Searched refs:MAX_QUIT_TEAMS (Results 1 – 1 of 1) sorted by relevance
25 #define MAX_QUIT_TEAMS (teamHandler->ActiveTeams() - 1) macro80 hasScroll = MAX_QUIT_TEAMS > numTeamsDisp; in CQuitBox()153 float tsz = sz / (float)(MAX_QUIT_TEAMS); in Draw()179 for(int team = startTeam; team < MAX_QUIT_TEAMS && teamPos < numTeamsDisp; ++team, ++teamPos) { in Draw()264 …*(volatile int *)&startTeam = startTeam + std::min(MAX_QUIT_TEAMS - numTeamsDisp - startTeam, numT… in MousePress()343 float tsz = sz / (float)MAX_QUIT_TEAMS; in MouseMove()345 …*(volatile int *)&startTeam = std::max(0, std::min((int)(scr / tsz + 0.5), MAX_QUIT_TEAMS - numTea… in MouseMove()