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Searched refs:MCHalfVehic (Results 1 – 3 of 3) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/landscape/
H A DC4Material.h208 extern BYTE MCHalfVehic; // precalculated material color
224 return mat == MCHalfVehic; in IsMCHalfVehicle()
H A DC4Material.cpp38 BYTE MCHalfVehic=0; variable
554 MHalfVehic = Get("HalfVehicle"); MCHalfVehic = Mat2PixColDefault(MHalfVehic); in CrossMapMaterials()
H A DC4SolidMask.cpp505 MaskMaterial = set ? MCHalfVehic : MCVehic; in SetHalfVehicle()