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Searched refs:MENU_Y_OFFSET (Results 1 – 8 of 8) sorted by relevance

/dports/games/augustus/augustus-3.1.0/src/window/
H A Dbuild_menu.c25 #define MENU_Y_OFFSET 110 macro
186 label_draw(item_x_align, data.y_offset + MENU_Y_OFFSET + MENU_ITEM_HEIGHT * i, 18, in draw_menu_buttons()
191 … item_x_align + MENU_TEXT_X_OFFSET, data.y_offset + MENU_Y_OFFSET + 3 + MENU_ITEM_HEIGHT * i, in draw_menu_buttons()
194 …centered(28, type, item_x_align + MENU_TEXT_X_OFFSET, data.y_offset + MENU_Y_OFFSET + 3 + MENU_ITE… in draw_menu_buttons()
214 … text_draw_money(cost, x_offset - 82, data.y_offset + MENU_Y_OFFSET + 4 + MENU_ITEM_HEIGHT * i, in draw_menu_buttons()
228 data.y_offset + MENU_Y_OFFSET + MENU_ICON_Y_OFFSET + MENU_ITEM_HEIGHT * i); in draw_menu_buttons()
235 data.y_offset + MENU_Y_OFFSET + MENU_ICON_Y_OFFSET + MENU_ITEM_HEIGHT * i); in draw_menu_buttons()
253 m->y < data.y_offset + MENU_Y_OFFSET - MENU_CLICK_MARGIN || in click_outside_menu()
254 … m->y > data.y_offset + MENU_Y_OFFSET + MENU_CLICK_MARGIN + MENU_ITEM_HEIGHT * data.num_items); in click_outside_menu()
260 m, get_sidebar_x_offset() - MENU_X_OFFSET, data.y_offset + MENU_Y_OFFSET, in handle_build_submenu()
H A Dmilitary_menu.c15 #define MENU_Y_OFFSET 72 macro
66 m->y < MENU_Y_OFFSET - MENU_CLICK_MARGIN || in click_outside_menu()
67 m->y > MENU_Y_OFFSET + MENU_CLICK_MARGIN + MENU_ITEM_HEIGHT * data.active_buttons); in click_outside_menu()
74 if (generic_buttons_handle_mouse(m, x_offset - MENU_X_OFFSET, MENU_Y_OFFSET, in handle_input()
H A Doverlay_menu.c18 #define MENU_Y_OFFSET 72 macro
174 m->y < MENU_Y_OFFSET - MENU_CLICK_MARGIN || in click_outside_menu()
175 m->y > MENU_Y_OFFSET + MENU_CLICK_MARGIN + MENU_ITEM_HEIGHT * MAX_BUTTONS); in click_outside_menu()
182 handled |= generic_buttons_handle_mouse(m, x_offset - MENU_X_OFFSET, MENU_Y_OFFSET, in handle_input()
190 m, x_offset - SUBMENU_X_OFFSET, MENU_Y_OFFSET + MENU_ITEM_HEIGHT * data.selected_menu, in handle_input()
/dports/games/julius/julius-1.7.0/src/window/editor/
H A Dbuild_menu.c15 #define MENU_Y_OFFSET 110 macro
96 … label_draw(x_offset - MENU_X_OFFSET, data.y_offset + MENU_Y_OFFSET + MENU_ITEM_HEIGHT * i, 10, in draw_menu_buttons()
99 data.y_offset + MENU_Y_OFFSET + 3 + MENU_ITEM_HEIGHT * i, in draw_menu_buttons()
115 m->y < data.y_offset + MENU_Y_OFFSET - MENU_CLICK_MARGIN || in click_outside_menu()
116 … m->y > data.y_offset + MENU_Y_OFFSET + MENU_CLICK_MARGIN + MENU_ITEM_HEIGHT * data.num_items); in click_outside_menu()
122 m, get_sidebar_x_offset() - MENU_X_OFFSET, data.y_offset + MENU_Y_OFFSET, in handle_build_submenu()
/dports/games/augustus/augustus-3.1.0/src/window/editor/
H A Dbuild_menu.c15 #define MENU_Y_OFFSET 110 macro
96 … label_draw(x_offset - MENU_X_OFFSET, data.y_offset + MENU_Y_OFFSET + MENU_ITEM_HEIGHT * i, 10, in draw_menu_buttons()
99 data.y_offset + MENU_Y_OFFSET + 3 + MENU_ITEM_HEIGHT * i, in draw_menu_buttons()
115 m->y < data.y_offset + MENU_Y_OFFSET - MENU_CLICK_MARGIN || in click_outside_menu()
116 … m->y > data.y_offset + MENU_Y_OFFSET + MENU_CLICK_MARGIN + MENU_ITEM_HEIGHT * data.num_items); in click_outside_menu()
122 m, get_sidebar_x_offset() - MENU_X_OFFSET, data.y_offset + MENU_Y_OFFSET, in handle_build_submenu()
/dports/games/julius/julius-1.7.0/src/window/
H A Dbuild_menu.c21 #define MENU_Y_OFFSET 110 macro
177 label_draw(item_x_align, data.y_offset + MENU_Y_OFFSET + MENU_ITEM_HEIGHT * i, 16, in draw_menu_buttons()
182 item_x_align, data.y_offset + MENU_Y_OFFSET + 3 + MENU_ITEM_HEIGHT * i, in draw_menu_buttons()
185 …lang_text_draw_centered(28, type, item_x_align, data.y_offset + MENU_Y_OFFSET + 3 + MENU_ITEM_HEIG… in draw_menu_buttons()
202 … text_draw_money(cost, x_offset - 82, data.y_offset + MENU_Y_OFFSET + 4 + MENU_ITEM_HEIGHT * i, in draw_menu_buttons()
219 m->y < data.y_offset + MENU_Y_OFFSET - MENU_CLICK_MARGIN || in click_outside_menu()
220 … m->y > data.y_offset + MENU_Y_OFFSET + MENU_CLICK_MARGIN + MENU_ITEM_HEIGHT * data.num_items); in click_outside_menu()
226 m, get_sidebar_x_offset() - MENU_X_OFFSET, data.y_offset + MENU_Y_OFFSET, in handle_build_submenu()
H A Dmilitary_menu.c15 #define MENU_Y_OFFSET 72 macro
66 m->y < MENU_Y_OFFSET - MENU_CLICK_MARGIN || in click_outside_menu()
67 m->y > MENU_Y_OFFSET + MENU_CLICK_MARGIN + MENU_ITEM_HEIGHT * data.active_buttons); in click_outside_menu()
74 if (generic_buttons_handle_mouse(m, x_offset - MENU_X_OFFSET, MENU_Y_OFFSET, in handle_input()
H A Doverlay_menu.c16 #define MENU_Y_OFFSET 72 macro
153 m->y < MENU_Y_OFFSET - MENU_CLICK_MARGIN || in click_outside_menu()
154 m->y > MENU_Y_OFFSET + MENU_CLICK_MARGIN + MENU_ITEM_HEIGHT * MAX_BUTTONS); in click_outside_menu()
161 handled |= generic_buttons_handle_mouse(m, x_offset - MENU_X_OFFSET, MENU_Y_OFFSET, in handle_input()
169 m, x_offset - SUBMENU_X_OFFSET, MENU_Y_OFFSET + MENU_ITEM_HEIGHT * data.selected_menu, in handle_input()