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Searched refs:MAX_RIMAGES (Results 1 – 5 of 5) sorted by relevance

/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/
H A Dr_image.c24 #define MAX_RIMAGES 1024 macro
25 image_t r_images[MAX_RIMAGES];
405 if (numr_images == MAX_RIMAGES) in R_FindFreeImage()
/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/
H A Dr_image.c24 #define MAX_RIMAGES 1024 macro
25 image_t r_images[MAX_RIMAGES];
405 if (numr_images == MAX_RIMAGES) in R_FindFreeImage()
/dports/games/q2pro/q2pro/include/
H A Dr_shared.h103 #define MAX_RIMAGES 1024 macro
106 extern image_t r_images[MAX_RIMAGES];
/dports/games/q2pro/q2pro/ref_shared/
H A Dr_images.c1019 image_t r_images[MAX_RIMAGES];
1143 if( r_numImages == MAX_RIMAGES ) in R_AllocImageInternal()
/dports/games/q2pro/q2pro/ref_newgl/
H A Dgl_images.c259 #define SCRAP_TEXNUM ( MAX_RIMAGES + 1 )