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Searched refs:MENU_ITEM_HEIGHT (Results 1 – 19 of 19) sorted by relevance

/dports/games/augustus/augustus-3.1.0/src/window/
H A Dbuild_menu.c26 #define MENU_ITEM_HEIGHT 24 macro
186 label_draw(item_x_align, data.y_offset + MENU_Y_OFFSET + MENU_ITEM_HEIGHT * i, 18, in draw_menu_buttons()
191 … item_x_align + MENU_TEXT_X_OFFSET, data.y_offset + MENU_Y_OFFSET + 3 + MENU_ITEM_HEIGHT * i, in draw_menu_buttons()
194 … type, item_x_align + MENU_TEXT_X_OFFSET, data.y_offset + MENU_Y_OFFSET + 3 + MENU_ITEM_HEIGHT * i, in draw_menu_buttons()
214 … text_draw_money(cost, x_offset - 82, data.y_offset + MENU_Y_OFFSET + 4 + MENU_ITEM_HEIGHT * i, in draw_menu_buttons()
228 data.y_offset + MENU_Y_OFFSET + MENU_ICON_Y_OFFSET + MENU_ITEM_HEIGHT * i); in draw_menu_buttons()
235 data.y_offset + MENU_Y_OFFSET + MENU_ICON_Y_OFFSET + MENU_ITEM_HEIGHT * i); in draw_menu_buttons()
254 … m->y > data.y_offset + MENU_Y_OFFSET + MENU_CLICK_MARGIN + MENU_ITEM_HEIGHT * data.num_items); in click_outside_menu()
H A Dmilitary_menu.c16 #define MENU_ITEM_HEIGHT 24 macro
67 m->y > MENU_Y_OFFSET + MENU_CLICK_MARGIN + MENU_ITEM_HEIGHT * data.active_buttons); in click_outside_menu()
H A Doverlay_menu.c19 #define MENU_ITEM_HEIGHT 24 macro
175 m->y > MENU_Y_OFFSET + MENU_CLICK_MARGIN + MENU_ITEM_HEIGHT * MAX_BUTTONS); in click_outside_menu()
190 m, x_offset - SUBMENU_X_OFFSET, MENU_Y_OFFSET + MENU_ITEM_HEIGHT * data.selected_menu, in handle_input()
/dports/games/julius/julius-1.7.0/src/graphics/
H A Dmenu.c10 #define MENU_ITEM_HEIGHT 20 macro
55 int height_pixels = MENU_ITEM_HEIGHT; in calculate_menu_dimensions()
66 height_pixels += MENU_ITEM_HEIGHT; in calculate_menu_dimensions()
95 y_offset += MENU_ITEM_HEIGHT; in menu_draw()
112 y_offset += MENU_ITEM_HEIGHT; in get_menu_item()
/dports/games/augustus/augustus-3.1.0/src/graphics/
H A Dmenu.c10 #define MENU_ITEM_HEIGHT 20 macro
55 int height_pixels = MENU_ITEM_HEIGHT; in calculate_menu_dimensions()
66 height_pixels += MENU_ITEM_HEIGHT; in calculate_menu_dimensions()
95 y_offset += MENU_ITEM_HEIGHT; in menu_draw()
112 y_offset += MENU_ITEM_HEIGHT; in get_menu_item()
/dports/games/julius/julius-1.7.0/src/window/
H A Dbuild_menu.c22 #define MENU_ITEM_HEIGHT 24 macro
177 label_draw(item_x_align, data.y_offset + MENU_Y_OFFSET + MENU_ITEM_HEIGHT * i, 16, in draw_menu_buttons()
182 item_x_align, data.y_offset + MENU_Y_OFFSET + 3 + MENU_ITEM_HEIGHT * i, in draw_menu_buttons()
185 …ext_draw_centered(28, type, item_x_align, data.y_offset + MENU_Y_OFFSET + 3 + MENU_ITEM_HEIGHT * i, in draw_menu_buttons()
202 … text_draw_money(cost, x_offset - 82, data.y_offset + MENU_Y_OFFSET + 4 + MENU_ITEM_HEIGHT * i, in draw_menu_buttons()
220 … m->y > data.y_offset + MENU_Y_OFFSET + MENU_CLICK_MARGIN + MENU_ITEM_HEIGHT * data.num_items); in click_outside_menu()
H A Doverlay_menu.c17 #define MENU_ITEM_HEIGHT 24 macro
154 m->y > MENU_Y_OFFSET + MENU_CLICK_MARGIN + MENU_ITEM_HEIGHT * MAX_BUTTONS); in click_outside_menu()
169 m, x_offset - SUBMENU_X_OFFSET, MENU_Y_OFFSET + MENU_ITEM_HEIGHT * data.selected_menu, in handle_input()
H A Dmilitary_menu.c16 #define MENU_ITEM_HEIGHT 24 macro
67 m->y > MENU_Y_OFFSET + MENU_CLICK_MARGIN + MENU_ITEM_HEIGHT * data.active_buttons); in click_outside_menu()
/dports/games/scourge/scourge/src/
H A Dtexteffect.cpp23 #define MENU_ITEM_HEIGHT 50 macro
83 glVertex2f( 0, MENU_ITEM_HEIGHT * zoom ); in draw()
85 glVertex2f( MENU_ITEM_WIDTH * zoom, MENU_ITEM_HEIGHT * zoom ); in draw()
156 glVertex2f( 0, MENU_ITEM_HEIGHT * particle[i].zoom ); in drawEffect()
158 glVertex2f( MENU_ITEM_WIDTH * particle[i].zoom, MENU_ITEM_HEIGHT * particle[i].zoom ); in drawEffect()
H A Dmainmenu.cpp55 #define MENU_ITEM_HEIGHT 32 macro
/dports/games/julius/julius-1.7.0/src/window/editor/
H A Dbuild_menu.c16 #define MENU_ITEM_HEIGHT 24 macro
96 … label_draw(x_offset - MENU_X_OFFSET, data.y_offset + MENU_Y_OFFSET + MENU_ITEM_HEIGHT * i, 10, in draw_menu_buttons()
99 data.y_offset + MENU_Y_OFFSET + 3 + MENU_ITEM_HEIGHT * i, in draw_menu_buttons()
116 … m->y > data.y_offset + MENU_Y_OFFSET + MENU_CLICK_MARGIN + MENU_ITEM_HEIGHT * data.num_items); in click_outside_menu()
/dports/games/augustus/augustus-3.1.0/src/window/editor/
H A Dbuild_menu.c16 #define MENU_ITEM_HEIGHT 24 macro
96 … label_draw(x_offset - MENU_X_OFFSET, data.y_offset + MENU_Y_OFFSET + MENU_ITEM_HEIGHT * i, 10, in draw_menu_buttons()
99 data.y_offset + MENU_Y_OFFSET + 3 + MENU_ITEM_HEIGHT * i, in draw_menu_buttons()
116 … m->y > data.y_offset + MENU_Y_OFFSET + MENU_CLICK_MARGIN + MENU_ITEM_HEIGHT * data.num_items); in click_outside_menu()
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dsmart_controller_ui.cpp58 int y = 3 + MENU_ITEM_HEIGHT / 2; in refresh()
69 y += MENU_ITEM_HEIGHT; in refresh()
103 y += MENU_ITEM_HEIGHT; in refresh()
H A Dsmart_controller_ui.h36 static const int MENU_ITEM_HEIGHT = 5; variable
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dsmart_controller_ui.cpp58 int y = 3 + MENU_ITEM_HEIGHT / 2; in refresh()
69 y += MENU_ITEM_HEIGHT; in refresh()
103 y += MENU_ITEM_HEIGHT; in refresh()
H A Dsmart_controller_ui.h36 static const int MENU_ITEM_HEIGHT = 5; variable
/dports/science/opensim-core/opensim-core-4.1/OpenSim/Utilities/simmToOpenSim/
H A Dwetools.c288 5,ms->option[WE_WRAP_OBJECT].box.y2-MENU_ITEM_HEIGHT); in setwemenus()
292 ms->option[WE_CHOOSE_SEGMENT].box.y2-MENU_ITEM_HEIGHT); in setwemenus()
296 ms->option[WE_MUSCLEGROUPS].box.y2-MENU_ITEM_HEIGHT); in setwemenus()
301 ms->option[WE_SAVE_ALL].box.y2-MENU_ITEM_HEIGHT); in setwemenus()
306 ms->option[WE_RESTORE_ALL].box.y2-MENU_ITEM_HEIGHT); in setwemenus()
311 ms->option[WE_DELETE_OBJECT].box.y2-MENU_ITEM_HEIGHT); in setwemenus()
317 ms->option[WE_APPLY_POS_XFORM].box.y2 - MENU_ITEM_HEIGHT); in setwemenus()
323 ms->option[WE_APPLY_NEG_XFORM].box.y2 - MENU_ITEM_HEIGHT); in setwemenus()
329 ms->option[WE_CLEAR_XFORM].box.y2 - MENU_ITEM_HEIGHT); in setwemenus()
335 ms->option[WE_IDENTITY_XFORM].box.y2 - MENU_ITEM_HEIGHT); in setwemenus()
H A Dbasic.h58 #define MENU_ITEM_HEIGHT 24 macro
H A Dinit.c1235 SET_BOX(ms->option[0].box,30,100,30,ms->option[0].box.y1+MENU_ITEM_HEIGHT); in make_confirm_menu()
1236 SET_BOX(ms->option[1].box,160,230,30,ms->option[1].box.y1+MENU_ITEM_HEIGHT); in make_confirm_menu()