Searched refs:MAX_TILESETS (Results 1 – 9 of 9) sorted by relevance
35 #define MAX_TILESETS 16 macro130 TileSet tileSets[MAX_TILESETS]; /**< A list of parsed map-tilesets. */
1907 if (map->numTileSets >= MAX_TILESETS) in SV_ParseUMP()
79 for ( i = 0; i < MAX_TILESETS; i++ ) { in player_newhand()222 while ( s < MAX_TILESETS && p->tilesets[s].type != Empty ) s++ ; in add_tileset()224 assert(s < MAX_TILESETS); /* serious problem if run out of slots */ in add_tileset()482 for ( i=0 ; i < MAX_TILESETS ; i++ ) { in int_pap()486 if ( i == MAX_TILESETS ) { in int_pap()535 for ( i=0 ; i < MAX_TILESETS ; i++ ) { in player_kong_is_robbed()541 if ( i == MAX_TILESETS ) { in player_kong_is_robbed()824 for (i=0, n=0, s=0; i<MAX_TILESETS; i++) { in player_has_mah_jong()914 for (i = 0; i<MAX_TILESETS; i++) { in player_print_tiles()938 for (i=0; i < MAX_TILESETS ; i++) p->tilesets->type = Empty; in set_player_tiles()
103 #define MAX_TILESETS 7 /* may have up to seven pairs. macro108 TileSet tilesets[MAX_TILESETS]; /* exposed tiles */
223 for ( i = 0; i < MAX_TILESETS; i++ ) { in score_of_hand()424 for ( i = 0; i < MAX_TILESETS; i++ ) { in score_of_hand()539 for ( i = 0; i < MAX_TILESETS; i++ ) { in score_of_hand()697 for ( i = 0 ; i < MAX_TILESETS ; i++ ) { in score_of_hand()
91 TileSetBox esets[MAX_TILESETS];97 TileSetBox csets[MAX_TILESETS];
1937 for ( i=0; i < MAX_TILESETS; i++) { in playerdisp_init()2054 for ( i=0; i < MAX_TILESETS; i++ ) { in playerdisp_init()2468 for ( i=0; p && i < MAX_TILESETS; i++) { in playerdisp_update_exposed()2534 for ( ; ccount < MAX_TILESETS; ) in playerdisp_update_exposed()2536 for ( ; ecount < MAX_TILESETS; ) in playerdisp_update_exposed()
613 for (i=0;i<MAX_TILESETS;i++) { in do_something()
1945 for ( i = 0; i < MAX_TILESETS; i++ ) { in set_danger_flags()