Searched refs:MAYA_TEXTURE_NOISEU_PARAMETER (Results 1 – 2 of 2) sorted by relevance
108 static const char* MAYA_TEXTURE_NOISEU_PARAMETER = "noiseU"; variable
362 addFloatParameter ( colladaTexture, MAYA_TEXTURE_NOISEU_PARAMETER, placement2d ); in add2DPlacement()