Searched refs:MAX_WASTE_AT_RECYCLE (Results 1 – 4 of 4) sorted by relevance
/dports/games/lincity/lincity-1.13.1/modules/ |
H A D | recycle.c | 41 if (i > MAX_WASTE_AT_RECYCLE - MP_INFO(x,y).int_2) in do_recycle() 42 i = MAX_WASTE_AT_RECYCLE - MP_INFO(x,y).int_2; in do_recycle() 49 if (i > MAX_WASTE_AT_RECYCLE - MP_INFO(x,y).int_2) in do_recycle() 50 i = MAX_WASTE_AT_RECYCLE - MP_INFO(x,y).int_2; in do_recycle() 166 && MP_INFO(x,y).int_2 > (MAX_WASTE_AT_RECYCLE * 9 / 10)) in do_recycle() 192 MP_INFO(x,y).int_2 * 100.0 / MAX_WASTE_AT_RECYCLE); in mps_recycle()
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/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/modules/ |
H A D | recycle.cpp | 30 if (i > MAX_WASTE_AT_RECYCLE - MP_INFO(x, y).int_2) in do_recycle() 31 i = MAX_WASTE_AT_RECYCLE - MP_INFO(x, y).int_2; in do_recycle() 37 if (i > MAX_WASTE_AT_RECYCLE - MP_INFO(x, y).int_2) in do_recycle() 38 i = MAX_WASTE_AT_RECYCLE - MP_INFO(x, y).int_2; in do_recycle() 125 && MP_INFO(x, y).int_2 > (MAX_WASTE_AT_RECYCLE * 9 / 10)) in do_recycle() 146 mps_store_sfp(i++, _("Waste"), MP_INFO(x, y).int_2 * 100.0 / MAX_WASTE_AT_RECYCLE); in mps_recycle()
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/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/ |
H A D | lin-city.h | 352 #define MAX_WASTE_AT_RECYCLE 20000 macro 353 #define BURN_WASTE_AT_RECYCLE (MAX_WASTE_AT_RECYCLE/200)
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/dports/games/lincity/lincity-1.13.1/ |
H A D | lin-city.h | 461 #define MAX_WASTE_AT_RECYCLE 20000 macro 462 #define BURN_WASTE_AT_RECYCLE (MAX_WASTE_AT_RECYCLE/200)
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