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Searched refs:META_SLOPE (Results 1 – 5 of 5) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dlua_libs.h55 #define META_SLOPE "PSLOPE_T*" macro
H A Dlua_maplib.c615 LUA_PushUserdata(L, sector->f_slope, META_SLOPE); in sector_get()
618 LUA_PushUserdata(L, sector->c_slope, META_SLOPE); in sector_get()
1784 LUA_PushUserdata(L, *ffloor->t_slope, META_SLOPE); in ffloor_get()
1787 LUA_PushUserdata(L, *ffloor->b_slope, META_SLOPE); in ffloor_get()
1898 pslope_t *slope = *((pslope_t **)luaL_checkudata(L, 1, META_SLOPE)); in slope_get()
1942 pslope_t *slope = *((pslope_t **)luaL_checkudata(L, 1, META_SLOPE)); in slope_set()
2340 luaL_newmetatable(L, META_SLOPE); in LUA_MapLib()
H A Dlua_mobjlib.c255 LUA_PushUserdata(L, mo->floorspriteslope, META_SLOPE); in mobj_get()
430 LUA_PushUserdata(L, mo->standingslope, META_SLOPE); in mobj_get()
H A Dlua_script.c940 {META_SLOPE, ARCH_SLOPE},
1501 LUA_PushUserdata(gL, P_SlopeById(READUINT16(save_p)), META_SLOPE); in UnArchiveValue()
H A Dlua_baselib.c181 {META_SLOPE, "slope_t"},
977 LUA_PushUserdata(L, (pslope_t *)P_CreateFloorSpriteSlope(mobj), META_SLOPE); in lib_pCreateFloorSpriteSlope()
2504 pslope_t *slope = *((pslope_t **)luaL_checkudata(L, 1, META_SLOPE)); in lib_pGetZAt()