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Searched refs:MAX_STONESTODRAW (Results 1 – 2 of 2) sorted by relevance

/dports/games/bomberclone/bomberclone-0.11.9/src/
H A Dfield.c10 static _point stonelist[MAX_STONESTODRAW]; // keep all stones to draw
23 for (i = 0; i < MAX_STONESTODRAW; i++) in stonelist_del()
34 for (i = 0; i < MAX_STONESTODRAW && stonelist[i].x != -1 && stonelist[i].y != -1; i++) { in stonelist_draw()
48 for (i = 0, slentry = NULL; i < MAX_STONESTODRAW && slentry == NULL; i++) in _stonelist_add()
/dports/games/bomberclone/bomberclone-0.11.9/include/
H A Dbasic.h43 #define MAX_STONESTODRAW 2048 macro