Searched refs:MAX_WEAPON_FLASH_LINES (Results 1 – 3 of 3) sorted by relevance
429 #define MAX_WEAPON_FLASH_LINES 7 // 3 primary and 4 secondary macro432 int flash_duration[MAX_WEAPON_FLASH_LINES];433 int flash_next[MAX_WEAPON_FLASH_LINES];1001 for ( int i = 0; i < MAX_WEAPON_FLASH_LINES; i++ ) { in hud_weapons_init()4526 if ( index >= MAX_WEAPON_FLASH_LINES ) { in hud_start_flash_weapon()4542 if ( index >= MAX_WEAPON_FLASH_LINES ) { in hud_maybe_flash_weapon()6195 if ( num_weapons > MAX_WEAPON_FLASH_LINES ) { in hud_update_weapon_flash()6212 if ( index >= MAX_WEAPON_FLASH_LINES ) { in maybeFlashWeapon()6849 if ( index >= MAX_WEAPON_FLASH_LINES ) { in maybeFlashWeapon()
432 #define MAX_WEAPON_FLASH_LINES 7 // 3 primary and 4 secondary macro435 int flash_duration[MAX_WEAPON_FLASH_LINES];436 int flash_next[MAX_WEAPON_FLASH_LINES];1004 for ( int i = 0; i < MAX_WEAPON_FLASH_LINES; i++ ) { in hud_weapons_init()4542 if ( index >= MAX_WEAPON_FLASH_LINES ) { in hud_start_flash_weapon()4558 if ( index >= MAX_WEAPON_FLASH_LINES ) { in hud_maybe_flash_weapon()6153 if ( num_weapons > MAX_WEAPON_FLASH_LINES ) { in hud_update_weapon_flash()6170 if ( index >= MAX_WEAPON_FLASH_LINES ) { in maybeFlashWeapon()6794 if ( index >= MAX_WEAPON_FLASH_LINES ) { in maybeFlashWeapon()
2919 + if ( index >= MAX_WEAPON_FLASH_LINES ) {