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Searched refs:MC_POS_V23 (Results 1 – 12 of 12) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/code/qcommon/
H A Dmatcomp.cpp61 #define MC_POS_V23 ((((MC_BITS_X+MC_BITS_Y+MC_BITS_Z+MC_BITS_VECT*5))/8)) macro
168 ba = (byteAlias_t *)&comp[MC_POS_V23]; in MC_Compress()
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A Dmatcomp.cpp61 #define MC_POS_V23 ((((MC_BITS_X+MC_BITS_Y+MC_BITS_Z+MC_BITS_VECT*5))/8)) macro
159 ba = (byteAlias_t *)&comp[MC_POS_V23]; in MC_Compress()
/dports/games/ioquake3/ioquake3-1.36/code/renderer/
H A Dtr_animation.c592 #define MC_POS_V23 ((((MC_BITS_X+MC_BITS_Y+MC_BITS_Z+MC_BITS_VECT*5))/8)) macro
/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/
H A Dtr_animation.c592 #define MC_POS_V23 ((((MC_BITS_X+MC_BITS_Y+MC_BITS_Z+MC_BITS_VECT*5))/8)) macro
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/
H A Dtr_animation.c593 #define MC_POS_V23 ((((MC_BITS_X+MC_BITS_Y+MC_BITS_Z+MC_BITS_VECT*5))/8)) macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/
H A Dtr_animation.c592 #define MC_POS_V23 ((((MC_BITS_X+MC_BITS_Y+MC_BITS_Z+MC_BITS_VECT*5))/8)) macro
/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_animation.c592 #define MC_POS_V23 ((((MC_BITS_X+MC_BITS_Y+MC_BITS_Z+MC_BITS_VECT*5))/8)) macro
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_animation.c592 #define MC_POS_V23 ((((MC_BITS_X+MC_BITS_Y+MC_BITS_Z+MC_BITS_VECT*5))/8)) macro
/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/
H A Dtr_animation.c1789 #define MC_POS_V23 ((((MC_BITS_X+MC_BITS_Y+MC_BITS_Z+MC_BITS_VECT*5))/8)) macro
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_animation.c1797 #define MC_POS_V23 ((((MC_BITS_X+MC_BITS_Y+MC_BITS_Z+MC_BITS_VECT*5))/8)) macro
/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/
H A Dtr_animation.c1780 #define MC_POS_V23 ((((MC_BITS_X+MC_BITS_Y+MC_BITS_Z+MC_BITS_VECT*5))/8)) macro
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_animation.c1791 #define MC_POS_V23 ((((MC_BITS_X+MC_BITS_Y+MC_BITS_Z+MC_BITS_VECT*5))/8)) macro