAX_PLRS]; 95 if (!SNetReceiveTurns(0, MAX_PLRS, (char **)glpMsgTbl, gdwMsgLenTbl, (LPDWORD)player_state)) { in nthread_recv_turns() 181 if (caps.maxplayers > MAX_PLRS) in nthread_start() 182 caps.maxplayers = MAX_PLRS; in nthread_start()
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H A D | player.cpp | 19 PlayerStruct plr[MAX_PLRS]; 242 if ((DWORD)pnum >= MAX_PLRS) { in LoadPlrGFX() 353 if ((DWORD)pnum >= MAX_PLRS) { in InitPlayerGFX() 413 if ((DWORD)pnum >= MAX_PLRS) { in InitPlrGFXMem() 478 if ((DWORD)pnum >= MAX_PLRS) { in FreePlayerGFX() 1532 if ((DWORD)pnum >= MAX_PLRS) in StartSpell() 2593 if ((DWORD)p >= MAX_PLRS) { 3438 if ((DWORD)p >= MAX_PLRS) { 3674 && p < MAX_PLRS 4000 if ((DWORD)p >= MAX_PLRS) { [all …]
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H A D | nthread.h | 16 extern DWORD gdwMsgLenTbl[MAX_PLRS]; 19 extern uintptr_t glpMsgTbl[MAX_PLRS];
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H A D | plrmsg.cpp | 14 const text_color text_color_from_player_num[MAX_PLRS + 1] = { COL_WHITE, COL_WHITE, COL_WHITE, COL_… 37 pMsg->player = MAX_PLRS; in ErrorPlrMsg() 51 pMsg->player = MAX_PLRS; in EventPlrMsg()
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H A D | multi.h | 38 extern WORD sgwPackPlrOffsetTbl[MAX_PLRS]; 45 extern int player_state[MAX_PLRS];
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H A D | dthread.cpp | 41 if (pkt->dwSpaceLeft != MAX_PLRS) in dthread_handler() 65 pkt->dwSpaceLeft = MAX_PLRS; in dthread_remove_player()
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H A D | diablo.cpp | 256 for (i = 0; i < MAX_PLRS; i++) in free_game() 1775 int players = gbIsMultiplayer ? MAX_PLRS : 1; in LoadGameLevel() 1827 for (i = 0; i < MAX_PLRS; i++) { in LoadGameLevel() 1840 int players = gbIsMultiplayer ? MAX_PLRS : 1; in LoadGameLevel() 1919 for (i = 0; i < MAX_PLRS; i++) { in LoadGameLevel() 1944 for (i = 0; i < MAX_PLRS; i++) { in LoadGameLevel()
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H A D | gamemenu.cpp | 117 for (i = 0; i < MAX_PLRS; i++) { in gamemenu_new_game()
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H A D | player.h | 249 extern PlayerStruct plr[MAX_PLRS];
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H A D | cursor.cpp | 544 for (i = 0; i < MAX_PLRS; i++) { in CheckCursMove() 556 for (i = 0; i < MAX_PLRS; i++) { in CheckCursMove()
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H A D | control.cpp | 49 BOOLEAN whisper[MAX_PLRS]; 793 for (i = 0; i < MAX_PLRS; i++) in InitControlPan() 2171 for (p = 0; p < MAX_PLRS && off != -1; p++) { in control_release_talk_btn() 2175 if (p <= MAX_PLRS) in control_release_talk_btn() 2186 for (i = 0; i < MAX_PLRS; i++) { in control_reset_talk_msg()
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H A D | monster.cpp | 1312 for (pnum = 0; pnum < MAX_PLRS; pnum++) { in M_Enemy() 1751 if (i >= 0 && i < MAX_PLRS) in M2MStartHit() 1801 if (pnum < MAX_PLRS && i >= MAX_PLRS) /// BUGFIX: i >= MAX_PLRS (fixed) in MonstStartKill() 1846 if (i < MAX_PLRS) { in M2MStartKill() 1848 if (mid >= MAX_PLRS) in M2MStartKill() 2678 for (i = 0; i < MAX_PLRS; i++) { in PrepDoEnding() 4637 for (i = 0; i < MAX_PLRS; i++) { in DeleteMonsterList() 4649 i = MAX_PLRS; in DeleteMonsterList() 5690 return monster[m]._menemy + MAX_PLRS; in encode_enemy() 5697 if (enemy < MAX_PLRS) { in decode_enemy() [all …]
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/dports/games/devilutionX/devilutionX-1.2.1/SourceX/DiabloUI/ |
H A D | selconn.cpp | 103 int players = MAX_PLRS; in selconn_Focus() 107 players = MAX_PLRS; in selconn_Focus() 111 players = MAX_PLRS; in selconn_Focus()
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H A D | selgame.cpp | 453 …if (SNetCreateGame(NULL, selgame_Password, NULL, 0, (char *)data, sizeof(GameData), MAX_PLRS, NULL… in selgame_Password_Select()
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/dports/games/devilutionX/devilutionX-1.2.1/ |
H A D | defs.h | 17 #define MAX_PLRS 4 macro
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/dports/games/devilutionX/devilutionX-1.2.1/SourceX/storm/ |
H A D | storm_net.cpp | 33 if (arraysize != MAX_PLRS) in SNetReceiveTurns()
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/dports/games/devilutionX/devilutionX-1.2.1/SourceX/controls/ |
H A D | plrctrls.cpp | 203 for (int mi = MAX_PLRS; mi < MAXMONSTERS; mi++) { in FindRangedTarget() 322 for (int i = 0; i < MAX_PLRS; i++) { in CheckPlayerNearby()
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