Searched refs:MENU_SPACING (Results 1 – 16 of 16) sorted by relevance
/dports/games/starfighter/starfighter-2.4/src/ |
H A D | title.c | 46 screen_blitText(TS_LOAD_GAME, -1, MENU_Y + MENU_SPACING); in showGameMenu() 51 screen_blitText(TS_OPTIONS, -1, MENU_Y + 3 * MENU_SPACING); in showGameMenu() 52 screen_blitText(TS_CREDITS, -1, MENU_Y + 4 * MENU_SPACING); in showGameMenu() 55 gfx_textSprites[TS_QUIT].y = MENU_SPACING; in showGameMenu() 62 screen_blitText(TS_QUIT, -1, MENU_Y + 5 * MENU_SPACING); in showGameMenu() 152 screen_blitText(TS_MUSIC, -1, MENU_Y + MENU_SPACING); in showOptionsMenu() 268 5, MENU_SPACING, FONT_WHITE, 0, copyrightText); in title_show() 270 5, 2 * MENU_SPACING, FONT_WHITE, 0, copyrightText); in title_show() 301 optionRec.h = MENU_SPACING + 2; in title_show() 364 optionRec.y = (MENU_Y - 4 - MENU_SPACING) + MENU_SPACING * selectedOption; in title_show() [all …]
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H A D | defs.h | 103 #define MENU_SPACING 20 macro
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H A D | intermission.c | 806 newY = gfx_renderUnicode(string, 80, y, FONT_WHITE, 1, comms) + MENU_SPACING; in intermission_renderDialog()
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H A D | game.c | 2107 screen_blitText(i, -1, screen->h - 75 - (i * MENU_SPACING)); in game_doHud()
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/dports/games/q2pro/q2pro/ui/ |
H A D | ui_video.c | 377 y += MENU_SPACING; in VideoMenu_Init() 386 y += MENU_SPACING; in VideoMenu_Init() 396 y += MENU_SPACING; in VideoMenu_Init() 405 y += MENU_SPACING; in VideoMenu_Init() 413 y += MENU_SPACING; in VideoMenu_Init() 424 yy += MENU_SPACING; in VideoMenu_Init() 436 yy += MENU_SPACING; in VideoMenu_Init() 451 yy += MENU_SPACING; in VideoMenu_Init() 460 yy += MENU_SPACING; in VideoMenu_Init() 473 yy += MENU_SPACING; in VideoMenu_Init() [all …]
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H A D | ui_main.c | 95 y = ( uis.glconfig.vidHeight - MENU_SPACING * MAIN_ITEMS ) / 2; in MainMenu_Init() 108 y += MENU_SPACING; in MainMenu_Init()
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H A D | ui_options.c | 104 y = ( uis.glconfig.vidHeight - MENU_SPACING * numItems ) / 2; in OptionsMenu_Init() 117 y += MENU_SPACING; in OptionsMenu_Init()
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H A D | ui_keys.c | 161 y = ( uis.glconfig.vidHeight - MENU_SPACING * total ) / 2; in KeysMenu_Init() 179 y += MENU_SPACING; in KeysMenu_Init()
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H A D | ui_addressbook.c | 78 y += MENU_SPACING; in AddressBook_MenuInit()
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H A D | ui_local.h | 84 #define MENU_SPACING 12 macro
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/dports/games/luola/luola-1.3.2/src/ |
H A D | font.c | 67 int MENU_SPACING; variable 180 MENU_SPACING = TTF_FontHeight (tfont_big); in init_font() 190 MENU_SPACING = sfont_big->Surface->h; in init_font()
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H A D | font.h | 64 extern int MENU_SPACING;
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H A D | hotseat.c | 158 opts.spacing = MENU_SPACING; in init_hotseat()
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H A D | intro.c | 627 mainmenu.spacing = MENU_SPACING; in init_intro()
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/dports/sysutils/testdisk/testdisk-7.1/src/ |
H A D | intrf.h | 52 #define MENU_SPACING 2 macro
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H A D | intrfn.c | 247 x += (lenName < itemLength?itemLength:lenName) + MENU_SPACING; in wmenuUpdate() 253 x += (lenName < itemLength?itemLength:lenName) + MENU_SPACING; in wmenuUpdate() 311 x += (lenName < itemLength?itemLength:lenName) + MENU_SPACING; in menu_to_command() 314 …==y_real && x_old <= x_real && x_real < x+(lenName < itemLength?itemLength:lenName) + MENU_SPACING) in menu_to_command() 321 x += (lenName < itemLength?itemLength:lenName) + MENU_SPACING; in menu_to_command()
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