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Searched refs:MAX_STACKABLES (Results 1 – 3 of 3) sorted by relevance

/dports/games/legend-of-edgar/edgar-1.34/src/item/
H A Dpotions.c242 maxArrows = MAX_STACKABLES - fireArrow->health; in useFlamingArrowPotion()
/dports/games/legend-of-edgar/edgar-1.34/src/
H A Ddefs.h127 #define MAX_STACKABLES 20 macro
H A Dinventory.c88 if (inventory.item[i].health < MAX_STACKABLES) in addToInventory()
92 if (inventory.item[i].health > MAX_STACKABLES) in addToInventory()
94 inventory.item[i].health = MAX_STACKABLES; in addToInventory()