Searched refs:MAX_TELEPORTS (Results 1 – 1 of 1) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | 3d_agent.cpp | 3337 const auto MAX_TELEPORTS = 20; in InputFloor() local 3342 …int16_t teleX[MAX_TELEPORTS] = { 16, 40, 86, 23, 44, 62, 83, 27, 118, 161, 161, 161, 213, 213, 184… in InputFloor() 3343 …int16_t teleY[MAX_TELEPORTS] = { 13, 26, 9, 50, 50, 50, 50, 62, 42, 17, 26, 35, 41, 50, 62, 62, 62… in InputFloor() 3446 if (!moveActive && tpNum < MAX_TELEPORTS - 1) { in InputFloor()
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