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Searched refs:MAX_SCRAPS (Results 1 – 14 of 14) sorted by relevance

/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dgl_draw.c105 #define MAX_SCRAPS 2 macro
109 int scrap_allocated[MAX_SCRAPS][BLOCK_WIDTH];
110 byte scrap_texels[MAX_SCRAPS][BLOCK_WIDTH*BLOCK_HEIGHT*4];
122 for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++) in Scrap_AllocBlock()
167 for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++) in Scrap_Upload()
459 texture_extension_number += MAX_SCRAPS; in Draw_Init()
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dgl_draw.c133 #define MAX_SCRAPS 2 macro
137 int scrap_allocated[MAX_SCRAPS][BLOCK_WIDTH];
138 byte scrap_texels[MAX_SCRAPS][BLOCK_WIDTH*BLOCK_HEIGHT]; //johnfitz -- removed *4 after BLOCK_HEIG…
140 gltexture_t *scrap_textures[MAX_SCRAPS]; //johnfitz
156 for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++) in Scrap_AllocBlock()
201 for (i=0; i<MAX_SCRAPS; i++) in Scrap_Upload()
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dgl_image.c274 #define MAX_SCRAPS 1 macro
278 int scrap_allocated[MAX_SCRAPS][BLOCK_WIDTH];
279 byte scrap_texels[MAX_SCRAPS][BLOCK_WIDTH*BLOCK_HEIGHT];
288 for(texnum = 0; texnum < MAX_SCRAPS; texnum++){ in Scrap_AllocBlock()
/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/
H A Dgl_image.c358 #define MAX_SCRAPS 1 macro
362 int scrap_allocated[MAX_SCRAPS][BLOCK_WIDTH];
363 byte scrap_texels[MAX_SCRAPS][BLOCK_WIDTH*BLOCK_HEIGHT];
373 for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++) in Scrap_AllocBlock()
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/
H A Dgl_image.c358 #define MAX_SCRAPS 1 macro
362 int scrap_allocated[MAX_SCRAPS][BLOCK_WIDTH];
363 byte scrap_texels[MAX_SCRAPS][BLOCK_WIDTH*BLOCK_HEIGHT];
373 for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++) in Scrap_AllocBlock()
/dports/games/tenebrae/tenebrae_0/
H A Dgl_draw.c128 #define MAX_SCRAPS 2 macro
132 int scrap_allocated[MAX_SCRAPS][BLOCK_WIDTH];
133 byte scrap_texels[MAX_SCRAPS][BLOCK_WIDTH*BLOCK_HEIGHT*4];
144 for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++) in Scrap_AllocBlock()
187 for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++) { in Scrap_Upload()
516 texture_extension_number += MAX_SCRAPS; in Draw_Init()
/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/
H A Dgl_image.c410 #define MAX_SCRAPS 1 macro
414 int scrap_allocated[MAX_SCRAPS][BLOCK_WIDTH];
415 byte scrap_texels[MAX_SCRAPS][BLOCK_WIDTH*BLOCK_HEIGHT];
425 for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++) in Scrap_AllocBlock()
/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/
H A Dgl_image.c360 #define MAX_SCRAPS 1 macro
365 int scrap_allocated[MAX_SCRAPS][BLOCK_WIDTH];
366 byte scrap_texels[MAX_SCRAPS][BLOCK_WIDTH*BLOCK_HEIGHT];
376 for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++) in Scrap_AllocBlock()
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/
H A Dgl_image.c360 #define MAX_SCRAPS 1 macro
365 int scrap_allocated[MAX_SCRAPS][BLOCK_WIDTH];
366 byte scrap_texels[MAX_SCRAPS][BLOCK_WIDTH*BLOCK_HEIGHT];
376 for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++) in Scrap_AllocBlock()
/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dr_image.c477 #define MAX_SCRAPS 1 macro
481 int scrap_allocated[MAX_SCRAPS][BLOCK_WIDTH];
482 byte scrap_texels[MAX_SCRAPS][BLOCK_WIDTH*BLOCK_HEIGHT*4];
492 for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++) in Scrap_AllocBlock()
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dr_image.c477 #define MAX_SCRAPS 1 macro
481 int scrap_allocated[MAX_SCRAPS][BLOCK_WIDTH];
482 byte scrap_texels[MAX_SCRAPS][BLOCK_WIDTH*BLOCK_HEIGHT*4];
492 for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++) in Scrap_AllocBlock()
/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/
H A Dgl_image.c401 #define MAX_SCRAPS 1 macro
405 int scrap_allocated[MAX_SCRAPS][BLOCK_WIDTH];
406 byte scrap_texels[MAX_SCRAPS][BLOCK_WIDTH*BLOCK_HEIGHT];
416 for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++) in Scrap_AllocBlock()
/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/
H A Dgl_image.c409 #define MAX_SCRAPS 1 macro
414 int scrap_allocated[MAX_SCRAPS][BLOCK_WIDTH];
415 byte scrap_texels[MAX_SCRAPS][BLOCK_WIDTH * BLOCK_HEIGHT];
426 for (texnum = 0; texnum < MAX_SCRAPS; texnum++) { in Scrap_AllocBlock()
/dports/games/r1q2/r1q2-8012_5/ref_gl/
H A Dgl_image.c388 #define MAX_SCRAPS 1 macro
392 int scrap_allocated[MAX_SCRAPS][BLOCK_WIDTH];
393 byte scrap_texels[MAX_SCRAPS][BLOCK_WIDTH*BLOCK_HEIGHT];
403 for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++) in Scrap_AllocBlock()