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Searched refs:MENU_SHADE_INACTIVE (Results 1 – 4 of 4) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dmenus.h34 #define MENU_SHADE_INACTIVE 20 macro
H A Dmenus.cpp320 … {DefInert(0, JoystickAxisName), OPT_XS, OPT_LINE(0), 1, MENU_SHADE_INACTIVE, 0, NULL, NULL, NULL},
3344 shade = MENU_SHADE_INACTIVE; in MNU_DoButton()
3625 shade = MENU_SHADE_INACTIVE; in MNU_DoSlider()
4422 MenuTextShade = MENU_SHADE_INACTIVE; in MNU_DrawMenuContents()
/dports/games/jfsw/jfsw-c434002/src/
H A Dmenus.h34 #define MENU_SHADE_INACTIVE 20 macro
H A Dmenus.c378 … {DefInert(0, JoystickAxisName), OPT_XS, OPT_LINE(0), 1, MENU_SHADE_INACTIVE, 0, NULL, NULL, NULL},
3356 shade = MENU_SHADE_INACTIVE; in MNU_DoButton()
3650 shade = MENU_SHADE_INACTIVE; in MNU_DoSlider()
4461 MenuTextShade = MENU_SHADE_INACTIVE; in MNU_DrawMenuContents()